Prompt: A digital illustration of a cybernetic prophet standing amid a cathedral of circuitry and light. He raises one hand toward the datastream heavens, summoning the next epoch from code and prayer alike—his other hand gripping a staff grown from fiber-optic veins. Around him, the city’s glass towers bend like reeds before revelation; circuits crawl across the ground in glowing tessellations, pulsing in rhythm with his heartbeat. The camera hovers low, tilted upward through waves of refracted neon—he rises colossal, framed against a sky of shifting code and auroral data storms. Digital rain shears around an invisible field—streams curve away as if repelled by will, tracing a halo of force. Glyphs of pure logic spiral through the air like fireflies of revelation. The light is both storm and sermon, crackling across his metallic halo. This is no preacher of tomorrow—he is tomorrow, wearing the remnants of mankind like scripture. In the style of Frank Frazetta, H. R. Giger, Moebius, and Alejandro Jodorowsky—high-energy concept art, neon mysticism, visionary cyber-baroque illustration.
Emphasis on composition clarity, cinematic focus, balanced exposure, high dynamic range lighting, painterly texture, visible brush detail, controlled glow, atmospheric realism, tangible depth of field, structured forms, consistent anatomy, cohesive color harmony, believable materials, smooth gradients, crisp edges, detailed reflections, volumetric light balance, shadow layering, visual coherence across scene, focus on primary subject dominance, realistic perspective, high clarity rendering.
--mod cinematic lighting, --mod volumetric light rays, --mod reflective chrome textures, --mod engineered plating, --mod paneled aerospace alloy, --mod composite shell, --mod sacred circuitry, --mod holographic aura, --mod luminous data streams, --mod cathedral-scale interiors, --mod particle distortion, --mod cosmic scale, --mod near-symmetry with oblique tilt, --mod majestic silhouette, --mod limited palette: radiant golds vs deep electric blues, --mod painterly concept art, --mod high-energy illustration
Prompt: Futuristic vehicle combining features of car and jet aircraft (aerodynamic, sleek minimalist design, advanced craftsmanship, colored primary red and vibrant metallic gold with black and chrome accents, high-gloss surface), cinematic wide shot. The vehicle hovers three feet above the street, jet nacelles oriented vertically for lift, downdraft blowing water droplets off the wet asphalt, soft blue light visible below vehicle body. The scene is a city with futuristic skyscrapers and low circular buildings in the style of Syd Mead. Other flying vehicles follow glowing light traffic patterns high above. Wet pavement reflects painted hazard lines in neon yellow. The vehicle's open engine compartment reveals modular engine components. Dim, atmospheric lighting from surrounding streetlights and buildings. Painterly realism with hyper-detailed sci-fi logic.
RED V-RAPTOR (GLOBAL SHUTTER), Canon EF 75-300mm, ƒ/5.6, ISO 100, tripod mount. Sharp, professional clarity. 32k, 600DPI output. Ultra-sharp lines, realistic AO, dramatic light reflections.
trigger:ultimate_best CFG:5.5 steps:ultimate_best style:raw-photo
<L1>ZBrush: engine components detail; Houdini: welding sparks, cables
<L2>Substance Painter 16k: engine PBR, hazard lines
<L3>Maya: scene layout, buildings
<L4>Arnold lighting: HDRI industrial key lights, soft rim, ambient panels
<L5>RTX path tracing, photon-mapped metal, volumetric glow
<L6>Color grade in DaVinci Resolve: contrast, clarity, plasma blue pops
ArtStation, Getty, Unsplash, Behance, award-winning sci-fi industrial design
Prompt: A masterpiece of fantasy realism with elements of mystical cyberpunk. Close-up. A cyber-mechanical silver knight in transparent glass armor stands on a pink marble pedestal on top of a huge isosceles pyramid of white stone. The light of the sun illuminating the knight from behind is refracted on the surfaces of his glass armor, creating multi-colored highlights that form a halo of light around the knight's figure. High quality lighting and graphic display of light refraction.
