Prompt: Biomechanical impossibility engine. Create an abstract 3D object with a central spherical void, surrounded by complex, intertwining fractal organic shapes. The object has multiple layers with varying textures resembling coral or cellular structures. The color palette is predominantly orange, with gradients of blue, yellow and red, and includes intricate details in black and white that outline porous, sponge-like patterns. Some areas have subtle green accents. The object has an overall soft, gooey appearance with gentle specular highlights that suggest a biological material. The background is a plain gradient, transitioning smoothly from a light blue at the top to a darker blue at the bottom, creating a calm, studio-like environment that contrasts the vibrancy of the object. The lighting is soft and diffuse, providing a slight shadow beneath the object to ground it in space.
Prompt: biophilic steampunk ancient library floating among the clowds at night by Salvador Dali, realistic, dramatic skyscape, 3d rendered, hyperdetailed avatar, lord of the rings fantasy, bioshock infinite
Prompt: Cast aluminum architecture: Graphite Pencils, rule of thirds hyper realistic rococo symmetrical face highly detailed high resolution character portrait woman photorealistic by Caravaggio hyper maximalist silver blue portrait, red streaks, in a sacred style, blue eyes, red lips, 3D rococo details intricate detail photograph
Prompt: stunning image of a cute adorable grey tea bag dressed in top hat, mustache, monocle, moody, grainy, noisy concept art, by Alberto Seveso, Cyril Rolando, Dan Mumford, Meaningful Visual Art, Detailed Painting, Digital Illustration, Unreal Engine 5, 32k maximalist, hyperdetailed fantasy art, 3d digital art, sharp focus, masterpiece, fine art
Prompt: A hideous chibi cute monster in cryptid taxidermy in post apocalyptic wonderland, character by h.r. giger and Jean baptiste Monge, baroque by hieronymus bosch, intricately detailed, hyperrealism, fantasy, imperial colors; hellraiser universe, single shot wide angle lens in a cave background
Prompt: papillae in red and glowing yellow by Jean-Honoré Fragonard and john constable, scanning electron micrographyrococo masterpiece, macro professional photography, sharp focus
Prompt: apophysis the fractal flame that never goes out by Ivan Rabuzin and Iwona Lifsches, epic fantasy masterpiece, baroque rococo swirls by Mandelbrot and Julia in silver and shades of green. vantablack background
Prompt: The avant garde alien by Tsutomu Nihei and Stephen Gammell, professional light by Caravaggio, realistic 3d render by unreal, professional black and white photography by Sebastião Salgado
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.