Prompt: Как провожают пароходы?
Совсем не так, как поезда.
Морские медленные воды —
Не то, что рельсы в два ряда…
Как ни суди, волнений больше,
Ведь ты уже не на земле.
Как ни ряди, разлука дольше,
Когда плывёшь на корабле.
Вода, вода,
Кругом вода.
Вода, вода.
Шумит вода…
Prompt: Mass realism, portrait of an alien woman with an umbrella picking flowers, Rodney Matthews, Jeremy Mann, Csaba Markus, Yuko Shimizu, styled by Maria Sibylla Merian
Prompt: Patchwork by Joan Miró, Van Gogh, Zdzislaw Beksinski, Kazuhiko Nakamura, Volumetric Decoupage, Dream up Dimensional Decoupage, Think of a textured mechanical metropolis, with bronze houses and silver tree lined streets, wind up stitch dolls walking through the streets along with mechanical animals, in the background a steam river decorated with crystal elements, detailed lanscape line drawing. Steampunk Impressionism, Pop surrealism masterpiece. Mixed media of Oil paints and Fine grains texture paste with the addition of small balls of glass, mica, pumice, sand to the mixture, Water-soluble tinting ink, Multilayered, Retro, Vintage, Theatrical mystique, shadow ink, magical, chiaroscuro, moody, Unreal Engine, glossy, gothic fantasy, whimsical, Whimsical lighting, intricate, beautiful, fantastic view,
Prompt: Extremely textured abstract acrylic painting on worn canvas in style of Alexander Jansson, Ton Dubbeldam, Pedro Friedeberg, Catrin Welz-Stein, and Cecilia Frigati: a jungle city street scene with vintage cafes, robot nostalgia, gigantic flowers, relaxed, easy, against the background of overgrown fantasy whimsical storybook jungle enchanted hideout; sunset, luminous light source, HDR, SK, cinematic lighting, high definition.
Prompt: Intricately textured vibrant highly imaginative surreal digital acryl and ink illustration, Alexander Jansson, Catrin Welz-Stein, and Gustave Moreau style: "An overgrown weathered gnarly branch holding several whimsical storybook houses and a bell tower, dangling vines"; the branch is emerging from a magical marsh with weathered old stone steps leading up to the branch, tall carnivorous plants, flowers, high grasses, luminous sunset, reflections, hdr, *SK, cinematic lighting, HDR, high definition, no text.
Prompt: Foreground: a battle-hardened woman in rugged military fatigues plants her boots in porous alien soil, torso squared, chin lifted; she thrusts a futuristic blaster rifle overhead in a clear gesture of triumph, breath still sharp from the fight, eyes bright with resolve. The world around her is an uncanny plain beneath a yellow-tinted sky—an atmosphere stained by dust and photochemical haze—where sponge-like growths rise in irregular towers and beds of impossible flowers stain the ground with saturated, otherworldly color. Ancient alien ruins—arches, ribbed pylons, collapsed vaults—ring the horizon. Heat ripples lift from scorched patches; petals and spore-films drift past her sleeves; the soil compresses under her weight with a soft elastic give. Spent cells and shell fragments half-bury themselves in the living substrate; a faint wind carries pollen and the metallic tang of ozone. Her fatigues are dusted with luminous pollen grains; seams worn bright along elbows and knees; carbon scoring ladders the rifle’s muzzle shroud; the sponge flora shows wet pores and capillary sheen; blossoms unfurl translucent lattices and spirals; ruin-stone bears shallow glyphs, edges micro-chipped and heat-darkened. Foreground: the victor framed three-quarter view, raised weapon catching the eye. Midground: clustered sponge towers, crushed stems, broken masonry. Background: monumental arches and pylons leaning into distance, scaled to dwarf the flora; the far sky holds a single arrowhead-shaped fighter jet, its contrail ruler-straight across the frame like a drawn line of intent. Low-angle golden light rakes across fabric folds and ruin edges, throwing long shadows and carving a heroic silhouette; diffused haze scatters the light into soft volumetric bands; highlights flicker on pollen dust and the rifle’s worn metal, binding the human victory to the planet’s strange, breathing geometry.
