Prompt: Half body portraiture, sketch illustration, dark fantasy, style of Giger, frilly, biomorphic ornamental garments, tints of Tom Bagshaw, ((biomechanical compartments, focusing on detailed body features, pink eyes, (latex, leather, triadic color scheme black purple pink ,complexion, detailed clothing with biomechanical fittings, tints of 1970s advertising art,) 7:5, organical merged with synthetic features), 6:2, charcoal textures, with mechanical elements) 4:11), chiaroscuro backlighting, ethereal colorization 1.7, bioluminiscent glow, biomechanical details in style of H R Giger, dark fantasy surrounding, rim lighting on bottom, vector 7:5, hues, dynamic lighting 1.7, 3d effects 1.8, echaustic strokes, dreamscape, mystical symbolism, golden ratio, saturation 1.7, plasticity 1.6, iridescent highlights and reflections, tints of cottagegore, gothic horror surrounding, (hues, (highly chipped background, volumetric lighting 1.7))
Prompt: Half body portraiture, sketch illustration, dark fantasy, style of Giger, frilly, biomorphic ornamental garments, tints of Tom Bagshaw, ((biomechanical compartments, focusing on detailed body features, pink eyes, (latex, leather, triadic color scheme black purple pink ,complexion, detailed clothing with biomechanical fittings, tints of 1970s advertising art,) 7:5, organical merged with synthetic features), 6:2, charcoal textures, with mechanical elements) 4:11), chiaroscuro backlighting, ethereal colorization 1.7, bioluminiscent glow, biomechanical details in style of H R Giger, dark fantasy surrounding, rim lighting on bottom, vector 7:5, hues, dynamic lighting 1.7, 3d effects 1.8, echaustic strokes, dreamscape, mystical symbolism, golden ratio, saturation 1.7, plasticity 1.6, iridescent highlights and reflections, tints of cottagegore, gothic horror surrounding, (hues, (highly chipped background, volumetric lighting 1.7))
Would you like to report this Dream as inappropriate?
Prompt:
Half body portraiture, sketch illustration, dark fantasy, style of Giger, frilly, biomorphic ornamental garments, tints of Tom Bagshaw, ((biomechanical compartments, focusing on detailed body features, pink eyes, (latex, leather, triadic color scheme black purple pink ,complexion, detailed clothing with biomechanical fittings, tints of 1970s advertising art,) 7:5, organical merged with synthetic features), 6:2, charcoal textures, with mechanical elements) 4:11), chiaroscuro backlighting, ethereal colorization 1.7, bioluminiscent glow, biomechanical details in style of H R Giger, dark fantasy surrounding, rim lighting on bottom, vector 7:5, hues, dynamic lighting 1.7, 3d effects 1.8, echaustic strokes, dreamscape, mystical symbolism, golden ratio, saturation 1.7, plasticity 1.6, iridescent highlights and reflections, tints of cottagegore, gothic horror surrounding, (hues, (highly chipped background, volumetric lighting 1.7))
Modifiers:
digital painting
elegant
fantasy
intricate
iridescent accents
fantastic view
4K 3D
Unreal Engine
cinematic postprocessing
H R Giger
Margaret Keane
linear perspective
Clean lines by Patrick Nagel
Pastel Colors Of Lavender, Periwinkle, Peach, Green, Baby Blue, Mauve, Pink
color scheme of Kale, Gold, Rusty, Marsala, Black, Sapphire, Silver, Emerald, Baked milk, Lavender
Sharp focus, depth of field, texture painting
by WETA FX and industrial light and magic, intricate elaborate RTX enhanced CGI
psychological assessment, brain scan, schematic evaluation, opulence
ray tracing, bioluminescent, neon colours, depth of field, ethereal, sub surface scattering,
nacre, sequins, beads
light reflections, impasto , romantic ,wet on wet watercolour
textured oil painting, Grunge, muted colors, custom_loss: edge, moody, desaturated colors,
natural lighting and shadows creating a chiaroscuro effect, soft diffused light, studio lighting
Ultra fine, intricate ornamental details
close-up, hyperdetalization, shadow mapping
granularly line work, textures, granularly stacked lines, fusion of stylized and figurative art
American Gothic, Anglo Gothic, Cottagegore, Coffinwood
Alcohol ink effect. Silver, sepia and brass colour palette.
Anisotropic filtering, shadow mapping, luminous 3d effects,
High coloration, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.