Prompt: Create a surreal and ominous vertical image depicting a multitude of small humanoid figures gathered at the base of a colossal, grotesque, and demonic face carved into the walls of a vast canyon. The gigantic visage should be intensely detailed, with a deep red, textured skin that appears flayed and raw, exhibiting hues of scarlet and vermillion. It should feature sunken, malevolent eyes, a broad nose, and an oversized, gaping mouth lined with sharp, irregular teeth; the mouth should be open as if ready to devour the figures. The face must have multiple layers receding into the darkness, each layer revealing another smaller yet equally terrifying demonic face within, creating a fractal-like effect. The surrounding canyon walls should closely resemble the texture and color of the primary face, suggesting the entire canyon is a living entity.
The human figures, appearing minuscule in comparison, should be dressed in a variety of muted, drab clothing reminiscent of medieval peasantry, with colors ranging from earthy browns, olive greens, to faded blues, and grays. They are packed densely, their backs to the viewer, leading towards the devouring maw, generating a sense of unease and imminent doom. Each person is indistinct but individual, some bearing simple items like staffs or cloaks, with the overall mood being submissive and resigned. The lighting of the scene should create stark contrasts, with emphasis on illuminating the horrifying features of the demonic faces while casting somber shadows over
Prompt: Create a surreal and ominous vertical image depicting a multitude of small humanoid figures gathered at the base of a colossal, grotesque, and demonic face carved into the walls of a vast canyon. The gigantic visage should be intensely detailed, with a deep red, textured skin that appears flayed and raw, exhibiting hues of scarlet and vermillion. It should feature sunken, malevolent eyes, a broad nose, and an oversized, gaping mouth lined with sharp, irregular teeth; the mouth should be open as if ready to devour the figures. The face must have multiple layers receding into the darkness, each layer revealing another smaller yet equally terrifying demonic face within, creating a fractal-like effect. The surrounding canyon walls should closely resemble the texture and color of the primary face, suggesting the entire canyon is a living entity.
The human figures, appearing minuscule in comparison, should be dressed in a variety of muted, drab clothing reminiscent of medieval peasantry, with colors ranging from earthy browns, olive greens, to faded blues, and grays. They are packed densely, their backs to the viewer, leading towards the devouring maw, generating a sense of unease and imminent doom. Each person is indistinct but individual, some bearing simple items like staffs or cloaks, with the overall mood being submissive and resigned. The lighting of the scene should create stark contrasts, with emphasis on illuminating the horrifying features of the demonic faces while casting somber shadows over
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Prompt:
Create a surreal and ominous vertical image depicting a multitude of small humanoid figures gathered at the base of a colossal, grotesque, and demonic face carved into the walls of a vast canyon. The gigantic visage should be intensely detailed, with a deep red, textured skin that appears flayed and raw, exhibiting hues of scarlet and vermillion. It should feature sunken, malevolent eyes, a broad nose, and an oversized, gaping mouth lined with sharp, irregular teeth; the mouth should be open as if ready to devour the figures. The face must have multiple layers receding into the darkness, each layer revealing another smaller yet equally terrifying demonic face within, creating a fractal-like effect. The surrounding canyon walls should closely resemble the texture and color of the primary face, suggesting the entire canyon is a living entity.
The human figures, appearing minuscule in comparison, should be dressed in a variety of muted, drab clothing reminiscent of medieval peasantry, with colors ranging from earthy browns, olive greens, to faded blues, and grays. They are packed densely, their backs to the viewer, leading towards the devouring maw, generating a sense of unease and imminent doom. Each person is indistinct but individual, some bearing simple items like staffs or cloaks, with the overall mood being submissive and resigned. The lighting of the scene should create stark contrasts, with emphasis on illuminating the horrifying features of the demonic faces while casting somber shadows over
Modifiers:
fantasy
photorealistic
dynamic lighting
John Atkinson Grimshaw
fantasy
Started from image:
More about The Crimson Cavern Expedition
Explorers in red walk through a large, cavernous rock formation with intricate hollows and textures.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.