Prompt: A beautiful female Wood Elf stands gracefully in an ancient forest. Her long auburn hair is braided with small leaves and feathers, and her pointed ears and vivid green eyes reflect a deep connection to nature. She wears finely crafted leather armor with leaf patterns in earthy greens and browns, blending seamlessly with the forest around her. Sunlight filters through the canopy, casting dappled shadows on her calm, wise expression as she embodies the strength and serenity of her Wood Elf heritage
Prompt: All the things you'd say
All the things you'd say
All the things you'd say
I let it fall, my heart
And as it fell, you rose to claim it
It was dark and I was over
Until you kissed my lips and you saved me
My hands, they're strong
But my knees were far too weak
To stand in your arms
Without falling to your feet
But there's a side to you
That I never knew, never knew
All the things you'd say
They were never true, never true
And the games you play
You would always win, always win
But I set fire to the rain
Watched it pour as I touched your face
Well, it burned while I cried
'Cause I heard it screaming out your name
Your name
But I set fire to the rain
Watched it pour as I touched your face
Well, it burned while I cried
'Cause I heard it screaming out your name
Your name
All the things you'd say
But I set fire
All the things you'd say
All the things you'd say
Prompt: A highly detailed magepunk and chempunk-inspired outfit. The outfit consists of a dark hooded robe with glowing arcane runes and alchemical symbols embroidered on the fabric. The robe is adorned with small glass vials filled with neon-colored liquids, strapped to the waist and sleeves. The wearer has mechanical arm braces with exposed gears and chemical tubes, painted metallic colors. The pants are rugged, with cargo-style pockets and pouches for holding small vials and alchemical tools. The boots are sturdy, with metallic toe caps and glowing runes. A tall staff with a glowing glass orb at the top, surrounded by copper tubes and gears, completes the look. The staff contains magical and chemical elements. Accessories include goggles, a belt with alchemical tools, and gloves with metallic detailing. The entire look combines magical, steampunk, and cyberpunk aesthetics with glowing neon and metallic details.
Prompt: Character Description:
A stoic soldier stands in an army uniform tailored for a steampunk, chempunk, and magepunk hybrid world. He wears grey trousers with faint metallic accents, a black jacket adorned with brass buttons and piping, a neatly tucked grey shirt, and fitted grey gloves. Polished black boots reflect the dim light of a mix of alchemical lamps and flickering industrial fires. His black beret is tilted slightly, bearing the insignia of his regiment—a fusion of arcane symbols and mechanical gears.
Equipment:
Strapped across his back is a weapon combining chempunk ingenuity and magepunk power: a rifle-like device with glowing energy crystals and brass tubing, capable of firing both enchanted rounds and pressurized chemical payloads. A belt around his waist holds vials of luminous potions and clockwork grenades.
Setting:
The soldier is stationed in a city at the intersection of magic and technology. Behind him, steam billows from towering smokestacks, while glowing ley lines pulse across cobblestone streets. His posture is one of readiness, as though prepared to face a threat that blends the mechanical precision of machines and the unpredictable chaos of magic.
Personality:
Despite his rigid discipline, there’s a quiet determination in his eyes, suggesting loyalty to his cause but also a deep awareness of the fragile balance between the arcane and the mechanical in his world.
Prompt: "A bustling, neon-lit street in a dystopian future city. The sky is thick with smog, and towering holograms advertise everything from cybernetic enhancements to underground tech markets. A group of rebels, wearing worn-out leather jackets and high-tech goggles, walk through the crowded alleyways, dodging flying cars and street vendors peddling illegal devices. The atmosphere is tense, as the city’s surveillance drones hover overhead, scanning for any signs of resistance."
Prompt: "A bustling, neon-lit street in a dystopian future city. The sky is thick with smog, and towering holograms advertise everything from cybernetic enhancements to underground tech markets. A group of rebels, wearing worn-out leather jackets and high-tech goggles, walk through the crowded alleyways, dodging flying cars and street vendors peddling illegal devices. The atmosphere is tense, as the city’s surveillance drones hover overhead, scanning for any signs of resistance."
Prompt: "A bustling, neon-lit street in a dystopian future city. The sky is thick with smog, and towering holograms advertise everything from cybernetic enhancements to underground tech markets. A group of rebels, wearing high-tech clothes, walk through the crowded alleyways, dodging flying cars and street vendors peddling illegal devices. The atmosphere is tense, as the city’s surveillance drones hover overhead, scanning for any signs of resistance."
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.