Prompt: large tall city scape. Dimly lit gas lamps, cobblestone streets, intricate wrought iron gates, Victorian architecture, gothic elements, steampunk machinery, foggy ambiance, mysterious shadows, rain-soaked cobblestones, reflections of light on wet surfaces, ornate doors with intricate carvings, eerie atmosphere, glowing windows, dark and moody colour palette of black and red and bronze and yellow, dramatic shadows, vintage lanterns, mechanical gears, clockwork elements, Art Nouveau details, hauntingly beautiful, surreal and mysterious, ArtStation.
Knight of the Wasteland Lord Lofo Tytrac the death knight
Model:
Animatron
Size:
1024 X 1024
(1.05 MP)
Used settings:
Prompt: A sad, broken, abandoned, anthropomorphic rusty armored preist with peeling paint on his armor snd sheild and Oxidized copper patina on the armor and sheild, is standing alone, holding a book in his hand, looking off across all the empty land of grass and buttes interspersed with boulders. Subtle bokeh effects.
The entire composition exudes an aura of grief and loss, with an intense focus on texture, dynamic pose capturing despair. Unframed. Strong earthy colors.
Prompt: manly male ork the hulk green skin green hair pink hat a thin athletic orc with a pink barret a white silk billowy shirt and black leather pants holding a book and a clipboard party planner
Prompt: a cramped city that is tall full of strangely designed buildings, magically elevated roads and bridges, sky bridges for pedestrian walking and walking paths around the beautiful buildings. the roads are full of steam, smoke, clouds, carts, cars, trucks and people. it is called the cram because the buildings are all extremely tall and right next to each other that it looks like they had to cram them in. add more buildings. there are all tall. the buildings are only separated by roads, bridges, walk paths, bike paths, and rope bridges.
Prompt: underground buildings and roads and walkways and bike paths, a cramped dark underground city that is tall full of strangely designed buildings, the architecture is that of wizard make mixed with steam punk, and future cities. magically elevated roads and bridges, sky bridges for pedestrian walking and walking paths around the beautiful buildings. the roads are full of steam, smoke, clouds, carts, cars, trucks and people. it is called the cram because the buildings are all extremely tall and right next to each other that it looks like they had to cram them in. add more buildings. there are all tall. the buildings are only separated by roads, bridges, walk paths, bike paths, and rope bridges.
Prompt: Edmund Cleves is a 53 year old male human bodyguard.
He has short, wavy, gray hair and brown eyes.
He has rugged black skin.
He stands 177cm (5'9") tall and has a round build.
He has a triangular, creepy face.
He is easily out of breath.
He intermittently squints
Prompt: fantasy city at night, too many buildings to see the sky at night. mystically crammed together underground buildings and roads and walkways and bike paths, a cramped dark city at night that is tall full of strange and artistically designed buildings, the architecture is that of wizard make mixed with modern art, and none of the buildings are the same.. magically elevated roads and bridges with small houses on them, sky bridges for pedestrian walking and walking paths around the beautiful buildings. the roads are full of steam, smoke, clouds, carts, cars, trucks and people. it is called the cram because the buildings are all extremely tall and right next to each other that it looks like they had to cram them in. add more buildings. there are all tall. the buildings are only separated by roads, bridges, walk paths, bike paths, and rope bridges.
Prompt: A winding path to the interior of the psyche. An old, narrow general store whose walls and floor are composed of the roots and leaves of the world tree. The smell of delicious fruits, tea and herbal medicines. A cheerful, warm moment. Open windows overlooking the jungle and abundant light. Tropical houseplants and dried herbs. Facing the cheerful street. Detailed and superbly crafted oil paintings in the Pieter de Hooch style. Trees in the back courtyard. this is a high elven house
Prompt: male lightfoot halfling rogue.
He has short, wavy, dirry blonde hair and green eyes.
He has rough pink skin.
He stands 109cm (3'6") tall and has an athletic build.
He has an oval, common face with a very short squared beard.
He has 4 piercings on his left ear and 3 piercings on his right ear.
Prompt: Edmund Cleves is a 53 year old male human bodyguard.
He has short, wavy, gray hair and brown eyes.
He has rugged black skin.
He stands 177cm (5'9") tall and has a round build.
He has a triangular, creepy face.
He is easily out of breath.
He intermittently squints
Prompt: A massive goliath humanoid seven or 8 feet tall. anthropomorphic Stranger looms in a foggy, forested landscape, its scales detailed in shades of black and gray, creating an ominous atmosphere.
Prompt: A female warrior dressed in medieval clothing sits atop a massive, bright blue dragon-like creature. The creature has detailed, textured skin, and a series of distinctive circular patterns adorning its side. Its facial features resemble those of a standard dragon with a touch of fantasy, as shown in its expressive, almost intelligent eyes. The warrior is clad in a layered outfit made of a mixture of leather and cloth, primarily in shades of brown and beige, with a hint of a chainmail-like texture beneath the outer garments. She is powerfully built, with a weather-beaten complexion. In one hand, she firmly grasps a short silver sword with an intricate pattern. The pair stand on a grassy plain with sparse shrubbery, against a dramatic backdrop of towering, rugged mountains, partially obscured by a hazy sky. The lighting suggests midday, with clouds slightly obscuring the sunlight. The overall atmosphere combines elements of a high fantasy world with an epic, adventurous tone.
Prompt: apartments just below a cloud bank above an city with streets that have Ramos to lower levels. there are train tracks along the middle of the building there are roads below and there are magical lights that light it in many different colora
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.