Prompt: Hyper-perfect subsurface scattering art, Is made using a combination of Zbrush, cinema 4D and photoshop. A gunmetal grey, bioluminescent, dressed bio-techno-organic, dressed in a biomechanical half toxic yellow half toxic cyan amoeba covered in realistic eyes, Cosmic Slug-mermaid with unnervingly long legs, large symmetrical deep keen eyes, and a very long, odd surreal starfish face, washes ashore on a Phobos beach under Betelgeuse, exuding a contemplative, very moody blasé attitude. Morphing digital greebles and a chaotic, fluid-preserved specimen effect fill the background, alongside feral Francis Bacon nightmares. The scene is rendered through the translucent structure of an abstract alcohol ink watermelon slice, creating a hypnotic, blurred, and ghosting effect with subsurface scattering and multiple exposures. Macabre, bio-eerie syntho-impressionism horror style, blending aesthetics of Biblical Xeno, Blame manga, Tim Burton, Joe Vaux, Mr. Nimbus, Patricia Piccinini, Zdzisław Beksiński, Michael Hussar, Andy Kehoe, and H. R. Giger. Dynamic lighting with vivid, contrasting colors!
Prompt: Hyper-perfect subsurface scattering art, Is made using a combination of Zbrush, cinema 4D and photoshop. A gunmetal grey, bioluminescent, dressed bio-techno-organic, dressed in a biomechanical half toxic yellow half toxic cyan amoeba covered in realistic eyes, Cosmic Slug-mermaid with unnervingly long legs, large symmetrical deep keen eyes, and a very long, odd surreal starfish face, washes ashore on a Phobos beach under Betelgeuse, exuding a contemplative, very moody blasé attitude. Morphing digital greebles and a chaotic, fluid-preserved specimen effect fill the background, alongside feral Francis Bacon nightmares. The scene is rendered through the translucent structure of an abstract alcohol ink watermelon slice, creating a hypnotic, blurred, and ghosting effect with subsurface scattering and multiple exposures. Macabre, bio-eerie syntho-impressionism horror style, blending aesthetics of Biblical Xeno, Blame manga, Tim Burton, Joe Vaux, Mr. Nimbus, Patricia Piccinini, Zdzisław Beksiński, Michael Hussar, Andy Kehoe, and H. R. Giger. Dynamic lighting with vivid, contrasting colors!
Would you like to report this Dream as inappropriate?
Prompt:
Hyper-perfect subsurface scattering art, Is made using a combination of Zbrush, cinema 4D and photoshop. A gunmetal grey, bioluminescent, dressed bio-techno-organic, dressed in a biomechanical half toxic yellow half toxic cyan amoeba covered in realistic eyes, Cosmic Slug-mermaid with unnervingly long legs, large symmetrical deep keen eyes, and a very long, odd surreal starfish face, washes ashore on a Phobos beach under Betelgeuse, exuding a contemplative, very moody blasé attitude. Morphing digital greebles and a chaotic, fluid-preserved specimen effect fill the background, alongside feral Francis Bacon nightmares. The scene is rendered through the translucent structure of an abstract alcohol ink watermelon slice, creating a hypnotic, blurred, and ghosting effect with subsurface scattering and multiple exposures. Macabre, bio-eerie syntho-impressionism horror style, blending aesthetics of Biblical Xeno, Blame manga, Tim Burton, Joe Vaux, Mr. Nimbus, Patricia Piccinini, Zdzisław Beksiński, Michael Hussar, Andy Kehoe, and H. R. Giger. Dynamic lighting with vivid, contrasting colors!
Modifiers:
cinematic lighting
crisp quality
hdr
cinematic postprocessing
occult
Balanced mix of bold outlines and fine line detail
awesomely scary fab surrealism
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.