Golem design v3

3
0
  • Zereor's avatar Artist
    Zereor
  • DDG Model
    FluX
  • Mode
    Base
  • Access
    Public
  • Created
    1d ago
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Prompt

A macro photograph of a sheet of old, yellowed parchment or heavy handmade paper, against a clean black background. The edges of the sheet are jagged, torn, with small tears and signs of aging (yellowing, small brown spots along the edges). On the left side of the sheet, approximately halfway up, is a small, dark brown or black rectangular protrusion, reminiscent of a metal clamp or fragment of an old paper clip, protruding slightly beyond the edge of the parchment. In the lower left corner of the drawing are two distinct, vertical, dark blue or black lines, reminiscent of markings or a scale. In the center of the sheet is a detailed sketch-drawing, executed in dark brown (almost black) ink. The drawing depicts a schematic view of the head or upper torso of a golem. It consists of geometric and more complex outlines: two oval or rounded eye contours are clearly visible, located beneath a prominent horizontal line. Above the eyes, two protrusions point upward and outward (reminiscent of horns, helmet "ears," or shoulder pads). The lower part of the golem's jaw or chest is depicted as a diamond-shaped or triangular element tapering downwards, surrounded by curved details reminiscent of mounts or armor. The lighting is soft and directed from above, highlighting the texture of the old paper fibers and creating subtle highlights on the ink. High detail, physically based rendering (PBR), 8K, ultra-realistic, no signs of pixelation.

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