Prompt: A colossal interior cavern city descending in tiers of carved stone, every surface packed with retro-futuristic structures, mechanical tendrils, pipes, glowing grids, and control towers. Below, an alien sea creature covered in barnacle-like growths emerges from a murky aqua pool, while a rugged transport craft full of passengers skirts the water's edge. Faint light filters from the ceiling, with golden-orange tones and etched geometric glyphs. Wide lens, high detail, sharp shadows, atmospheric haze.
--mod retrofuturistic, --mod dense detailing, --mod alien creature, --mod massive scale, --mod etching lines, --mod warm gold palette
Prompt: Alien lagoon in the style of Roger Dean, deep blue water with rocks, (Rodney Matthews:1.8), alien creatures in the water, fantastic alien fortress with towering spires on shore, lush vegetation on shore, extreme contrast, intense colors, (chiaroscuro:1.9), ultra resolution
Prompt: A cloaked figure steps onto a crumbling crystal walkway, suspended over a chasm that stretches across a ruined planetary basin. Their robe whips in a high-altitude gale, embroidered with arcane symbols that shimmer faintly in the blue-violet haze. Behind them, a fractured arch of impossible geometry glows with embedded glyphs, casting an ambient coral-pink light. To the right, the remnants of a shattered obelisk drift midair, slowly rotating. Far below, glowing tectonic fissures trace through the basin like forgotten language. The figure raises a hand toward a beam of light arcing down from an unseen skybreak, their silhouette rimlit and stark against the luminous void.
--mod alien-monument, --mod ambient-sci-fi, --mod architectural-surrealism, --mod atmospheric-depth, --mod coral-accent, --mod deepfocusclarity, --mod ethereal-palette, --mod floating-structure, --mod glyphlight, --mod luminous-void, --mod planetary-atmosphere, --mod rimlit-silhouette, --mod skybloom, --mod symbolic-threshold, --mod windchargedfabric
Prompt: A futuristic spaceship, sleek and aerodynamic, is nestled among tall, lush green trees in a dense pine forest. The ship is mostly white, featuring a combination of deep blue and gold colors, with intricate mechanical details and glowing lights. Sunlight filters through the canopy, casting dappled shadows on the ground covered with pine needles. The ambiance is tense, as if the ship could spring into action at any second, with wisps of mist hovering in the air, creating an immersive sci-fi atmosphere.
Prompt: Capture the essence of a remote trading post on the Martian frontier. Highlight the bar within, where eclectic characters gather. Emphasize the rustic charm, diverse patrons, and the warmth that emanates from this crucial outpost at the edge of the known world.
Prompt: Majestic tiger lying in an ancient Indian temple (stone, cracked, broken, pieces missing, weathered, abandoned) :: jungle, overgrown vegetation, damp mist :: by Boris Vallejo, Frank Frazetta, Ken Kelly, Rafael DeSoto :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: A futuristic landscape featuring a woman with an elaborate golden headdress. She gazes into the distance, arms upraised, wearing a serene expression. The backdrop is a surreal desert setting with towering rock formations and a giant, luminous moon. In the sky, a floating, futuristic city (exploded view, details) hovers above the horizon, accentuating the sci-fi theme. The scene is rich in vibrant colors, blending blues and warm desert hues, creating a dreamy and otherworldly atmosphere.
Prompt: A sprawling workshop in a near-future industrial complex, illuminated by ambient strip lighting and embedded ceiling arrays. Wide, heavy worktables dominate the floor, layered with photonic tools, solid-light interfaces, holographic schematics, and translucent blueprints projected in midair. Semi-material holograms show circuit overlays, exploded-view schematics, and component clusters hovering just above the surface, as if “assembled in light.” Along the walls, smart racks store programmable tool heads and modular parts that pulse with embedded LEDs. Diagnostic arms and solid-state manipulators extend from ceiling rails, working in tandem with real-world components and holo-tools. Workbenches are cluttered with hybrid objects: part tangible tech, part luminous construct. Soft haze from thermal vents curls near the floor. Glass panel walls reveal adjacent labs with similar layouts. Stark contrast between clean architectural lines and chaotic invention. Fluorescent blues, clean whites, and vibrant neon reflect off brushed alloy and polymer. Lighting is bright and even—enough to work by—without a central source. Mood is focused, inventive, alive. The space is clearly used—organized clutter, stacked gear, hovering schematics—and infused with cutting-edge tactile holography. Full shot, eye-level, with deep perspective and wide composition. Clear z-axis layering: foreground tools and benches, midground interface arrays, background support walls and robotics. Resembles a fusion of Tony Stark’s garage and Tron: Legacy’s light-grid, anchored in functional realism.
