Prompt: critical games concept art in the style of casual line and wash sketch, wizard In hiding from the Kryn Dynasty, living in Rexxentrum with Caleb, Tal'Dorei Campaign Setting, background of elemental portal :: soft diffused light, from below, refined features, wide angle full body, facing camera, from low to the ground) with bold brushstrokes and vivid color palette, 16k, dramatic natural lighting, complex contrast, bright colors, intricate, vibrant colors, high contrast, intense colors, glowing black light, UV-reactive, polished magnificent holographic
Prompt: critical games concept art in the style of casual line and wash sketch, Blood hunter / Rogue acting as Plank King of the Revelry on Darktow Isle, Tal'Dorei Campaign Setting, background of elemental portal :: soft diffused light, from below, refined features, wide angle full body, facing camera, from low to the ground) with bold brushstrokes and vivid color palette, 16k, dramatic natural lighting, complex contrast, bright colors, intricate, vibrant colors, high contrast, intense colors, glowing black light, UV-reactive, polished magnificent holographic
Prompt: critical games concept art by Jim Burns & Jean-Baptiste Monge & Mike Ploog & Charles Vess :: benday dots :: deep detailed seacoast background, in the style of casual line and wash sketch :: canted 2/3 angle dynamic close up portrait shot of amber-skinned male githyanki in the style of dnd wearing a plugsuit :: soft diffused light, refined features, wide angle, facing camera, dramatic natural lighting, complex contrast, vibrant colors, high contrast, soft diffused light, refined features
Prompt: critical games concept art by Jim Burns & Jean-Baptiste Monge & Mike Ploog & Charles Vess :: benday dots :: deep detailed seacoast background, in the style of casual line and wash sketch :: canted 2/3 angle dynamic close up portrait shot of githyanki in the style of baldur's gate wearing a plugsuit :: soft diffused light, refined features, wide angle, facing camera, dramatic natural lighting, complex contrast, vibrant colors, high contrast, soft diffused light, refined features
Prompt: Richard Burlet impressionist style, detailed colored ink sketch, depict a panoramic frozen glacial setting, long view, white hair in soft waves, rim lighting, buttery textured, stunning eyes, chiaroscuro lighting, illuminated by firelight :: lots of character, gorgeous, mesmerising white eyes, high cheek bones, angular, near darkness, sinister, dark fantasy_backdrop, expressive, detailed_face, heavy strokes, Symbolism, Colourful, Polished, Complex, full color_painting, low_contrast, soft_cinematic_light, exposure_blend, hdr, front, 8k, perfect fingers and hands [ink wash, colored, calligraphic line, pen, black ink, intricate detail, full color, fancy]
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.