+ Prompt:Headshot, biomorphic, tetradic color scheme light-blue starfleet-blue dark-blue green-blue, op-art, rounded edges, linework, shabby retro_artstyle, reflective mapping 1.3, phong shading 1.3, deep bold linework, filigreed black accents, geometrical color shapes, liquid forms, fluid lines, warm gradients in hues, bluish tans, deep bold linework, liminal, portrait, mural reference, slightly gothical, 128k rendering, octane render, supreme, awa, hdr, neon details, 3 point lighting, back-lit, face_focus, textures, wavy, mural reference, gothical, 128k rendering, slightly overexposed, octane render, reminiscent of a 1970s comic book cover, slightly exaggerated features, liminal, slightly warped stylization, stylized pointilism, juminocore, displacement mapping 1.3, kinetic stylization 1.9 by William Holman Hunt, stylized, portrait, whimsical balanced coloring in style akin to Ed Binkley and Terry Gilliam, cel-shaded, neon colorings, iridescence, fluorescent comic book cover art, brightness 1.8, 1girl, solo, Intense cosmic portal, swirling vortex of golden streaks, intricate horizon line with ornate wavy patterns in shades of bluish tones and accents, eldritch and Lovecraftian vibes, gothic and mind-bending aesthetic, plasticity 1.3, raytraced shadows and highlights. Displacement mapping 1.3, shadow mapping 1.4, texture mapping 1.3, phong shading 1.5 in intricate linework, exaggerated colors pop against dark background, filigreed line-art, multi-layered, opaque, quaint, serene, smooth harmonious contrast,
Prompt
Feminine headshot, biomorphic female face, awesome, tetradic color scheme light-blue starfleet-blue dark-blue green-blue, op-art, stippled, orphism reference, shaped rounded edges, brightness 1.3, plasticity 1.3, subtle linework, shabby retro_artstyle, reflective mapping 1.3, phong shading 1.3, deep bold linework, filigreed accents, geometrical color shapes, liquid forms, fluid lines, warm gradients in hues, bluish tans, spots, deep bold linework, liminal, portrait, mural reference, slightly gothical, 128k rendering, octane render, supreme, awa, hdr, neon details, 3 point lighting, back-lit, face_focus, textures, wavy, mural reference, gothical, 128k rendering, slightly overexposed, octane render, reminiscent of a 1970s comic book cover, slightly exaggerated features, liminal, slightly warped stylization, stylized pointilism, juminocore, displacement mapping 1.3, kinetic stylization 1.9 by William Holman Hunt, stylized, portrait, whimsical balanced coloring in style akin to Ed Binkley and Terry Gilliam, cel-shaded, neon colorings, iridescence, fluorescent comic book cover art, brightness 1.8, 1girl, solo, Intense cosmic portal, swirling vortex of golden streaks, intricate biological appearance with stippled wavy patterns in shades of bluish tones and accents, eldritch and Lovecraftian vibes, gothic and mind-bending aesthetic, plasticity 1.3, raytraced shadows and highlights. Displacement mapping 1.3, shadow mapping 1.4, texture mapping 1.3, phong shading 1.5 in intricate linework, exaggerated colors pop against dark background, filigreed line-art, multi-layered, opaque, quaint, serene, smooth harmonious contrast,
More about Teal Face, Orange Eyes
A captivating, highly detailed abstract artwork featuring a face constructed from a myriad of organic, fluid shapes in varying shades of teal and turquoise against a dark blue background. The face has prominent, striking orange eyes with deep blue pupils, illuminated by highlights, and full, vibrant orange lips with a lighter orange interior. A subtle, light orange nose bridges the eyes and lips. The shapes forming the face are reminiscent of liquid, smoke, or waves, swirling and intertwining to define the facial features. Smaller circular shapes and subtle orange accents are interspersed among the teal forms, adding depth and contrast. The overall effect is a mesmerizing, psychedelic illustration with a strong sense of movement and graphic design, possibly influenced by art nouveau or cartoon aesthetics.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.