Prompt: Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, brightness 1.3, balanced 3d brushed textures, rain motif details, highly contrasted octane render, delicate embroidery, Preppy- & Vintage-College-Style with intricate collar, dynamic lighting, diaphanous enlightenment, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, dark, gothical, sharp regionalism, 128k rendering, octane render, reminiscent of a 1970s comic book cover by Stan Lee, line-art by Ilya Zomb, stylized, foampunk 1.8, simplistic outlined geometrical features, diaphanous lighting, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, sleek outlines, pulp art, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly, digital painting, using the colors dark-green light-green sea-green light-grey, liquid, wet, shiny, depth; alt-movie cinema video still, contoured, thinned watercolor, abstract mismatched coloring, reminiscent of dark fantasy art, digital creation, vibrant and beautifully colored. Texturally styled akin to William Turner & Cameron Gray, lighting by Ho Baron, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art, zentangle style mix. Comic book art style merged with american gothic. Rapscallionstyle, texture mapping 1.3, mouth, 128k, UHD, HDR Mip-mapping 1.8, stylized pointilism,1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, 3d effects, dark hair, tesselated hair, sfw, n0m0, klskx portrait, surrounded by filigreed patterns resembling flowing lines, beautifully colored, anime style watercoloring, stylized details, hues for a touch of realism in prismatic light,
Prompt: Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, brightness 1.3, balanced 3d brushed textures, rain motif details, highly contrasted octane render, delicate embroidery, Preppy- & Vintage-College-Style with intricate collar, dynamic lighting, diaphanous enlightenment, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, dark, gothical, sharp regionalism, 128k rendering, octane render, reminiscent of a 1970s comic book cover by Stan Lee, line-art by Ilya Zomb, stylized, foampunk 1.8, simplistic outlined geometrical features, diaphanous lighting, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, sleek outlines, pulp art, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly, digital painting, using the colors dark-green light-green sea-green light-grey, liquid, wet, shiny, depth; alt-movie cinema video still, contoured, thinned watercolor, abstract mismatched coloring, reminiscent of dark fantasy art, digital creation, vibrant and beautifully colored. Texturally styled akin to William Turner & Cameron Gray, lighting by Ho Baron, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art, zentangle style mix. Comic book art style merged with american gothic. Rapscallionstyle, texture mapping 1.3, mouth, 128k, UHD, HDR Mip-mapping 1.8, stylized pointilism,1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, 3d effects, dark hair, tesselated hair, sfw, n0m0, klskx portrait, surrounded by filigreed patterns resembling flowing lines, beautifully colored, anime style watercoloring, stylized details, hues for a touch of realism in prismatic light,
Would you like to report this Dream as inappropriate?
Prompt:
Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, brightness 1.3, balanced 3d brushed textures, rain motif details, highly contrasted octane render, delicate embroidery, Preppy- & Vintage-College-Style with intricate collar, dynamic lighting, diaphanous enlightenment, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, dark, gothical, sharp regionalism, 128k rendering, octane render, reminiscent of a 1970s comic book cover by Stan Lee, line-art by Ilya Zomb, stylized, foampunk 1.8, simplistic outlined geometrical features, diaphanous lighting, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, sleek outlines, pulp art, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly, digital painting, using the colors dark-green light-green sea-green light-grey, liquid, wet, shiny, depth; alt-movie cinema video still, contoured, thinned watercolor, abstract mismatched coloring, reminiscent of dark fantasy art, digital creation, vibrant and beautifully colored. Texturally styled akin to William Turner & Cameron Gray, lighting by Ho Baron, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art, zentangle style mix. Comic book art style merged with american gothic. Rapscallionstyle, texture mapping 1.3, mouth, 128k, UHD, HDR Mip-mapping 1.8, stylized pointilism,1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, 3d effects, dark hair, tesselated hair, sfw, n0m0, klskx portrait, surrounded by filigreed patterns resembling flowing lines, beautifully colored, anime style watercoloring, stylized details, hues for a touch of realism in prismatic light,
Modifiers:
bokeh
extremely detailed
8k
dynamic lighting
4K 3D
crisp quality
hdr
focused
Orphism
American Gothic
Art Nouveau
cel-shaded
Stan Lee
Ambient occlusion
Shadow mapping
colored line patterns
Brightness
Art of Illusion 3D shading
Clean lines by Patrick Nagel
3D effects
clean crisp lines & linework & shapes & angles
Sharp focus, depth of field, texture painting
3 layers in logarithmic distance with DOF
anthropomorphized
Stacked lines
oil on canvas 4K, splash dripping, splash strokes,
1970s advertising art
custom_loss: edge, edge_color: black, edge_thickness: 1, Acid spill
light reflections, impasto , romantic ,wet on wet watercolour
Ultra fine, intricate ornamental details
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
shiny metallic colors, silver, gold, porcelain, black onyx
American Gothic, Anglo Gothic, Cottagegore, Coffinwood
psychedelic, acid influence, 3D render, 3D effects, luminous, bright, back-lit, luminescent,
Iridescent accents, moody painting background, close shot, highly detailed, bright visuals
Detailed gothic elements, smooth dewy complexion, Other-worldly beauty & mystique
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
soft mist,dramatic lighting, raytraced shadows, magical surrealism, Marinism, mysterious atmosphere
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Dark fantasy art, tints of Sci-Fi style,
Wet-on-wet watercolor painting, wavery textures,layered geometrical art
internally decorative, Crepuscular Luminosity, Hyper-Structured Maximalism,
1970s advertising art, highly detailed features
Luminosity
Hues, high coloring 1.9, saturated colors 1.5
35 mm fuji color film --ar 2:3
anisotropic filtering
raytraced shadows
Anglo Gothic
Cottagegore
Coffinwood
highly detailed textures
Patterned background, detailed textures
Luminous plasticity 1.6
hyperdetailed,
golden ratio,
calligraphic line art
Marvel Comics Art
spiritual, ethereal, cerebral, dethereal,
Art Noir
1950s advertising art advertising art.
