Prompt: Create a fractal that is both infinitely complex and infinitely detailed, with a depth and intricacy that defies comprehension. Let each iteration reveal a new layer of detail, with smaller and smaller iterations branching off in every direction. Let the color scheme be a spectrum that shifts and changes in unpredictable ways, with gradients that blend and merge in a continuous flow. Incorporate self-similarity, so that each segment of the fractal contains a miniature version of the whole, and let each iteration bring new variations and mutations that add to the complexity. Add a sense of motion, as if the fractal is alive and pulsating with a rhythm that resonates deep within the observer. Make it simultaneously beautiful and terrifying, with a sense of both order and chaos that hints at deeper mysteries beyond our understanding
Prompt: enourmous radioactive guardian monster who is walking in a dim fantasy village at the foot of a mountain range. Fantastic display. UHD, dark fantasy, Photorealistic. , detailed, Elden Ring, Dark souls, bloodborne Unreal Engine 5, Cinematic, Color Grading, portrait Photography, Ultra-Wide Angle, Depth of Field, hyper-detailed, beautifully color-coded, insane details, intricate details, beautifully color graded, Unreal Engine, Cinematic, Color Grading, Editorial Photography, Photography, Photoshoot, Shot on 70mm lens, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, Bokeh
Prompt: A beautiful ornate old European decadent opulent library ofwealth with many ancient books and wooden shelves. On half a transition towards the psychedelic psilocybin trippy experience from mushrooms and hallucinogens
Prompt: "Creative mind, the last attempt, a staircase to heavenly clouds between detailed plants in a forest, magician's home, reflective water, everything breaks into small pieces, end of all things, bokeh, timeless eternity, complementary colors, ancient greek stonework, god's domain. Depicted in an Eerie oppressive oil painting by Greg Rutkowski, James Earley, Mark Metcalfe, Darek Zabrocki, Gilles Beloeil, Neil Blevins, Anne Stokes, surrealist style, fine art, fine brush strokes, detail oriented, over detail, scary, oppressive, a masterpiece, old work of art, oil on canvas, perfect composition, Art of Illusion 3D shading, hyperdetailed, ZBrush, cel-shaded, golden ratio"
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.