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In a narrow, cobblestone alley, a Roman soldier in armor converses with an earnest young boy dressed in simple clothing, surrounded by rustic barrels and ancient stone buildings.
I understand why DDG doesn't want incremental change percentages to be predominant on the site, but it's frustrating at times. I used DDG for 4-5 cycles of improvement ranging from 37-25% each, but still had to hand-finish the fingers and toes on both characters. So the last iteration before the final upscale was at 5%.
This is not the kind of illustration where you can tell the generator to leave out hands and feet.