brightness 1.4
anisotropic filtering 1.7
concept art, sharp focus, smooth edges,intricate, ray tracing, masterpiece
Soft edges, rim lighting, luminous iridescence
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
high dynamic range lighting, texture detail enhancement, global illumination
Artistic embellishments that do not detract from the composition
Uhd,hdr,octane render,
abstract dripped, splashed and poured
Earl Moran, Haddon Sundblom, 1930s pulp adventure magazine, Bob Larkin, E.C. horror comics 1950s
hallucinogenic, linear perspective, wide field of view, by Juan Brufal
Loui Jover, digital painting, elegant, beautiful, RHADS, cosmic, impasto tempera, minimalism
high quality, 64K, --ar 16:9 ,--v 6.0, --s 250
eccentric, dark fantasycore, irresistible beauty, gothical dark fantasy,
Stylized watercolor painting, inspired by Elena Balbusso, high quality --ar 16:9 --v 6.0 --s 250
AIVision model, AIvision, Aligram, 4k 4K 3D,
incredible magical realism, highly detailed patterns, Marinism, metal paints
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
Stippled, blotted, cel-shaded, visible textures, intense color palette, HDR, UHD, debeh, bokeh, dof, dyed
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
ambient occlusion 1.6
Ambient occlusion, subsurface scattering, anisotropic filtering, raytracing, shadow mapping,
detailed stylized linework surrounding
Cymatics, catenaries, fractals, texture mapping
Displacement mapping 1.3
Reflective mapping 1.3, raytraced shadows 1.7, displacement mapping 1.9, texture mapping 1.3, plasticity 1.3, phong shading 1.8,
transcendental experience, metallic colors, subtly provocative obscurity, embossed strokes
mip-mapp
+ Prompt:Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, 3d brushed texture outines, rain motif, dripping details, highly contrasted octane render, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, dark, gothical, regionalism, 128k rendering, octane render, reminiscent of a 1970s comic book cover by Stan Lee. line-art by Ilya Zomb, stylized, foampunk 1.8, simplistic outlined geometrical features, diaphanous lighting, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, sleek outlines, pulp art, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly, digital painting, using the colors dark-green light-green sea-green light-grey, liquid, wet, shiny, depth; alt-movie cinema video still, contoured, thinned watercolor, abstract mismatched coloring, reminiscent of 1980s synthwave, digital creation, vibrant and beautifully colored. Texturally styled akin to HR Giger, William Turner, Cameron Gray, and Ho Baron, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art, zentangle style mix. Comic book art style merged with american gothic. Rapscallionstyle, texture mapping 1.3, mouth, 128k, UHD, HDR Mip-mapping 1.8, stylized pointilism,1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, 3d effects, dark hair, tesselated hair, sfw, n0m0, klskx portrait, surrounded by filigreed patterns resembling flowing lines, beautifully colored, anime style watercoloring, stylized details, hues for a touch of realism in prismatic light,
Prompt
Headshot in style of Maggie Vandewalle and Ed Binkley, layered textures, brightness 1.3, balanced 3d brushed textures, rain motif details, highly contrasted octane render, delicate embroidery, Preppy- & Vintage-College-Style with intricate collar, dynamic lighting, diaphanous enlightenment, LiDAR point cloud, negative lucas numbers. UHD, HDR. Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, dark, gothical, sharp regionalism, 128k rendering, octane render, reminiscent of a 1970s comic book cover by Stan Lee, line-art by Ilya Zomb, stylized, foampunk 1.8, simplistic outlined geometrical features, diaphanous lighting, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, sleek outlines, pulp art, reflective mapping by Rebecca Saray & Paolo Roversi, reflections by Jamie Heiden, embodiment by Ed Binkley, groovy, complex stylization by Alexander Calder, mainly squiggly, digital painting, using the colors dark-green light-green sea-green light-grey, liquid, wet, shiny, depth; alt-movie cinema video still, contoured, thinned watercolor, abstract mismatched coloring, reminiscent of dark fantasy art, digital creation, vibrant and beautifully colored. Texturally styled akin to William Turner & Cameron Gray, lighting by Ho Baron, coloring reminiscent of Catrin Welz-Stein's acrylic ink and charcoal line art, zentangle style mix. Comic book art style merged with american gothic. Rapscallionstyle, texture mapping 1.3, mouth, 128k, UHD, HDR Mip-mapping 1.8, stylized pointilism,1.9, parallax occlusion 1.5, 3 point lighting, beautiful gentildonna \(umamusume\), shades of light pastel tones, outlines of various colors, plasticity 1.6, dyed. Layered and stylized portraiture by Ed Binkley and John Buscema, liminal, complex color shifts in tints, revealing, 3d effects, dark hair, tesselated hair, sfw, n0m0, klskx portrait, surrounded by filigreed patterns resembling flowing lines, beautifully colored, anime style watercoloring, stylized details, hues for a touch of realism in prismatic light,
More about Under Parasol
A highly detailed, close-up, and brightly lit photorealistic portrait of an attractive redhead woman under a translucent yellow umbrella. She has a fair complexion with a few freckles on her nose, full rosy pink lips, and expressive green eyes looking directly at the viewer. Her thick, shiny, auburn hair is styled in a bun with strands framing her face. She wears small gold stud earrings. Her attire consists of a brown collared shirt with orange buttons, a navy blue polka dot collar, and a dark teal ruffled pinafore-style top with orange stitching. The background dimly shows the outline of buildings due to the bright light from the umbrella.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.