Prompt: stylized portrait, female headshot by Ed Binkley, curvilinear linework, <lora:Shizuku_H-06:0.7>, side view, slit pupils, (((surreal and abstract portrait, female headshot, ethereal, (prudish, dynamic lighting 1.3, fantasy sketch art artwork, bo-golden) 4:11, dark fantasy featuring a gothic fantasy theme, otherworldly), light particles, Jinx, league of legends,<lora:h1dak0_s0u_style:1.5>, <lora:aiai-Glimra-Flux-Dev-v2.safetensors:0.5>, MechaP0s, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, coloring by Ed Binkley akin to Hikaru No Go, dyed, pale ochre, light-blue, dark blue, warped, (pixelsketcher:0.75), brightness 1.3, reflccective mapping 1.3), tribal motifs, joyful, smile, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), otherworldly, light particles, Jinx, sailor moon meets league of legends,<lora:h1dak0_s0u_style:1.5>, liminal, enlarged eyes, hikaru, energetic brushstrokes, tribal motifs a la Ray Caesar, magical, stylized headshot, anime portrait, pale ochre, light-blue, dark brown, burnt-orange, metallic-honey, tall and lean details, Simplistic color scheme burnt-orange light-brown light black, otherworldly. Precisionism-inspired woodblock print. <lora:illustriousXLv01_stabilizer_v1.198_1:0.8><lora:YJSD4DJ-09:0.9>, brightness 1.9, burnt-orange cyberpunk cityscape at night, wet paint, stylization 1.4, funky, acrylic, oxidian hues, colored line drawing and watercolor in the style of Aubrey Beardsley and Dee Nickerson,<lora:noobai_vp10_stabilizer_v0.271_1_fp16:0.99>,, S4il3n_illu styles, linework,warped, (pixelsketcher:0.75), p0nyd1sney1ncasev1x0n2, perpendicular, style of Michael Parkes, warm coloring in style by Man Ray, acrylic art, raytraced shadows,, large outlines, complexion 1.3, <lora:ponyv4_noob1_2_adamW-000017:0.45>, <lora:aosiai123_style:0.95>, displacement mapping, shadow mapping1.8, mythp0rt, g0thicPXL in style of adepta sororitas,
Prompt: stylized portrait, female headshot by Ed Binkley, curvilinear linework, <lora:Shizuku_H-06:0.7>, side view, slit pupils, (((surreal and abstract portrait, female headshot, ethereal, (prudish, dynamic lighting 1.3, fantasy sketch art artwork, bo-golden) 4:11, dark fantasy featuring a gothic fantasy theme, otherworldly), light particles, Jinx, league of legends,<lora:h1dak0_s0u_style:1.5>, <lora:aiai-Glimra-Flux-Dev-v2.safetensors:0.5>, MechaP0s, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, coloring by Ed Binkley akin to Hikaru No Go, dyed, pale ochre, light-blue, dark blue, warped, (pixelsketcher:0.75), brightness 1.3, reflccective mapping 1.3), tribal motifs, joyful, smile, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), otherworldly, light particles, Jinx, sailor moon meets league of legends,<lora:h1dak0_s0u_style:1.5>, liminal, enlarged eyes, hikaru, energetic brushstrokes, tribal motifs a la Ray Caesar, magical, stylized headshot, anime portrait, pale ochre, light-blue, dark brown, burnt-orange, metallic-honey, tall and lean details, Simplistic color scheme burnt-orange light-brown light black, otherworldly. Precisionism-inspired woodblock print. <lora:illustriousXLv01_stabilizer_v1.198_1:0.8><lora:YJSD4DJ-09:0.9>, brightness 1.9, burnt-orange cyberpunk cityscape at night, wet paint, stylization 1.4, funky, acrylic, oxidian hues, colored line drawing and watercolor in the style of Aubrey Beardsley and Dee Nickerson,<lora:noobai_vp10_stabilizer_v0.271_1_fp16:0.99>,, S4il3n_illu styles, linework,warped, (pixelsketcher:0.75), p0nyd1sney1ncasev1x0n2, perpendicular, style of Michael Parkes, warm coloring in style by Man Ray, acrylic art, raytraced shadows,, large outlines, complexion 1.3, <lora:ponyv4_noob1_2_adamW-000017:0.45>, <lora:aosiai123_style:0.95>, displacement mapping, shadow mapping1.8, mythp0rt, g0thicPXL in style of adepta sororitas,
Would you like to report this Dream as inappropriate?
