Prompt: Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, reminiscent of a 1970s comic book cover by Stan Lee. geometrical line-art by Ilya Zomb, collage art reminiscence, solo, handsome female, asymmetrically washed out colors by James Wilson Morrice, pulp art, stylized pointilism, line-art 1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, graphical outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, liminal, plasticity akin to Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly Linocut portrait, smeary, side view, stylized, logo, funky upper body portrait, contoured, thinned watercolor, 3d brushed texture outines, octane render, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, dark fantasy meets surrealism, paper-cut technique, sculpted, flowing hair illusion, stylized portrait beautiful 1960's comic book art, complex stylization, surrealistic orphism, golden ratio composition, stylized details, hues for a touch of realism in prismatic light, displacement mapping, reflective mapping 1.8, dark, gothical, regionalism, abstract expressionistic, stylized, elongated lines, stencil remniscence, moody expression, color palette, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art zentangle style mix. Mip-mapping 1.8, stylized pointilism, rich colors inducing movement and emotion, harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished, kinetic stylization 1.9 by William Holman Hunt, watercolor and ink by Lee Krasner, paint-stained colors textured with a mix of dark and light tones. Bold brushstrokes are clearly visible, concentration, empathy, introspection. Maximalism, rule of thirds. Plasticity 1.3, ambient occlusion 1.3, parallax occlusion 1.3, raytraced shadows 1.3, dynamic lighting 1.3, 3d effect, foampunk style lighting by Ed Paschke, impossible light transitions, hues, tints of Ed Binkley, intricate facial features.128k,
Prompt: Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, reminiscent of a 1970s comic book cover by Stan Lee. geometrical line-art by Ilya Zomb, collage art reminiscence, solo, handsome female, asymmetrically washed out colors by James Wilson Morrice, pulp art, stylized pointilism, line-art 1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, graphical outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, liminal, plasticity akin to Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly Linocut portrait, smeary, side view, stylized, logo, funky upper body portrait, contoured, thinned watercolor, 3d brushed texture outines, octane render, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, dark fantasy meets surrealism, paper-cut technique, sculpted, flowing hair illusion, stylized portrait beautiful 1960's comic book art, complex stylization, surrealistic orphism, golden ratio composition, stylized details, hues for a touch of realism in prismatic light, displacement mapping, reflective mapping 1.8, dark, gothical, regionalism, abstract expressionistic, stylized, elongated lines, stencil remniscence, moody expression, color palette, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art zentangle style mix. Mip-mapping 1.8, stylized pointilism, rich colors inducing movement and emotion, harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished, kinetic stylization 1.9 by William Holman Hunt, watercolor and ink by Lee Krasner, paint-stained colors textured with a mix of dark and light tones. Bold brushstrokes are clearly visible, concentration, empathy, introspection. Maximalism, rule of thirds. Plasticity 1.3, ambient occlusion 1.3, parallax occlusion 1.3, raytraced shadows 1.3, dynamic lighting 1.3, 3d effect, foampunk style lighting by Ed Paschke, impossible light transitions, hues, tints of Ed Binkley, intricate facial features.128k,
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Prompt:
Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, reminiscent of a 1970s comic book cover by Stan Lee. geometrical line-art by Ilya Zomb, collage art reminiscence, solo, handsome female, asymmetrically washed out colors by James Wilson Morrice, pulp art, stylized pointilism, line-art 1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, graphical outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, liminal, plasticity akin to Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly Linocut portrait, smeary, side view, stylized, logo, funky upper body portrait, contoured, thinned watercolor, 3d brushed texture outines, octane render, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, dark fantasy meets surrealism, paper-cut technique, sculpted, flowing hair illusion, stylized portrait beautiful 1960's comic book art, complex stylization, surrealistic orphism, golden ratio composition, stylized details, hues for a touch of realism in prismatic light, displacement mapping, reflective mapping 1.8, dark, gothical, regionalism, abstract expressionistic, stylized, elongated lines, stencil remniscence, moody expression, color palette, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art zentangle style mix. Mip-mapping 1.8, stylized pointilism, rich colors inducing movement and emotion, harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished, kinetic stylization 1.9 by William Holman Hunt, watercolor and ink by Lee Krasner, paint-stained colors textured with a mix of dark and light tones. Bold brushstrokes are clearly visible, concentration, empathy, introspection. Maximalism, rule of thirds. Plasticity 1.3, ambient occlusion 1.3, parallax occlusion 1.3, raytraced shadows 1.3, dynamic lighting 1.3, 3d effect, foampunk style lighting by Ed Paschke, impossible light transitions, hues, tints of Ed Binkley, intricate facial features.128k,
Modifiers:
bokeh
highly detailed
concept art
sharp focus
elegant
dof
studio lighting
8k
ray tracing
portrait
masterpiece
dynamic lighting
4K 3D
hdr
American Gothic
Art Nouveau
Warm tones
headshot
cel-shaded
Ambient occlusion
sharpened
colored line patterns
Art of Illusion 3D shading
Clean lines by Patrick Nagel
Tesselated
Close-up Portrait
3D effects
Glossy ornamental
clean crisp lines & linework & shapes & angles
3 layers in logarithmic distance with DOF
anthropomorphized
Stacked lines
anisotropic filtering, highly detailed textures, colored line patterns
1970s advertising art
Ultra fine, intricate ornamental details
close-up, hyperdetalization, shadow mapping
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
American Gothic, Anglo Gothic, Cottagegore, Coffinwood
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
debeh
3d effects, brightness, luminosity, anisotropic filtering, shadow mapping, raytraced shadows, ambient occlusion
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Dark fantasy art, tints of Sci-Fi style,
Wet-on-wet watercolor painting, wavery textures,layered geometrical art
Art Noir, Art Nouveau, Marvel Comics Art, 1950s advertising art advertising art.
