Prompt: Headshot by Ilya Zomb, stylized, kinetic stylization 1.9 by William Holman Hunt, archaic reflective mapping by Rebeca Saray, glass plate motif by Paolo Roversi, reflections by Jamie Heiden, surrealism by Michael Creese, surrealism by Sam Toft, coloring by Edward Julius Detmold, plasticity by Thomas Edwin Mostyn & James Wilson Morrice, lighting by Todd McFarlane, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, beautiful woman, big multilayered eyes, focused Pen and ink wash by Milo Manara, watercolour style illuminated with ambient lighting with an emphasis on maintaining the cosmic theme. Several transparent crystal-clear layers by Vladimir Fedotko, parallax occlusion 1.8, plasticity 1.7, stylized, texture mapping 1.4, foampunk 1.5, raytraced shadows 1.2, volumetric lighting, non figurative, shadow effects, tall and lean details, <lora:ppw_v8_Illuv2stable_128:0.50>, chuh4ib4ne, different textures by Vladimir Fedotko & Pietro Annigoni, otherworldliness, half-lit, fine outlines, presumptuous imaginative absurdism by Duncan Fegredo, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee. stylized details, hues for a touch of realism in prismatic light, glowing reflections, contrast lighting, sunlight, side lighting, contoured, 3D effects, relentless, inexorable,
Prompt: Headshot by Ilya Zomb, stylized, kinetic stylization 1.9 by William Holman Hunt, archaic reflective mapping by Rebeca Saray, glass plate motif by Paolo Roversi, reflections by Jamie Heiden, surrealism by Michael Creese, surrealism by Sam Toft, coloring by Edward Julius Detmold, plasticity by Thomas Edwin Mostyn & James Wilson Morrice, lighting by Todd McFarlane, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, beautiful woman, big multilayered eyes, focused Pen and ink wash by Milo Manara, watercolour style illuminated with ambient lighting with an emphasis on maintaining the cosmic theme. Several transparent crystal-clear layers by Vladimir Fedotko, parallax occlusion 1.8, plasticity 1.7, stylized, texture mapping 1.4, foampunk 1.5, raytraced shadows 1.2, volumetric lighting, non figurative, shadow effects, tall and lean details, <lora:ppw_v8_Illuv2stable_128:0.50>, chuh4ib4ne, different textures by Vladimir Fedotko & Pietro Annigoni, otherworldliness, half-lit, fine outlines, presumptuous imaginative absurdism by Duncan Fegredo, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee. stylized details, hues for a touch of realism in prismatic light, glowing reflections, contrast lighting, sunlight, side lighting, contoured, 3D effects, relentless, inexorable,
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Prompt:
Headshot by Ilya Zomb, stylized, kinetic stylization 1.9 by William Holman Hunt, archaic reflective mapping by Rebeca Saray, glass plate motif by Paolo Roversi, reflections by Jamie Heiden, surrealism by Michael Creese, surrealism by Sam Toft, coloring by Edward Julius Detmold, plasticity by Thomas Edwin Mostyn & James Wilson Morrice, lighting by Todd McFarlane, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, beautiful woman, big multilayered eyes, focused Pen and ink wash by Milo Manara, watercolour style illuminated with ambient lighting with an emphasis on maintaining the cosmic theme. Several transparent crystal-clear layers by Vladimir Fedotko, parallax occlusion 1.8, plasticity 1.7, stylized, texture mapping 1.4, foampunk 1.5, raytraced shadows 1.2, volumetric lighting, non figurative, shadow effects, tall and lean details, <lora:ppw_v8_Illuv2stable_128:0.50>, chuh4ib4ne, different textures by Vladimir Fedotko & Pietro Annigoni, otherworldliness, half-lit, fine outlines, presumptuous imaginative absurdism by Duncan Fegredo, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee. stylized details, hues for a touch of realism in prismatic light, glowing reflections, contrast lighting, sunlight, side lighting, contoured, 3D effects, relentless, inexorable,
Modifiers:
bokeh
digital painting
dof
extremely detailed
fantasy
8k
cinematic lighting
ethereal
portrait
beautiful
dynamic lighting
wallpaper
crisp quality
Unreal Engine
hdr
matte background
cinematic postprocessing
quilling
Gothic
Warm tones
headshot
Vivid
cel-shaded
Otherworldly
ephemeral
Fairycore
Divisionism
Ilya Zomb
edward weston
Duncan Fegredo
Tesselated
Close-up Portrait
3D effects
by WETA FX and industrial light and magic, intricate elaborate RTX enhanced CGI
Filigreed with the finest of brushes
intricate, Sharp focus, depth of field, texture painting, Volumetric lighting, symmetrical
Art of Illusion 3D shading, hyperdetailed,, cel-shaded, golden ratio,
3 layers in logarithmic distance with DOF
anthropomorphized
Stacked lines