--mod heroic-framing, --mod heroanglelens, --mod emotion-heroic, --mod dynamiccomposition, --mod epicperspective, --mod wideangle35mm, --mod deep-perspective, --mod deepfocusclarity, --mod ambienthaze, --mod volumetricshafts, --mod radiantgradient, --mod sunsetflarehaze, --mod contrast-lock, --mod structuregrain, --mod metalreflectance, --mod brushedmetal, --mod micropattern, --mod hyperreal, --mod pulpcoverdrama, --mod windchargedfabric
Prompt: A stunning digital painting depicts an elaborate glass research center nestled atop a hill surrounded by a dark, dense rainforest shrouded in blue mist. The vibrant, hyperrealistic scene showcases intricate steampunk elements, offering a panoramic view that captivates the imagination.
Prompt: A vast alien library-city beneath a crystalline dome during a "glass storm": millions of razor-fine crystal slivers drift inside the dome like slow snow, then accelerate in chaotic swirls at a shattered panel breach. Towering curved stacks of etched stone and glass, bioluminescent vines, floating walkways and gravitic lifts; a deep golden artificial sun near the crown diffuses through shards into spectral light fans. Archivists in armored scholar-robes with tempered glass scales scramble to save memory-crystals; some wear magnetic gauntlets to catch falling artifacts. In the foreground, at the breach, a senior archivist braces a shimmering energy shield and beckons survivors inside. Dust, ice, and shards scintillate in alternating warm gold and cold blue glints; cathedral scale, sacred, endangered, alive with motion.
--mod ambienthaze, --mod volumelighting, --mod raygradientfog, --mod atmosphericdepth, --mod highlightscatter, --mod glasseffect, --mod glassreflectivity, --mod colortransparency, --mod chromaticedge, --mod causticlight, --mod fineedges, --mod layereddetail, --mod structuregrain, --mod texturelogic, --mod softshadebanding, --mod deep-perspective, --mod epicperspective, --mod viewer-perspective-lock, --mod highdepthrange, --mod cinematicdesaturation, --mod reflective-softtone, --mod lightvolume, --mod subtlecontrast, --mod ultra-focus
Prompt: A charismatic space rogue (male, dark hair, grinning, futuristic space pilot uniform and leather coat, tall leather space boots) standing inside the airlock of his spacecraft, cinematic and ultra-detailed :: by Col Price, Romas Kukalis, Chris Moore, Ralph McQuarrie, trending on ArtStation :: full shot, eye level, soft focus :: hyperrealistic, hyper detailed, photorealistic :: masterpiece, incredible composition, amazing depth, imposing, meticulously composed
Prompt: A masterpiece of abstract fragmentary cubism with elements of pastel graphics. Endless space. Stars, galaxies, star nebulae. Lightening of the edges of the image. Full-size image.
Prompt: A masterpiece of abstract fragmentary mosaic cubism with elements of symbolism. A red bitten apple similar to the Apple logo on a light blue background with white five-pointed stars. Soft play of color tones. Clear lines. A small glowing golden halo around the objects.
Prompt: A masterpiece of fantasy realism with elements of noir style. A beautiful android girl in 1930s fashion in the lobby of the New York Ritz Hotel in the 1930s.
Prompt: A mixed-media picture of XIX-th century Kherson by the river Dnipro, created in the style of Bohdan Pylypiv — combining pyrography with delicate watercolor accents. The main outlines and facial features are rendered with fine woodburned lines, rich in sepia, grey, brown, green and blue tones and texture, pastel colors
Prompt: A mixed-media picture of XIX-th century Kherson by the river Dnipro, created in the style of Bohdan Pylypiv — combining pyrography with delicate watercolor accents. The main outlines and facial features are rendered with fine woodburned lines, rich in sepia and blue tones and texture.
Prompt: A mixed-media picture of XIX-th century Mykolaiv city, by the Inhul river and Southern Bug river, created in the style of Bohdan Pylypiv — combining pyrography with delicate watercolor accents. Houses in the neoclassical style, a green embankment with ships, and a cathedral in the center. The main outlines and facial features are rendered with fine woodburned lines, rich in sepia, grey, brown and blue tones and texture, pastel colors
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.