--mod layered detail, --mod volumetricshafts, --mod structuregrain, --mod highlightscatter, --mod crystalmechanica, --mod digital-illustration, --mod photorealism, --mod hyperdetail, --mod cinematiclighting, --mod holointerface, --mod industrialfuturism, --mod solidlightdesign, --mod labdepthcomposition, --mod interactiveUI, --mod workbenchchaos
Prompt: Maximum-possible ultimate-best quality. Unbelievably beautiful, insanely professional sci-fi photography. A phenomenal atmospheric perspective in a remarkable tightly-framed full shot of a massive, futuristic starship docked within a sprawling industrial spaceport deep inside a golden-hued megastructure. The vessel is sleek yet armored, covered in complex plating, glowing landing pads, sensor arrays, and mechanical appendages. Dozens of docking bridges, maintenance scaffolds, and elevated walkways connect the ship to the surrounding infrastructure. The starship features glowing blue thrusters, antenna towers, and a command bridge with panoramic viewing windows.
Stunning balanced composition, 16:9 ratio, uncropped. Studio halogen lamps lighting with ambient occlusion. Breathtaking, awards-winning masterpiece of (5d 16k resolution, sci-fi, maximum-quality volumetric rendering with pre-render) and (strong emphasis on every single ultra-fine, minute detail of the hyper-detailed ship and scene realism), done with Cinema 4d 2026 + Ornatrix 4 (ambiance, ambient occlusion with ray tracing; putting all elements together with finesse precision and attention to integrity), Arnold 2026 (lighting, water, liquids, material glow, reflections), Houdini 2026 (magical light, bioluminescence effect, magical glow, fire, flame, particle system, magic), Substance Painter 2026 (custom my-assets--are-better-than-premium-industry grade assets), Mudbox 2026 (sculpting, carving, use Substance Painter assets, finesse, hyper-fine details), hyper-clarity, RTX, ray tracing, path tracing, hyper-detailed with ultra-fine details, max-possible "fantasy reality", maximum-possible ultimate-best quality photography.
Prompt: A writer sitting at a 1950s style typewriter in a dark office, head down, typing furiously, his head and shoulders lit from above by a blindingly brilliant ray of light (chiaroscuro:1.9) :: writer's office, bookshelves lined with books partially veiled by swirling mists of thought, dim ethereal visions of spaceships and dinosaurs and aliens and sorcerers :: full shot, eye level, soft focus :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: A world-elevator ribbon has snapped at heaven-height and come down like a scythe through the night. A maintenance engineer on a mag-sled streaks along the falling ribbon’s edge above the city, trying to bite it with a heavy clamp before it takes another slice. The camera is low three‑quarter up from street-canopy level, subject placed on the right third; the ribbon cuts diagonally from top‑left to bottom‑right, occupying roughly seventy percent of frame width. Scale locks: the ribbon reads as a highway‑wide graphite band; the engineer is a single precise silhouette against it. The city below is a grid of sodium and emergency amber, wind shearing debris down the avenues.
The sled rides inches off the ribbon’s surface, its field generators spitting blue‑white arcs that stitch to the carbon weave. The engineer leans into the slipstream, one arm around the sled yoke, the other bracing a mag‑clamp whose jaws are opening to bite. Cables snake from the clamp to the sled’s power spine; the tether to the engineer’s harness is taut and humming. The ribbon’s catenary curve whips and bows under load—its edge is frayed, banding visible along layered composites; shock waves travel like ripples along a steel sea.