Shadow Mapping, enhanced color vibrancy, undetailed, 3D effects, hyperdetailed composition
1970s advertising art
Impeccable scenery, smooth dewy complexion, proportional human anatomy, aesthetically perfect
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
shiny metallic colors, silver, gold, porcelain, black onyx
American Gothic, Anglo Gothic, Cottagegore, Coffinwood
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
Anisotropic filtering, shadow mapping, luminous 3d effects,
Iridescent accents, moody painting background, close shot, highly detailed, bright visuals
thick rised impasto, palette knife, different size brush strokes, detailed pattern, thick impasto
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
debeh
Dethereal
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Watercolor and ink, wavery texture
Wet-on-wet watercolor painting, wavery textures,layered geometrical art
internally decorative, Crepuscular Luminosity, Hyper-Structured Maximalism,
Intricate ornamental details, detailed textures, multiple features
water colour painting, Pencil and pastel, pastel artwork, line art
Hues, high coloring 1.9, saturated colors 1.5
detailed skin texture
Eldritch, geometrical. Gothic. eerie. polished, organic, crisp quality, extremely detailed
editorial illustrations, geometrical, brushstroke fields, graphic design-inspired illustration
by WETA FX and industrial light and magic
intricate elaborate RTX enhanced CGI
New Romanticism
brightness 1.4
highly detailed features
dynamic lighting 1.7
anisotropic filtering 1.7
Science-fiction illustration
Milo Manara,
Modernist fashion photography in style of Helmut Newton and David Downton
minimal curves
Sculpted, Frantically Baroque
Radiance, illustrative maximalism, plasticity
brush strokes and paint splashes in pastel colors
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
no fragmentation
few circles
by William Holman Hunt
high dynamic range lighting, texture detail enhancement, global illumination
3 layers in logarithmic distance with DOF, divisionism,
Uhd,hdr,octane render,
Vladimir Fedotko
Pietro Annigoni
nuanced painterly effect, Subtle colouring, Casual line and wash sketch, nuanced hues
Warm colored and designed patchwork in textiles & background
vision feature, fusion with geometric Construction, sgraffito with flowing rim light
high quality, 64K, --ar 16:9 ,--v 6.0, --s 250
eccentric, dark fantasycore, irresistible beauty, gothical dark fantasy,
incredible magical realism, highly detailed patterns, Marinism, metal paints
Impressionist Abstract Brushstrokes, Deep Textured digital Painting phosphorescent,
champlevé watercolor technique, ink outlines
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
gradient dyed colors
stippled
blotting
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
ambient occlusion 1.6
raytraced shadows 1.8,
Ambient occlusion, subsurface scattering, anisotropic filtering, raytracing, shadow mapping,
thinned watercolor on homemade paper, paint splatter and wet ink
Reverse pathogen light, negative lucas numbers, invisible transitional aperture, sawtooth wave, LiDAR point cloud, hallucinatory
Watercolor and ink, oversprayed watercoloring, wavery textures, muted colors, custom_loss: grey
Displacement mapping 1.3, mip-mapping 1.1, parallax occlusion 1.3, polished hues, fine linework, complexity, UHD, HDR,
Slided lighting with ectoplasmic spatiality, mythopoetic distortion, lucid Obscurantism, surprisingly quaint, go wild,
Ethereal ectoplasmic essence
intricate spatial dimensions
mythical poetic narrative
intelligent distortion interplay
+ Prompt:Headshot by Ilya Zomb, stylized, kinetic stylization 1.9, archaic, by Rebeca Saray, Paolo Roversi, Jamie Heiden, Michael Creese, Sam Toft, Edward Julius Detmold, Thomas Edwin Mostyn, James Wilson Morrice, lighting by Todd McFarlane, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, mixed media, beautiful woman, big multilayered eyes, focused Pen and ink wash by Milo Manara, watercolour style illuminated with ambient lighting with an emphasis on maintaining the cosmic theme. Several transparent crystal-clear layers. parallax occlusion 1.8, uhd, hdr, dof, debeh, bokeh, emulsion shifts, ultra 3-dimensional effect, octane render, displacement mapping 1.3, layered, raytraced shadows 1.2, texture mapping 1.3, phong shading 1.3, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, energetic brushstrokes, cyberpunk, organic textures by Dan Mumford and Frank Frazetta, natural asymmetry, painterly effects, non-figurative, asserted ectoplasmatic gushing, hikaru face type. 128k, UHD, HDR, <lora:lightingSlider>, quaint. Water colour and pen, dim background, ethereal and dreamlike lighting, in the style of realistic and hyper-detailed