Prompt: A stark, monochromatic room with jagged edges, as if sliced from reality by a razor-sharp mind. In the center, a solitary figure in a tattered, oversized straightjacket is caught in an eternal freefall, their limbs flailing and eyes wide with existential dread. The walls are papered with a chaotic collage of newspaper clippings, each bearing the headline "Why do I always want to die?" in various fonts and sizes, creating a cacophony of despair that seems to echo the subject's inner turmoil. Above, a single flickering light bulb casts erratic shadows, reminiscent of a heartbeat on the verge of flatlining. The floor beneath the figure is a swirling vortex of black and white, suggesting the tumultuous abyss of the psyche or perhaps the afterlife that obsessively calls to them. On one wall, a clock with its hands permanently fixed at midnight looms, symbolizing the perpetual state of crisis and the inescapable nature of time. In the corner, an overturned chair and a discarded wilted flower hint at a recent, futile attempt at escape or communication. The overall atmosphere is one of surreal disorientation, with a neo-Dadaist flair that merges the raw intensity of psychotic-Dadaism with the introspective melancholy of surrealism, creating a poignant visual metaphor for the desolate dance of depression and the human condition's inextricable link to the desire for oblivion.
Prompt: A stark, monochromatic room with jagged edges, as if sliced from reality by a razor-sharp mind. In the center, a solitary figure in a tattered, oversized straightjacket is caught in an eternal freefall, their limbs flailing and eyes wide with existential dread. The walls are papered with a chaotic collage of newspaper clippings, each bearing the headline "Why do I always want to die?" in various fonts and sizes, creating a cacophony of despair that seems to echo the subject's inner turmoil. Above, a single flickering light bulb casts erratic shadows, reminiscent of a heartbeat on the verge of flatlining. The floor beneath the figure is a swirling vortex of black and white, suggesting the tumultuous abyss of the psyche or perhaps the afterlife that obsessively calls to them. On one wall, a clock with its hands permanently fixed at midnight looms, symbolizing the perpetual state of crisis and the inescapable nature of time. In the corner, an overturned chair and a discarded wilted flower hint at a recent, futile attempt at escape or communication. The overall atmosphere is one of surreal disorientation, with a neo-Dadaist flair that merges the raw intensity of psychotic-Dadaism with the introspective melancholy of surrealism, creating a poignant visual metaphor for the desolate dance of depression and the human condition's inextricable link to the desire for oblivion.
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Prompt:
A stark, monochromatic room with jagged edges, as if sliced from reality by a razor-sharp mind. In the center, a solitary figure in a tattered, oversized straightjacket is caught in an eternal freefall, their limbs flailing and eyes wide with existential dread. The walls are papered with a chaotic collage of newspaper clippings, each bearing the headline "Why do I always want to die?" in various fonts and sizes, creating a cacophony of despair that seems to echo the subject's inner turmoil. Above, a single flickering light bulb casts erratic shadows, reminiscent of a heartbeat on the verge of flatlining. The floor beneath the figure is a swirling vortex of black and white, suggesting the tumultuous abyss of the psyche or perhaps the afterlife that obsessively calls to them. On one wall, a clock with its hands permanently fixed at midnight looms, symbolizing the perpetual state of crisis and the inescapable nature of time. In the corner, an overturned chair and a discarded wilted flower hint at a recent, futile attempt at escape or communication. The overall atmosphere is one of surreal disorientation, with a neo-Dadaist flair that merges the raw intensity of psychotic-Dadaism with the introspective melancholy of surrealism, creating a poignant visual metaphor for the desolate dance of depression and the human condition's inextricable link to the desire for oblivion.
More about Chaos Comes to Play
A stark, monochromatic room embodies existential dread.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.