Prompt:
stylized portrait, female headshot by Ed Binkley, curvilinear linework, <lora:Shizuku_H-06:0.7>, side view, slit pupils, (((surreal and abstract portrait, female headshot, ethereal, (prudish, dynamic lighting 1.3, fantasy sketch art artwork, bo-golden) 4:11, dark fantasy featuring a gothic fantasy theme, otherworldly), light particles, Jinx, league of legends,<lora:h1dak0_s0u_style:1.5>, <lora:aiai-Glimra-Flux-Dev-v2.safetensors:0.5>, MechaP0s, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, coloring by Ed Binkley akin to Hikaru No Go, dyed, pale ochre, light-blue, dark blue, warped, (pixelsketcher:0.75), brightness 1.3, reflccective mapping 1.3), tribal motifs, joyful, smile, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy), otherworldly, light particles, Jinx, sailor moon meets league of legends,<lora:h1dak0_s0u_style:1.5>, liminal, enlarged eyes, hikaru, energetic brushstrokes, tribal motifs a la Ray Caesar, magical, stylized headshot, anime portrait, pale ochre, light-blue, dark brown, burnt-orange, metallic-honey, tall and lean details, Simplistic color scheme burnt-orange light-brown light black, otherworldly. Precisionism-inspired woodblock print. <lora:illustriousXLv01_stabilizer_v1.198_1:0.8><lora:YJSD4DJ-09:0.9>, brightness 1.9, burnt-orange cyberpunk cityscape at night, wet paint, stylization 1.4, funky, acrylic, oxidian hues, colored line drawing and watercolor in the style of Aubrey Beardsley and Dee Nickerson,<lora:noobai_vp10_stabilizer_v0.271_1_fp16:0.99>,, S4il3n_illu styles, linework,warped, (pixelsketcher:0.75), p0nyd1sney1ncasev1x0n2, perpendicular, style of Michael Parkes, warm coloring in style by Man Ray, acrylic art, raytraced shadows,, large outlines, complexion 1.3, <lora:ponyv4_noob1_2_adamW-000017:0.45>, <lora:aosiai123_style:0.95>, displacement mapping, shadow mapping1.8, mythp0rt, g0thicPXL in style of adepta sororitas,
Modifiers:
bokeh
dof
extremely detailed
fantasy
studio lighting
intricate
8k
portrait
very attractive
dynamic lighting
Unreal Engine
colourful
hdr
matte background
cinematic postprocessing
quilling
focused
cel-shaded
Clean lines by Patrick Nagel
pencil and charcoal line sketch
clean crisp lines & linework & shapes & angles
Pastel colors of mimosa, olive, mustard, chocolate dark, green
Pastel colors of light yellow, ochre, amber, kali, beige,
Filigreed with the finest of brushes
Space age, streamline, Buckminster Fuller, digital ink and paint
enhancing symmetry, precision & golden ratio, angular
Art of Illusion 3D shading, hyperdetailed,, cel-shaded, golden ratio,
anthropomorphized
anisotropic filtering, highly detailed textures, colored line patterns
Impeccable scenery, smooth dewy complexion, proportional human anatomy, aesthetically perfect
perfectly flowing emotions, perfectly resonated aesthetics, realistic image of motion
natural lighting and shadows creating a chiaroscuro effect, soft diffused light, studio lighting
Ultra fine, intricate ornamental details
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
extremely detailed background, colourful surrounding
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
Anisotropic filtering, shadow mapping, luminous 3d effects,
glistening fragments of polished glass, vitrail glass style, elusive artwork, highly detailed
psychedelic, acid influence, 3D render, 3D effects, luminous, bright, back-lit, luminescent,
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
official art, extremely detailed CG unity 8k wallpaper, highly detailed
3d effects, brightness, luminosity, anisotropic filtering, shadow mapping, raytraced shadows, ambient occlusion
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Wet-on-wet watercolor painting, wavery textures,layered geometrical art
Headshot, close-up portrait, detailed skin texture
Intricate ornamental details, detailed textures, multiple features
Chiaroscuro lighting in background, dynamic lighting, brightness 1.4
Colorful yam, saturated colors, high coloring 1.4
Hues, high coloring 1.9, saturated colors 1.5
bold line work, attention to detail, hyper detailed, refined, hatching, intricate complex patterns,
Layered geometrical vector art, radiance, illustrative maximalism,
Patterned background, detailed textures
editorial illustrations, geometrical, brushstroke fields, graphic design-inspired illustration