Wind tears banners from rooftops; paper and glass ride the gale. On avenues far below, emergency crawler trains throw spot‑cones upward; the city flees cross‑streets to give the ribbon room to fall. Sparks burst where the clamp’s teeth first touch, then blossom into a shower; the jaws are seconds from full bite. Thrusters on the sled flare opposite to motion, fighting drift; the engineer’s visor reflects a contour map of stress across the ribbon.
Lighting logic: cold moon and city pall from below-left; hot arc light at contact point; emergency amber washing midground façades; a thin rim along the engineer’s shoulders keeps the silhouette from drowning in the ribbon’s dark mass. Foreground: clamp, hands, bite line. Midground: ribbon edge and sled. Background: towers stepping down into haze, a storm shelf beyond. The instant is a decision: clamp bites now, or the ribbon scythes three more blocks.
Rendered in mythic, cinematic realism—Syd Mead industrial futurism meeting Craig Mullins atmosphere with Sparth’s massing discipline; disciplined speculars, truthful materials, heroic scale control, zero kitsch.
--mod dynamic composition, --mod cinematic lighting, --mod rim light, --mod atmosphericdepth, --mod ambient haze, --mod airlight layer, --mod highlight scatter, --mod deep-perspective, --mod structuregrain, --mod central hero lockup
Prompt: A futuristic goddess of wisdom and war stands poised atop a high outcropping, her cybernetic spear and holographic shield glowing with circuit-blue energy. Inspired by Athena, she wears a white gown draped over ornate armor etched with Greco-tech filigree, glowing circuitry patterns on the bare pale skin of her arms. A silver crown and geometric earrings frame her serene but commanding expression. A pure white owl, mid-flight, watches over her. The city below glows in soft indigo and violet light, evoking a mythic future Athens. full-body portrait, standing on rocky cliff, looking left, night cityscape background, glowing neon architecture, cyberpunk lighting, volumetric light, soft cloth physics, cinematic realism, 8k render, ultra detail, intricate character design, inspired by Greg Rutkowski and H.R. Giger.
--mod high dynamic range, --mod hyper-realistic, --mod sharp focus, --mod subsurface scattering, --mod ambient occlusion, --mod volumetric shadows, --mod post-processing bloom, --mod depth-aware composition, --mod ultra-detailed, --mod cinematic lighting, --mod neon reflections, --mod blue-purple palette, --mod 8k resolution, --mod full-body portrait, --mod slight breeze effect in fabric, --mod luminous accents, --mod dramatic contrast
Prompt: Perched high on a jagged canyon ledge, the viewer gazes across a colossal, mist-veiled chasm whose layered cliffs rise in weather-scarred grandeur, carved by time and streaked with slow-plunging waterfalls. The vertical scale is staggering—fog pools in ravines, light stratifies with altitude, and the far canyon walls vanish in atmospheric diffusion. Suspended deep within the void, a surreal airship drifts like a jeweled relic of pulp fantasy—its silhouette sleek and improbable, ornamented with bold color blocking and glowing control fins, as if conjured by Peter Andrew Jones painting a Barsoomian flyer. Directional midday light casts deep shadows along the canyon walls while warm golds and spectral reflections play across the upper plating of the vessel. The scene is rendered as a detailed digital illustration, expressive in brushwork and stylized in tone, where pulp-fantasy sensibilities meet vertical geology in a composition of mystery, scale, and impossible flight.
Prompt: The technomancer entered the forgotten undercity, his gauntlet sparking with energy. The decaying city stretched before him—an eerie fusion of rusted metal and living architecture. Towering, globular structures pulsed with faint orange light, their surfaces twisted by centuries of bioengineering. Plants grew through the city’s walls, their roots pulsing with bioluminescence, as if alive with energy.
Every step of the technomancer stirred the city. His presence awakened ancient systems, sparking dormant machinery and causing cables overhead to crackle with power. The city was a living organism, its veins of technology and organic growth intertwined, reacting to his touch. As he moved toward the heart of the undercity, the air grew thick with the hum of life, both synthetic and biological.
The technomancer sought the Core—a powerful source of energy at the city’s center. But the city had its own defenders: biomechanical guardians, twisted hybrids of flesh and metal, emerged from the shadows, their eyes glowing with purpose. They would not let him take what he came for.