renderings, cel-shaded style by Stan Lee and Gustav Klimt, embodiment by Freda People, liminal, anglocore, <lora:ZankuroIXLLight_v2:0.6>, non figurative, shadow effects, tall and lean details, <lora:ppw_v8_Illuv2stable_128:0.50>, chuh4ib4ne, different textures by Vladimir Fedotko & Pietro Annigoni, long hair, brown eyes, otherworldliness, half-lit, fine outlines, presumptuous imaginative absurdism by Duncan Fegredo, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee. stylized details, hues for a touch of realism in prismatic light, glowing reflections, contrast lighting, sunlight, side lighting, contoured, 3D effects, relentless, inexorable, <lora:zy_illustrious_Realism_Enhancer_v1:0.55>, mythp0rt, crisp light reflections, RHADS, atmospheric, 3D texture, 3D shading, aura, Low-key lighting with synthetic and textured features,<lora:ppw_v8_Illuv2stable_128:0.50>, octane render, 128k, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), plasticity 1.7, stylized, rendered in a hyperrealistic vibrant acrylic art style, dramatic lighting and a shallow depth of fieldVibrant surreal line-art, (artist: nyantcha:0.25), fantasy), plasticity 1.7, stylized, texture mapping 1.4, foampunk 1.5, raytraced shadows 1.2, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>,WAI-illustrious-SDXLplasticity 1.3, mip-mapping 1.7, brightness 1.4, unique, uhd, hdr,<lora:lightingSlider>, Brightness 1.9, masterpiece, dyed, nuanced, <lora:illustriousXLv01_stabilizer_v1.198_1:0.8>, plasticity 1.3, mip-mapping 1.7, parallax occlusion 1.4, unique, varying lighting effects for 3d effects & linework, light transitions, anisotropic filtering 1.7, volumetric lighting, <lora:Dark lightingSlider:-0.2>, retropunk 1.9, dyed, trippy coloring, detailed swirls, cymatics, geometrical linework, portrait, foampunk 1.8, reminiscent of 1960's synthwave style, pulp art, dyed, stylized upper body portrait, color gradients, simplistic outlined geometrical features, asymmetrical, 3d effects, reflective mapping, sculpted, cel-shaded, 3d dynamic lighting, visible textures by Overton Loyd for quaint color shifts, ink and a scratching style, chiseled, multi-layered eyes.
Prompt
Headshot by Ilya Zomb, stylized, kinetic stylization 1.9 by William Holman Hunt, archaic reflective mapping by Rebeca Saray, glass plate motif by Paolo Roversi, reflections by Jamie Heiden, surrealism by Michael Creese, surrealism by Sam Toft, coloring by Edward Julius Detmold, plasticity by Thomas Edwin Mostyn & James Wilson Morrice, lighting by Todd McFarlane, glowing art style of Serge Marshennikov and Art Nouveau, alcohol ink style, beautiful woman, big multilayered eyes, focused Pen and ink wash by Milo Manara, watercolour style illuminated with ambient lighting with an emphasis on maintaining the cosmic theme. Several transparent crystal-clear layers by Vladimir Fedotko, parallax occlusion 1.8, plasticity 1.7, stylized, texture mapping 1.4, foampunk 1.5, raytraced shadows 1.2, volumetric lighting, non figurative, shadow effects, tall and lean details, <lora:ppw_v8_Illuv2stable_128:0.50>, chuh4ib4ne, different textures by Vladimir Fedotko & Pietro Annigoni, otherworldliness, half-lit, fine outlines, presumptuous imaginative absurdism by Duncan Fegredo, volumetric lighting, <lora:Dark lightingSlider:-0.2>, lora:aosiai123_style:0.65>, sketch-art style reminiscent of a 1970s comic book cover by Stan Lee. stylized details, hues for a touch of realism in prismatic light, glowing reflections, contrast lighting, sunlight, side lighting, contoured, 3D effects, relentless, inexorable,
More about Glass
A captivating close-up portrait of a woman with red hair, adorned in intricate, luxurious, and highly detailed costume jewelry. She wears an elaborate golden tiara embellished with numerous large, faceted turquoise gemstones and dangling turquoise teardrop beads, creating a halo effect around her head. Her eyes are accentuated with bold, luminous turquoise eyeshadow that glows, and her lips are painted with a subtle golden-green metallic lipstick. Her face is partially obscured and enhanced by ornate, glowing turquoise and golden-colored transparent-looking structures that resemble a mask or decorative coverings, featuring delicate filigree and scale-like patterns. These translucent elements reflect light and appear to be embedded with small, bright turquoise lights, casting a radiant glow. Vibrant red flowers are interspersed throughout her red hair and the costume, creating a striking contrast with the dominant turquoise and gold. The overall aesthetic is one of fantasy, opulence, and an ethereal, otherworldly beauty with elements of bioluminescence or magical glow.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.