Prompt: We become trapped with the creatures on both sides until the horses see a long rope and grab it pulling us all away and into the cold yellow sky of frost. The wolf men clash with the zombie pirates and rip their bodies apart with their long teeth of hate.
Prompt: One of the creatures begins to strap the silver knight to a long golden pole while more of the cannibal come around ready for the flesh and bones of their prey. I pull luiitent megs head away when the creatures begin to rip the flesh from their screaming bodies of torture.
Prompt: At that moment the silver prince bravely walks towards its side and peeks through with interest and thought. We then begin to notice the eyes of the silver prince beam wide open with joy and walk towards him with hope.
Prompt: We look around the big hall of horrors and notice green walls everywhere and a red mist of torture riding over our cold scared heads of mercy. All of a sudden the horses feel the presence of evil spirits in the dark hall of horrors and tells us to leave the building of torture.
Prompt: At that terrifying point we reach the end of the orange tunnel and look up towards the bright white lights of safety. I hold a shocked luitent megs in my arms when she notices a city of birds nests in her glowing bright eyes.
Prompt: All of a sudden a scream comes from the kitchen of horrors with cluster of gorillas running away in terror. The horses walk back inside the kitchen and see a group of humans rolling about on the sinister floor of torture with old victorian kitchen forks sticking out of their prone bodies of mercy.
Prompt: The silver prince and his army then stand beside us while the ghostly army starts to full forward it white armour flowing into the wind of darkness. Our horses then glance around and notice more lonely spirits hanging around the houses of light while we walk closer to the mountain.
Prompt: Our army is then marched towards large entrance of mystery while a convoy of fighter crafts go inside its helm of horror. We are then pushed inside the gigantic space craft noticing a large inner city inside its cruel exterior.
Prompt: We then land inside a big green swamp of mystery with the green vikings looking on with terror down their long beards of hope. An aware horse then listens to the silver knights fight with the evil roman's until they drop through the tunnel of evil with the fighting silver prince.
Prompt: All of a sudden the vikings spot a bight orange castle in the distance on a large island in the swamp. The horses then spot a viking flay flying on its high mast while they drag along towards its gates of evil.
Prompt: We walk along the ghostly passage until suddenly the mist returns and covers the full passage making us cough and splutter towards a passage corner. The mist suddenly clears and we stand in shock at the sight of four dark shadow figures with various body parts missing.
Prompt: The grey lady then disappears into a dark corner then vanishes through a wall. The horses start to lead us up the old stairs looking for the light of eternity our escape but come across a old door with strange sounds coming from it.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.