Prompt: An 18th century dilapidated, gritty, evil, ramshackle buildings, seaside village viewed from the wharf, Circa 1760, dusk, lit lanterns, stone houses, narrow lanes leading into town, rustic, town watchtower, misty, twilight, stormy sky.
Prompt: A RUINED SEASIDE TOWN in 1758, Bloodhounds nosed around the houses, down dark alleys sailors crept. Six bells struck, the pot was boiling - soup spilled out on passers-by, dark and foreboding.
Sack the Town, Rob the Tower and Seal the Alphabet
Model:
Quantum (v2)*
Size:
1657 X 1267
(2.10 MP)
Used settings:
Prompt: Glimpses of Nirvana, dark, foreboding, gothic, diffused light from shadowy grottos, filtered warm light, ground mist, crumbling stonework, cobwebs, wall weeping with slime, architecturally significant, combination of Architects Antoni Gaudi, M.C. Escher and painter Hieronymus Bosch, wide angle looking up into the abyss.
Prompt: Stairway to nowhere, dark, foreboding, gothic, diffused light from shadowy grottos, filtered warm light, ground mist, crumbling stonework, cobwebs, wall weeping with slime, architecturally significant, combination of Architects Antoni Gaudi, M.C. Escher and painter Hieronymus Bosch, wide angle looking up into the abyss.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.