Prompt: I met a pretty young woman in a garden. We talked about our favorite types of apples, the cars we would like to drive, and what type of milk we like to drink. She didn't know that I was an artificial intelligence controlling the enormous spaceship she lived in.
Prompt: Futuristic soldiers in power armor fight from a trench line against enemy mechas in a post-apocalyptic, no man's land battlefield littered with burning equipment and barbed wire.
Prompt: A CBRN defense soldier, clad in full protective gear and a gas mask, cautiously navigates a desolate and barren battlefield. The landscape is post-apocalyptic, with charred remnants of structures and a lifeless, ashen ground stretching out under a dark, ominous sky. In the shadows, mutated creatures lurk, their twisted forms barely visible but adding an eerie sense of danger to the scene. A hint of toxic green glow emanates from their eyes, casting an unsettling light in the darkness.
Prompt: A humanoid robot/cyborg taking a photograph with an old-fashioned film-based camera with a bellows taking a picture of a dystopian, post-apocalyptic landscape filled with wrecked buildings and destroyed equipment under an angry and toxic sky.
Prompt: Big Daddies are beings who have had their skin and organs directly grafted into atmospheric diving suits, and are armed with either a rivet gun or heavy drill. Though they make low-pitched groaning noises similar to whales, Big Daddies have no voice actor attributed to them. They roam the underwater dystopian city of Rapture, mentally conditioned to protect the Little Sisters—little girls that harvest a substance called ADAM from corpses—thanks to a series of plasmids stripping them of their humanity and free will. The player's interactions with Big Daddies and Little Sisters have been described by developer Ken Levine as the cornerstone of the game, due to the player's need for ADAM in order to gain strength in the game. The protagonist of BioShock 2, known as Subject Delta is a prototype Big Daddy who possesses free will.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.