Prompt: brick walled room full of big rusty pipes connected together to form some strange contraption :: steampunk :: tesla :: steam :: gages :: valves :: pistons :: radiators
Prompt: gas station steampunk and dieselpunk look. Background outdoor refinery with service station with a car getting gas. Render detailed features with very fine details, art by Unreal Engine 5 mixed with artstation :: bronze, brass, copper, iron ::
Prompt: barbershop with a barber pole in the style of steampunk and dieselpunk look. Background outdoor STEAMPUNK city setting. Render detailed features with very fine details, art by Unreal Engine 5 mixed with artstation :: bronze, brass, copper, iron ::
Prompt: barbershop with a barber pole in the style of steampunk and dieselpunk look. Background outdoor STEAMPUNK city setting. Render detailed features with very fine details, art by Unreal Engine 5 mixed with artstation :: bronze, brass, copper, iron ::
Prompt: Insanely detailed hyperrealistic fantasical whimsical sci-fi long shot overview painting of a futuristic cyberpunk factory; appearance: towering metal structures, intricate neon lights, and intricate pipes and wires, surrounded by dark clouds of smoke and artificial lights; environment: vast sprawling metropolis with skyscrapers in the background; Genres: Cyberpunk, Futuristic, Surreal; Styles: Hyperrealism, Whimsy, Futurism; Techniques: Blending of photorealism and surreal elements, use of vibrant colors and bold contrasts; Lights: Hazy, artificial neon lights illuminating the scene; Colors: Vibrant blues, pinks, purples, and greens set against a black and metallic background; Descriptive terms: Futuristic, Intricate, Majestic, Meticulous, Whimsical; by Artists: Syd Mead, H.R. Giger, Takashi Murakami, James Jean, and Ryan Meinerding; 8K 3D, CGSociety, trending on Artstation, 8K resolution
Prompt: Insanely detailed hyperrealistic fantasical whimsical sci-fi painting of a futuristic cyberpunk factory; appearance: Futuristic cyberpunk factory with rusty metal walls, intricate circuitry, and glowing neon lights, towering high above the city. The factory’s interior features massive machinery, smoke billowing from pipes, and flickering lights. environment: The factory is located in a dark, sprawling cityscape, with towering skyscrapers, holographic advertisements, and flying vehicles, creating a chaotic yet harmonious atmosphere. Genres: Cyberpunk, Futuristic, Science Fiction. Styles: Grunge, Neo-Noir, Cybernetic. Techniques: Combination of 3D rendering and hand-painting, with heavy use of volumetric lighting and detailed textures to create a sense of depth and realism. Lights: Dimly lit, with flickering neon lights and the warm glow of machinery illuminating the interior. Colors: Dark blues, purples, and grays, with bright flashes of neon pink and green. Descriptive terms: Intricate, Gritty, Futuristic, Industrial, Glowing. By Artists: Syd Mead, Michael Chang, Beeple, H.R. Giger, Stan Lee; 8K 3D, CGSociety, trending on Artstation 8K resolution
Prompt: Insanely detailed hyperrealistic fantasical whimsical sci-fi painting of a futuristic cyberpunk factory; appearance: The factory has a mix of sleek, modern technology and rusty, weathered metal. It is surrounded by a sprawling metropolis with towering skyscrapers and neon lights. The factory is in full operation, with robots, conveyor belts, and machinery all working in harmony. The smoke and steam from the factory gives the painting a dystopian atmosphere; environment: The futuristic cyberpunk cityscape is dark, gritty, and polluted. The sky is overcast, and the streets are crowded with people and vehicles. The factory is the heart of this city, constantly producing and providing the citizens with their daily needs. Genres: Futuristic, Cyberpunk, Dystopian; Styles: Hyperrealistic, Surrealistic, Futuristic; Techniques: Matte painting, 3D modeling, Texturing; Lights: Overhead neon lights, smoke and steam, reflection of city lights; Colors: Dark greys, metallic, neon, blues and purples; Descriptive terms: Futuristic, cyberpunk, dystopian, dark, polluted; by Artists: Syd Mead, Syd Dutton, Matthew Mosher, Steve Burg, Tom Whalen; 8K 3D, CGSociety, trending on Artstation, 8K resolution
Prompt: An abandoned hallway inside a decaying factory with slight vegetation overgrowth at night, a couple of the lights still work, there is a small unknown figure in the distance.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.