Prompt: in the iconic, minimalist illustrative style of Moebius, Dániel Taylor, BakaArts, Sable :: minimalist illustration, high contrast lighting, Flat color, ultraminimalist style :: Drawing inspiration from modern masters like Ryan Hewett, super fine illustration, (3d:0.5), Expressive, (realistic:0.1), absurdes detailed, 1girl, ninym,(bangs),eyebrows visible through hair, hair between eyes,(hair ornament),ball ornament,long hair, (pale eyes), white hair, eyelashes,(detailed face:1.4),delicate face,beautiful face,Dainty facial structure,,collared white shirt,(white shirt), (bare shoulders:1.1), black neck ribbon, white gloves, thighhighs, skirt, garter straps, black legwear, black footwear,black skirt(straight long hair),smaller head, (pout:0.8),(puff up her cheeks),(imminent angry:0.2),crossed arms,sitting on couch,crossed legs, thinking, dynamic angle
Prompt: Create an image of a charming, slightly narrow street scene in a European town. In the foreground, include an old, multi-story building with a red-tiled roof and distinctive architectural features, such as large arched windows with wooden frames an the building is painted in a muted green hue, blending well with the warm tones of the sunlight.
To the left, add a winding road that gently rises, bordered by a grassy hill. Include details like old street lamps and traffic signs, emphasizing the town's rustic charm.
In the background, depict other buildings with variations in color, some with peeling paint and adorned with antennas on their rooftops. Let soft clouds drift in a pastel-colored sky, enhancing the tranquil atmosphere of the scene. Aim for a harmonious composition that captures the essence of an inviting, nostalgic European town.
Prompt: («Front view from an angle of 1/3 or 10°»). It is imperative and categorical: the car takes up 4/10 of the entire image. («Depict the car completely, show: body, doors, wheels»). Sony Pictures Entertainment Realistic style: a digital work of art resembling a high-quality professional photograph. A complex high-quality painting with «Double Exposure». Double exposure image: a special police car a («Dodge Viper») is visible in the foreground, its flashing blue and red lights and the lights of its headlights illuminating the scene. The smooth, reflective surface of the car shows a bright, bustling night city, with bright yellow lights from skyscraper windows and street lamps reflected and shining all over the car. In the background, the sky is dominated by the faint silhouette of a Cobra-snake («lat. Serpentes») with its hood spread wide. Inside the silhouette, the same illuminated cityscape is visible, smoothly merging with the shape of the Cobra-snake. Reflections of the car silhouette and «Cobra-snake», as well as the glowing city lights, appear on the glossy, wet surface, creating a striking, surreal effect. The yellow tones of the city lights dominate the scene, adding warmth and contrast against the night sky with its rising half moon and cumulus clouds. The style is fantastical and realistic at the same time. Significant visual art, detailed painting, digital illustration ("Unreal Engine: 5/10"), ultra-detailed 3D digital art ("Upscale & Enhance: 50/100%"), crisp focus, cinematic 3-D lighting. Add detail and clarity to the image ("Creative Clarity Upscaler: 3/10") ultra-high resolution, hyper-realistic Super HDR images ("High Dynamic Range Imagery: 5/10"), Full UHD 128K with an aspect ratio of 16:9.
Prompt: A nearly burnt-out candle, with no flame. The wick has just been blown out, and only a tiny glowing ember remains at the tip of the wick, like a small spark, with no fire or flame. Soft, thin wisps of smoke rise gently from the wick, shifting from orange near the ember to white as they disperse into the air. The candle is mostly melted, with a small amount of wax left. The background is dark green, creating a calm, dimly lit atmosphere.
Prompt: The Gorgeous Portrait Of A Beautiful Ancient Byzantine Princess. Retro-Post Impressionism-Patchwork By Jennifer Lommers & Hans Hartung & Meghan Duncanson & Mark Rothko & Dee Nickerson & Victor Brauner & Didier Lourenço & Enki Bilal & Paul Klee & ∞
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.