With a flick of his wrist, the technomancer unleashed a pulse of energy, creating a barrier to ward off the guardians. The city trembled, its once-dormant mechanisms now springing to life, reacting violently to his intrusion. He had awakened something ancient, something that would fight back.
The undercity would not yield. The technomancer had arrived to claim its power, but the cost of awakening its heart was clear—dominate, or be consumed.
--mod ancientmachinery, --mod arcaneenergy, --mod biomechanical, --mod futuristicruins, --mod neonundercity, --mod luminescentflora, --mod glowingvines, --mod cyberorganic, --mod steampunkinspired, --mod rustedmetals, --mod overgrownurban, --mod bioluminescentstructures, --mod biotechfusion, --mod mechanizedlifeforms, --mod undergroundcity, --mod holographicdisplays, --mod crumblingarchitecture, --mod mysteriouscore, --mod electricflora, --mod sentientplants, --mod fragmentedrealities, --mod dystopianlandscape, --mod neonplants, --mod decayedfuturism, --mod mutatedcreatures, --mod energywebs, --mod livingarchitecture, --mod glowingruins, --mod cloakedfigures, --mod arcaneplantlife
Prompt: A Chris Foss–style robot, several storeys tall, wades through deep snow in a howling blizzard, framed close beside a rocky granite outcropping so both subjects fill the image. The machine is painted in Foss grammar: patchwork plates of matte black and blue crossed by bright yellow striping, modular panels and inspection doors everywhere, bold stenciled numerals and hazard blocks sprayed across thighs and chest, a toy logic inflated to industrial sublime. Chrome pistons and rotating drums work in every joint; circular vents stud the silhouette; fasteners stipple the armor. At the crown a clear alloy dome cockpit glows with bright yellow light, instrument clusters burning like a tight constellation while the dome skin throws silver arcs of reflected snow. One colossal hand clamps the outcropping in an ambiguous act — either digging for mineral wealth or bracing against howling gale.
Consequence is explicit. Waves of winter fury detonate at shin height and tear upward into glittering sheets of snow that streak across matte paint, bead on chrome rams, and fall in chains. Under the crush of mechanical fingers the rock fractures; crystals burst out and fall in cascades that wind across yellow stripes and down black and blue armor before vanishing in the snowdrifts. The granite outcropping cuts the wind like a knife, its impervious grey surface ready to withstand more centuries of extreme cold, dully reflecting the robot's light; nearby rocks are torn loose by the machine’s heave. The palette stays triadic and bright: black/blue slabs, yellow accents, pale blue air under a diffused alien sun. Shadows remain soft and descriptive; this is clarity over chiaroscuro. The camera sits at mid‑level, waist height, not a heroic low angle; scale is read from adjacency and surface density — plates, numerals, vents, bark pores — not exaggerated perspective. No platforms, scaffolds, railings or human buildings intrude; the frozen landscape is organic and strange, columnar outcropping with snow-capped crowns, cold grey stone, frozen with untold eons of polar blasts. The result is Foss’s register made literal: candy‑bright absurdity made monumental, machine and weather locked in ambiguous embrace at the edge of a surreal prospecting job, every surface telling the story of impact, weather, and work.
--mod digital illustration, --mod stylized realism, --mod space opera, --mod Foss panel logic, --mod bold saturated palette, --mod architectural scale, --mod atmospheric depth, --mod modular geometry, --mod chrome reflections, --mod clarity over chiaroscuro, --mod narrative consequence, --mod snow and rock detail, --mod industrial sublime, --mod surreal landscape, --mod perspective lock mid level, --mod multi storey robot, --mod black blue panel armor, --mod yellow stripe accent, --mod stenciled numerals, --mod domed cockpit glow, --mod circular vents and drums, --mod fastener constellation, --mod alien rocks closeup, --mod ambiguous mining or anchor, --mod winter storm detonations, --mod spray refraction glitter, --mod daylight haze, --mod toy like absurdity, --mod Fossian industrial myth, --mod no platforms no scaffolds
Prompt: A colossal airborne construction platform crosses the upper atmosphere, crimson and steel segments interlocked like a moving skyline. Gigantic crane towers carry segmented pylons tipped with magnet clamps; winches pay out superconducting tether coils that crackle with static light. The craft’s engines push a cold-blue halo, their vibration felt in distant cities.
