Prompt: minimalist illustration, high contrast lighting, Flat color, ultraminimalist style :: Double-exposure, silver-haired githyanki rogue roaming the rocky beach, detailed face {enchanted seaside adventure setting} playful :: atmospheric hazy splash background :: full body portrait digital watercolor, comic style, Incorporate bold colors, intricate details. The mood is sophisticated, with the characters exuding confidence and style. with a simple background, blue sky lights reflecting off her face. from below
Prompt: ultra high-contrast graphics (minimalism:1.5) in the art style of Jean Giraud Moebius, Sable, ligne claire, Tintin, Maxfield Parrish, Patrick Nagel :: high contrast lighting, Flat color, ultraminimalist style :: emotive sketch of Malevolent Encaustic Exposure Gorgeous PA4850201(resplendent highlighting of her face) strikingly alluring face, brilliant spotlight effect, intense detail, realistic, dynamic shadows and contrasts, green highlights reflecting off her face, from below, refined features, wide angle full body, facing camera, from low to the ground)
Prompt: ultra high-contrast graphics (minimalism:1.5) in the art style of Jean Giraud Moebius, Sable, ligne claire, Tintin, Maxfield Parrish, Patrick Nagel :: high contrast lighting, Flat color, ultraminimalist style :: (resplendent highlighting of her face) strikingly alluring face, brilliant spotlight effect, intense detail, realistic, dynamic shadows and contrasts, highlights reflecting off her face (((a wise mystic))) from below, refined features, wide angle full body, facing camera, from low to the ground) :: with bold brushstrokes and vivid color palette, blended with the futuristic elements reminiscent of Syd Mead's concept art, and the dreamy, ethereal quality of Zdzisław Beksiński's surreal landscapes
Prompt: critical games concept art in the style of casual line and wash sketch, wizard In hiding from the Kryn Dynasty, living in Rexxentrum with Caleb, Tal'Dorei Campaign Setting, background of elemental portal :: soft diffused light, from below, refined features, wide angle full body, facing camera, from low to the ground) with bold brushstrokes and vivid color palette, 16k, dramatic natural lighting, complex contrast, bright colors, intricate, vibrant colors, high contrast, intense colors, glowing black light, UV-reactive, polished magnificent holographic
Prompt: critical games concept art in the style of casual line and wash sketch, Blood hunter / Rogue acting as Plank King of the Revelry on Darktow Isle, Tal'Dorei Campaign Setting, background of elemental portal :: soft diffused light, from below, refined features, wide angle full body, facing camera, from low to the ground) with bold brushstrokes and vivid color palette, 16k, dramatic natural lighting, complex contrast, bright colors, intricate, vibrant colors, high contrast, intense colors, glowing black light, UV-reactive, polished magnificent holographic
Prompt: critical games concept art by Jim Burns & Jean-Baptiste Monge & Mike Ploog & Charles Vess :: benday dots :: deep detailed seacoast background, in the style of casual line and wash sketch :: canted 2/3 angle dynamic close up portrait shot of amber-skinned male githyanki in the style of dnd wearing a plugsuit :: soft diffused light, refined features, wide angle, facing camera, dramatic natural lighting, complex contrast, vibrant colors, high contrast, soft diffused light, refined features
Prompt: critical games concept art by Jim Burns & Jean-Baptiste Monge & Mike Ploog & Charles Vess :: benday dots :: deep detailed seacoast background, in the style of casual line and wash sketch :: canted 2/3 angle dynamic close up portrait shot of githyanki in the style of baldur's gate wearing a plugsuit :: soft diffused light, refined features, wide angle, facing camera, dramatic natural lighting, complex contrast, vibrant colors, high contrast, soft diffused light, refined features
Prompt: Richard Burlet impressionist style, detailed colored ink sketch, depict a panoramic frozen glacial setting, long view, white hair in soft waves, rim lighting, buttery textured, stunning eyes, chiaroscuro lighting, illuminated by firelight :: lots of character, gorgeous, mesmerising white eyes, high cheek bones, angular, near darkness, sinister, dark fantasy_backdrop, expressive, detailed_face, heavy strokes, Symbolism, Colourful, Polished, Complex, full color_painting, low_contrast, soft_cinematic_light, exposure_blend, hdr, front, 8k, perfect fingers and hands [ink wash, colored, calligraphic line, pen, black ink, intricate detail, full color, fancy]
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.