Colorful yam, saturated colors, high coloring 1.4
35 mm fuji color film --ar 2:3
anisotropic filtering
detailed skin texture
High coloring
Anglo Gothic
golden ratio,
calligraphic line art
spiritual, ethereal, cerebral, dethereal,
Art Noir
1950s advertising art advertising art.
brightness 1.4
dynamic lighting 1.7
anisotropic filtering 1.7
Science-fiction illustration
Sculpted, Frantically Baroque
Radiance, illustrative maximalism, plasticity
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
smooth edges,intricate
Artistic embellishments that do not detract from the composition
3 layers in logarithmic distance with DOF, divisionism,
Uhd,hdr,octane render,
nuanced painterly effect, Subtle colouring, Casual line and wash sketch, nuanced hues
parallax occlusion mapping, high contrast, tranquil, depth of field
Pen and ink, mysterious moody patchwork,warm light, Paint splatter and wet ink, beautiful delicate brushwork grunge texture
Warm colored and designed patchwork in textiles & background
high quality, 64K, --ar 16:9 ,--v 6.0, --s 250
incredible magical realism, highly detailed patterns, Marinism, metal paints
color scheme of lavender, orange-red, auburn,, mahogany, emerald, sea green, visible brushstrokes
gradient dyed colors
stippled
blotting
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
ambient occlusion 1.6
detailed stylized linework surrounding
Watercolor and ink, oversprayed watercoloring, wavery textures, muted colors, custom_loss: grey
Displacement mapping 1.3, mip-mapping 1.1, parallax occlusion 1.3, polished hues, fine linework, complexity, UHD, HDR,
Baby-Blue
Cream White
+ Prompt:Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, reminiscent of a 1970s comic book cover by Stan Lee. line-art by Ilya Zomb, collage art reminiscence, handsome female, washed out colors by James Wilson Morrice, pulp art, stylized pointilism,1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing,reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, liminal, plasticity akin to Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly, Linocut portrait, smeary, side view, stylized, logo, funky upper body portrait, contoured, thinned watercolor, 3d brushed texture outines, octane render, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, dark fantasy meets surrealism, paper-cut technique, sculpted, flowing hair illusion, stylized portrait beautiful 1960's comic book art, complex stylization, surrealistic orphism, golden ratio composition, rich colors inducing movement and emotion, harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished,impossible light transitions, hues, tints of Ed Binkley, intricate facial features.128k,stylized details, hues for a touch of realism in prismatic light, displacement mapping, reflective mapping 1.8, dark, gothical, regionalism,abstract expressionistic, stylized, elongated lines, stencil remniscence, moody expression, color palette, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art zentangle style mix. Mip-mapping 1.8, stylized pointilism, kinetic stylization 1.9 by William Holman Hunt, watercolor and ink by Lee Krasner, paint-stained colors textured with a mix of dark and light tones. Bold brushstrokes are clearly visible, concentration, empathy, introspection. Maximalism, rule of thirds. Plasticity 1.3, ambient occlusion 1.3, parallax occlusion 1.3, raytraced shadows 1.3, dynamic lighting 1.3,3d effect, foampunk style lighting by Ed Paschke,
Prompt
Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, reminiscent of a 1970s comic book cover by Stan Lee. geometrical line-art by Ilya Zomb, collage art reminiscence, solo, handsome female, asymmetrically washed out colors by James Wilson Morrice, pulp art, stylized pointilism, line-art 1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, graphical outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by James Wilson Morrice, dyed, liminal, plasticity akin to Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly Linocut portrait, smeary, side view, stylized, logo, funky upper body portrait, contoured, thinned watercolor, 3d brushed texture outines, octane render, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, dark fantasy meets surrealism, paper-cut technique, sculpted, flowing hair illusion, stylized portrait beautiful 1960's comic book art, complex stylization, surrealistic orphism, golden ratio composition, stylized details, hues for a touch of realism in prismatic light, displacement mapping, reflective mapping 1.8, dark, gothical, regionalism, abstract expressionistic, stylized, elongated lines, stencil remniscence, moody expression, color palette, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art zentangle style mix. Mip-mapping 1.8, stylized pointilism, rich colors inducing movement and emotion, harmonious contrast, immersive depth, UHD, HDR, Mip-mapping 1.8, polished, kinetic stylization 1.9 by William Holman Hunt, watercolor and ink by Lee Krasner, paint-stained colors textured with a mix of dark and light tones. Bold brushstrokes are clearly visible, concentration, empathy, introspection. Maximalism, rule of thirds. Plasticity 1.3, ambient occlusion 1.3, parallax occlusion 1.3, raytraced shadows 1.3, dynamic lighting 1.3, 3d effect, foampunk style lighting by Ed Paschke, impossible light transitions, hues, tints of Ed Binkley, intricate facial features.128k,
More about Travelling Mate
A retro-style illustration depicting a woman with reddish-brown hair styled in a ponytail. She wears round, orange-tinted sunglasses, which perfectly complement her bold red lipstick. Her vibrant top features a high, patterned collar with geometric shapes in varying hues like orange, blue, and purple. The background showcases a dynamic pattern of overlapping, angular shapes in shades of orange, blue, and red. The artwork employs a bold graphic style with sharp lines and distinct color blocks, reminiscent of vintage pop art or comic book aesthetics.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.