It flies just beneath the deep cobalt of the ozone edge; far below, thunderhead anvils boil over an entire coastline. The platform’s wake shears the jet stream into braided spirals; young hurricanes nearby twist into crooked corkscrews, their eyes misaligned by atmospheric shockwaves. The sun hangs low and hard, slicing through cirrus and setting the red hull blazing with copper.
Escort fighters and news drones orbit on tight ellipses. Their contrails braid and cross like drawn swords, proving scale: a single maintenance bay on the platform dwarfs an entire interceptor. Fuel tenders tow on mag-lines the length of city blocks. Along the flanks, open trusswork gleams with frost where the stratosphere bites; heat haze rises in wavering sheets from fusion thruster bays.
Every movement shows cause and effect. Crane arms pivot and lock; clamps ratchet home with sparks; telemetry strobes march along the tether coils. Below, the platform’s shadow sweeps across a coastal megacity—skyscrapers flicker under sudden winds; container ports fill with whitecaps; tide buoys register a surge ahead of schedule. The world watches as authorities debate: complete the first anchor ring, or order an intercept.
Camera and composition are locked. Low three-quarter vantage with the platform dominant in the midground; foreground holds a banking escort jet, afterburner bright and small against the machinery. Background reveals Earth’s curve and the storm ocean of clouds, with a back-to-void edge along the upper silhouette for clean read. Scale locks: a single crane arm equals a city block; one magnet clamp spans the length of an airliner wing; a barge moored to the flank reads the size of an ocean liner.
Lighting saturates the drama. Solar blade light rakes the upper decks and throws kilometer-long shadows across the cloud sea. Engine halo casts icy blue under-glow that turns vent mist into translucent veils. Storm strobe from the distorted hurricane below pulses upward, briefly x-raying the latticework from within.
--mod anvil overshoot, --mod ambient haze, --mod aerial depth falloff, --mod airlight layer, --mod rim light, --mod anamorphic lens flare, --mod anamorphic widescreen look, --mod arc weld sparks, --mod parallax separation, --mod back-to-void edge, --mod harsh solar key, --mod engine halo, --mod storm strobe lightning, --mod hazard striping, --mod maintenance gantries, --mod superconducting tether coils, --mod industrial fidelity, --mod cinematic depth
Prompt: On the sunlit side of an orbital shipyard, a pilot stands on a narrow gantry high above a planet’s curve. His brown hair catches the light, a grin across his face betraying excitement and nerves. Through his helmet visor, his gaze fixes on the colossus before him: a starship under construction, vast and gleaming in drydock. The ship’s hull is a continuous sweep of blue-grey alloy, surfaces flowing as though poured into shape. Iridescent striations ripple beneath a pearlescent skin, deepening into midnight lacquer along edges. Bright emerald panel lines trace vascular paths across its body. Three translucent dorsal domes crown the spine, scattering floodlights into shifting prisms, while ventral reactor nodes glow steady amber. Around it, the drydock hums with industry. Coolant plumes drift in cyan ribbons through the lattice of girders, fogging and revealing the ship’s curvature in turns. Engineers in white exo-suits tether across the surface, welding arcs flashing into brief captured stars. Articulated cranes swing with insect precision, lowering panels that settle into place flush as though grown rather than bolted. The station’s ring arcs behind, dotted with shuttles and storage spheres; far below, the planet glows with blue atmosphere. Golden drones glide on maintenance runs, their lights streaking like sparks in slow orbit. The boy grips the gantry rail, his posture both casual and resolute, balanced at the edge of scale he can hardly fathom. Lighting is industrial clarity: floodlamps rake violet hull plates into silver highlights and soft shadows, coolant fog turns beams into luminous veils, and the alloy itself responds with pulses of reflected color. The palette holds steady to silvers, pearls, violets, emerald accents, cyan vapor, and amber reactor glow. Mood: awe and anticipation, the meeting of human ambition with machine elegance in the style of Jim Burns’ signature techno-sensual futurism.