spiritual, ethereal, cerebral, dethereal,
Science-fiction illustration
Modernist fashion photography in style of Helmut Newton and David Downton
Sculpted, Frantically Baroque
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
high dynamic range lighting, texture detail enhancement, global illumination
3 layers in logarithmic distance with DOF, divisionism,
contouring outlines by Susan Seddon Boulet, captivating, soft textures, dreamscape, high contrast, mystical lighting
Lowbrow style, pop surrealism, layered, geometrical, uncanny, hatching
Pen and ink, mysterious moody patchwork,warm light, Paint splatter and wet ink, beautiful delicate brushwork grunge texture
Warm colored and designed patchwork in textiles & background
hallucinogenic, linear perspective, wide field of view, by Juan Brufal
vision feature, fusion with geometric Construction, sgraffito with flowing rim light
eccentric, dark fantasycore, irresistible beauty, gothical dark fantasy,
AIVision model, AIvision, Aligram, 4k 4K 3D,
luminal soft parametric light and shade, Soft backlighting, Enhance according to light source, conceptual 21st Century Glamour
Pastel Colors Of Indian red, Redwood, Cordovan, Quinacridone magenta, Tyrian purple, Russian violet
Enhance according to light source, Alt-Cinema pan-australis screengrab in Ceramica-lens, dappled illumination
Artistic embellishments that do not detract from the composition, impeccable sublime styling & design, scenary depth, complexity
champlevé watercolor technique, ink outlines
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
mist, fairy light vortices, windy, mysterious, fairy lights, abstract neorealism
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
Ambient occlusion, subsurface scattering, anisotropic filtering, raytracing, shadow mapping,
detailed stylized linework surrounding
Reverse pathogen light, negative lucas numbers, invisible transitional aperture, sawtooth wave, LiDAR point cloud, hallucinatory
phong shading 1.3, diffuse reflection 1.5, texture filtering, mip-mapping
Cymatics, catenaries, fractals, texture mapping
Watercolor and ink, oversprayed watercoloring, wavery textures, muted colors, custom_loss: grey
Displacement mapping 1.3, mip-mapping 1.1, parallax occlusion 1.3, polished hues, fine linework, complexity, UHD, HDR,
Reflective mapping 1.3, raytraced shadows 1.7, displacement mapping 1.9, texture mapping 1.3, plasticity 1.3, phong shading 1.8,
+ Prompt:stylized portrait, female headshot by Ed Binkley, curvilinear linework, <lora:Shizuku_H-06:0.7>, side view, surreal and abstract portrait, female headshot, ethereal, prudish, dynamic lighting 1.3, fantasy sketch art artwork, bo-golden, dark fantasy featuring a gothic fantasy theme, otherworldly, light particles, Jinx, league of legends,<lora:h1dak0_s0u_style:1.5>, <lora:aiai-Glimra-Flux-Dev-v2.safetensors:0.5>, MechaP0s, <lora:aidmaGLOW-FLUX-V0.1.safetensors:0.5>, coloring by Ed Binkley akin to Hikaru No Go, dyed, pale ochre, light-blue, dark blue, warped, (pixelsketcher:0.75), brightness 1.3, reflccective mapping 1.3, tribal motifs, joyful, smile, p0nyd1sney1ncasev1x0n2, (artist: nyantcha:0.25), fantasy, otherworldly, light particles, Jinx, sailor moon meets league of legends,<lora:h1dak0_s0u_style:1.5>, liminal, enlarged eyes, hikaru, energetic brushstrokes, tribal motifs a la Ray Caesar, magical, stylized headshot, anime portrait, pale ochre, light-blue, dark brown, burnt-orange, metallic-honey, tall and lean details, Simplistic color scheme burnt-orange light-brown light black, otherworldly. Precisionism-inspired woodblock print. <lora:illustriousXLv01_stabilizer_v1.198_1:0.8><lora:YJSD4DJ-09:0.9>, brightness 1.9, burnt-orange cyberpunk cityscape at night, wet paint, stylization 1.4, funky, acrylic, oxidian hues, colored line drawing and watercolor in the style of Aubrey Beardsley and Dee Nickerson,<lora:noobai_vp10_stabilizer_v0.271_1_fp16:0.99>,, S4il3n_illu styles, linework,warped, (pixelsketcher:0.75), p0nyd1sney1ncasev1x0n2, perpendicular, style of Michael Parkes, warm coloring in style by Man Ray, acrylic art, raytraced shadows,, large outlines, complexion 1.3, <lora:ponyv4_noob1_2_adamW-000017:0.45>, <lora:aosiai123_style:0.95>, displacement mapping, shadow mapping1.8, mythp0rt, g0thicPXL in style of adepta sororitas,
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.