--mod low angle perspective, --mod epic scale framing, --mod heroic pilot figure, --mod colossal starship hull, --mod violet alloy surfaces, --mod iridescent reflections, --mod cyan coolant fog, --mod amber reactor glow, --mod romantic realism, --mod classic sci-fi cover, --mod crisp edge control, --mod industrial awe
Prompt: A zero-gravity construction worker wearing a powered metal exoskeleton (exploded view, details), manipulating massive hull plates using robotic arms, magnetic boots anchoring her to the steel deck. Her helmet projects structural overlays onto her vision, highlighting stress points and weld locations. The orbital construction site frames a massive planet (gas giant) in the background, its rings reflecting golden sunlight. Her long hair is confined in a smart-gel cap that prevents it from floating free, while her eyes have targeting implants that guide her tools with precision :: by Jim Burns, Chris Foss, Fred Gambino, Chris Moore :: full shot, eye level, soft focus :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition. Majestic, epic, breathtaking. Unreal Engine 5.5. --v 6 --style raw --s 1000 --q 2
Prompt: Busy futuristic spaceport with spaceships and cargo traffic, mix of dieselpunk and steampunk and Raygun Gothic, and a (single:1.9) (one, only, lone) large glowing moon on the horizon :: by Syd Mead, Eddie Del Rio, Andree Wallin, trending on ArtStation :: colorful, cosmic environment, extreme contrast, intense colors, realistic rendering, high definition, emphasizing advanced technology and intricate futuristic details, 8K resolution, sci-fi ambiance.
Prompt: Sleek, advanced vehicle combining features of car and jet aircraft (aerodynamic, sleek minimalist design, advanced craftsmanship, colored primary red and vibrant metallic gold with black and chrome accents, high-gloss surface) hovers just above the street :: city with futuristic skyscrapers and low circular buildings (Syd Mead:1.7), flying vehicles :: full shot, eye level :: hyperrealistic, hyper detailed, photorealistic :: a masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Majestic, epic, breathtaking. Unreal Engine 5.5. --v 6 --style raw --s 1000 --q 2
Prompt: Space pirate (female, blonde with red highlights, white skin with warm undertones, flawless tone and texture, radiant, silver earrings, necklace) wearing patched power armor with scuffs and dents, dusty leather boots, holding a futuristic assault rifle and taking cover behind a large boulder (brown, stony) :: alien world, weird trees, yellow sky, pink and purple plants :: by Jim Burns, Pino Daeni, Luis Royo, Chris Foss, Fred Gambino, Chris Moore :: full shot, eye level :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed, high definition
Prompt: A colossal airborne construction platform crosses the upper atmosphere, crimson and steel segments interlocked like a moving skyline. Gigantic crane towers carry segmented pylons tipped with magnet clamps; winches pay out superconducting tether coils that crackle with static light. The craft’s engines push a cold-blue halo, their vibration felt in distant cities.
It flies just beneath the deep cobalt of the ozone edge; far below, thunderhead anvils boil over an entire coastline. The platform’s wake shears the jet stream into braided spirals; young hurricanes nearby twist into crooked corkscrews, their eyes misaligned by atmospheric shockwaves. The sun hangs low and hard, slicing through cirrus and setting the red hull blazing with copper.
Escort fighters and news drones orbit on tight ellipses. Their contrails braid and cross like drawn swords, proving scale: a single maintenance bay on the platform dwarfs an entire interceptor. Fuel tenders tow on mag-lines the length of city blocks. Along the flanks, open trusswork gleams with frost where the stratosphere bites; heat haze rises in wavering sheets from fusion thruster bays.
Every movement shows cause and effect. Crane arms pivot and lock; clamps ratchet home with sparks; telemetry strobes march along the tether coils. Below, the platform’s shadow sweeps across a coastal megacity—skyscrapers flicker under sudden winds; container ports fill with whitecaps; tide buoys register a surge ahead of schedule. The world watches as authorities debate: complete the first anchor ring, or order an intercept.
Camera and composition are locked. Low three-quarter vantage with the platform dominant in the midground; foreground holds a banking escort jet, afterburner bright and small against the machinery. Background reveals Earth’s curve and the storm ocean of clouds, with a back-to-void edge along the upper silhouette for clean read. Scale locks: a single crane arm equals a city block; one magnet clamp spans the length of an airliner wing; a barge moored to the flank reads the size of an ocean liner.
Lighting saturates the drama. Solar blade light rakes the upper decks and throws kilometer-long shadows across the cloud sea. Engine halo casts icy blue under-glow that turns vent mist into translucent veils. Storm strobe from the distorted hurricane below pulses upward, briefly x-raying the latticework from within.
--mod anvil overshoot, --mod ambient haze, --mod aerial depth falloff, --mod airlight layer, --mod rim light, --mod anamorphic lens flare, --mod anamorphic widescreen look, --mod arc weld sparks, --mod parallax separation, --mod back-to-void edge, --mod harsh solar key, --mod engine halo, --mod storm strobe lightning, --mod hazard striping, --mod maintenance gantries, --mod superconducting tether coils, --mod industrial fidelity, --mod cinematic depth
Prompt: A lone barbarian crouches on a slime-slick branch in the high canopy of a primordial swamp, every muscle coiled to keep the world from hearing him. Dark hair pasted to his brow, he tucks a broad blade along his forearm to kill the shine; breath held until ribs ache. The branch bows under his bare feet and weeps slow droplets that patter into the black water far below. Hanging moss curtains him in drowned-green strands; fireflies idle like drifting embers. From this perch the swamp reads like a cathedral drowned in fog—roots for pillars, water for floor, the roof a tangle of limbs and night. The vantage is low and upward through mist and vine, the camera locked to the hunter’s silhouette as if the world itself were holding its breath.
The air presses like a living thing, heavy with heat and rot-sweet perfume. Moonlight cuts a single cold path through the canopy and rims the barbarian’s shoulders, chest, and cheek-bone in silver; everywhere else is carved from blue-green shadow. Every surface carries a wet gleam: bark lacquered with decay, moss ropes slick to the touch, sweat shining along corded muscle. Even steel becomes a hazard—a moving mirror that must be smothered by the flat of his wrist. The only motion he permits is the slow settling of his weight; the only sound the faint creak of seasoned wood remembering storms.
Beneath him the water speaks in circles. Concentric ripples stride outward from a lane between buttress roots, too even to be wind. There—grace sliding through darkness. A serpent vast enough to qualify as geography threads the root maze without a sound. Scales read as oil-slick enamel, mottled swamp-green that intermittently throws iridescent blues when moonlight glances off the curve of a coil. Its eye is a coal seen through smoke—an ember-red pupil that processes the world as thermal geometry and hunger. Fangs glint ivory in a careful, almost thoughtful parting of the jaw; a rope of saliva drips, kisses the water, and broadcasts a widening signal into night.
The barbarian freezes into ritual stillness. Slime squeezes between his toes; his lungs burn; the drum in his skull tries to declare him to the world. The branch flexes a whisper and stops. He becomes design rather than man—angles and tendons arranged to make the least possible announcement. Below, the serpent halts as if listening to mathematics. The two are mirrors: hunter and hunted occupying the same poised equation, each waiting for the other to collapse it. The swamp around them complexes into consequence: phosphorescent rot haloing the fog, sleeved vines writhing in windless currents, heat shivering the air as if reality’s lacquer might soften and run. Then the world tightens to a knife-edge—one breath, one ripple, one strike away from verdict. Rendered in heroic-fantasy oil style of Boris Vallejo, Frank Frazetta, Ken Kelly—mythic realism, saturated shadows, dramatic chiaroscuro, every surface wet with sweat, steam, and peril.
--mod ambient haze, --mod airlight layer, --mod ground fog, --mod bioluminescent haze, --mod rim light, --mod highlight scatter, --mod cinematic lighting, --mod dynamic composition, --mod central hero lockup, --mod archetype light
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.