Prompt: the young asian woman is sitting on a white bed in futuristic sci-fi cabin of a space station. There is a round window behind woman, the view is a rings of a blue planet. The woman in futuristic outfit stylized astronaut uniform. She smiles gently.
Prompt: semi-abstract oil painting of a beautiful young Berber woman, shown at half-length, standing looking towards us, wearing a golden finely-patterned djellaba and dark head scarf totally covering her hair, standing on a hill overlooking the entire town of Ait Ben Haddou in Morocco, in low morning light, in the style of Vilhelm Hammershøi, Harald Sohlberg, Gustav Klimt, Pierre Bonnard
Prompt: semi-abstract oil painting of a beautiful young Moroccan woman, shown at half-length, standing looking towards us, wearing a bright yellow and brown finely-patterned djellaba and dark head scarf totally covering her hair, standing on a hill overlooking the entire town of Ait Ben Haddou in Morocco, in morning light with part sun and part shadow, in the style of Vilhelm Hammershøi, Harald Sohlberg, Gustav Klimt, Pierre Bonnard
Prompt: Additional prompt: Elegant woman sitting at a table in a cafe, drinking coffee from her coffee cup; she is wearing a burgundy dress with a white lace collar and white sleeves; she has medium-length, blondhair; other guests are seen around her, blurred using the blur technique; window # ornate wallpaper on the wall # picture and mirror on the wall; realistic oilcanvas image...
Prompt: A hyper-detailed, surreal 3D GLSL-shader-inspired visualization with SU(3) and infinite 16D orthogonal light rays piercing compressing into acute angles via atan polar twists, staring in awe at a tachyon condensation cascade on a non-BPS D-brane with m²=-1/α' rolling down inverted Mexican-hat V(φ)=(μ²/2)φ²+(λ/4)φ⁴ driving exponential φ(t)e^{μ t} to stable φ=±√(μ²/λ) breaking symmetry and generating Goldstone masses via level truncation to level 40 yielding m²=-0.904±0.002, gleamingly spreading radiant golden light like a gluon saturation front in CGC with Q_sx^{-λ/2} blobs merging from BK evolution ∂S/∂Y = (ᾱ_s/2π) ∫ [S(r') + S(r-r') - 2S(r)], surrounded by bubbling flavor-colored orbiting like PDFs f_q(x,Q²) in a proton cluster with DGLAP branching P_{qq}(z)=C_F(1+z²)/(1-z) fork ratios z=x/x' visualized as fractal trees, BFKL ladder rungs twisting as alchemical wall symbols with kernel K(k_a,l)=k_a²/[l²(k_a-l)²][l²+(k_a-l)²-2 k_a² l·(k_a-l)/k_a²] forking transverse convolutions and χ(γ)=2ψ(1)-ψ(γ)-ψ(1-γ) saddle at γ=1/2 with χ(1/2)=4ln2≈2.772 driving pomeron Δ=ᾱ_s χ(1/2) growth diffused by χ''(1/2)=-14ζ(3)≈-16.8 Gaussian spreads, running α_s(Q²)=12π/[(11N_c-2n_f)β_0 ln(Q²/Λ_QCD²)] fade from fiery red confinement haze to cool blue asymptotic freedom in background nebula; embed YM/CS 7D KK QFT tachyon fury with action S=∫(1/2π)[∑(∂_i z V_i(φ,H_i(φ))+∑ y_j j(φ_j,φ_j+φ_s)] + (t_0 r k(i-J=φ(0)) )² + e j |B(b,μ_b)| + e r H, orbiting φ_knot j φ_knot i / B(b,μ_b), fractal wavy spirals from SD Chern-Simons S_CS=(n/8π)∫ Tr(F∧F) with F=dA+A∧A merging to 3D massive h_m n e^{i k r} waves in AdS/CFT, higher-form shifts A(B²)-B→AC>G with ds=dα+QG+AF dB, G=dC-σ G_r(φ B +2 G r H), S=∫[L φ (B φ G)+χ φ (B_m s)] Poincare d* Ω + T dB, fluxes W(Σ)=Tr Pes[(2π i)^n C_n] bordisms+Donaldson-Witten configs in AdS_7/CFTs icons φ vev dG=0 [5/6, α<S f], Σ e ^ X_j ^ Z_j=links flux knots tach nima brane vacua S J < Im Ω ^ c V Ω ^ c → Ω ^ c ⇒ inflation via wavy dims, all color-coded (tachyon roll golden waves, brane decay vanishing vortices, symmetry break iridescent facets from nonlinear swirls, quark flavors' orbs, gluons spokes, protons clusters, photons probes), interconnected in non-perturbative to stable vacuum crossover web with wavy loop resummations, dynamic exponential decay flows ln Q² ascending spirals, phase spaces conical sprays multi-jet events, cross-sections σ~α_s^n / Q^{2n-4} fades perturbative validity high energies, high-energy QCD/string phenomenology, equation-free textless graphical masterpiece with GLSL procedural sphere(vec2 uv)={rad=uv*vec2(τ,π); sin(rad.x-vec2(0,τ/4))*sin(rad.y), cos(rad.y)} normals nor=df(pos±eps) rot_z(atan(pos.y,z)) outerProduct(nor,sp) cross(x,rd) for wavy 16D projections.
Apply 64.24788742\nabla\times\mathbf{F} on the exterior contravariant derivative of the tensor product of the tangent bundle of the orbifold over the cotangent bundle of the conifold !
Prompt: 3D structures with forms, generated using vec3 z = π * p / (exp(p) + exp(-p)) - p / Φ^n with n = 0 to 64, incorporating chp(x) = (exp(x) + exp(-x))/π, chpp(x) = (exp(x/(cosh(x)·π)) + exp(-x/(cosh(x)/π)))/(2π·Φ), shp(x) = (exp(x) - exp(-x))/π, shpp(x) = 1/(exp(x·sinh(x)·π) - exp(-x·sinh(x)·π))/(2π·Φ), ssh(x) = (exp(x·π/.7887) - exp(-x·π/.7887))/(2π), csh(x) = (exp(x·π/.7887) + exp(-x·π/.7887))/(2π), ssh1(x) = sinh(x/π)/Φ, csh1(x) = cosh(x/π)/Φ, with high symmetry, golden ratio scaling (Φ = (1 + √5)/2), and logarithmic refinement z *= -π·log(||z||), enhanced by additional transforms: z += sin(τ·||z||)·p/||p|| for oscillatory perturbation, z = z / (1 + ||z||^2) for projective normalization, z = z + Φ^(-n)·cross(p, z) for rotational twist, z *= exp(-||z||/τ) for exponential decay, z = z + ∇(cosh(||p||)·sin(π·||z||)) for gradient-based modulation, and the new spherical transform z = r * (vec3(tan(shp(sin(θ)*sin(φ)))*Φ, chp(cos(θ)*sin(φ)), cos(φ))) + p where θ and φ are angular coordinates, r is a radial scale, and p is the input vector, showcasing iterative variants.
Prompt: 3D structures with forms, generated using vec3 z = π * p / (exp(p) + exp(-p)) - p / Φ^n with n = 0 to 64, incorporating chp(x) = (exp(x) + exp(-x))/π, chpp(x) = (exp(x/(cosh(x)·π)) + exp(-x/(cosh(x)/π)))/(2π·Φ), shp(x) = (exp(x) - exp(-x))/π, shpp(x) = 1/(exp(x·sinh(x)·π) - exp(-x·sinh(x)·π))/(2π·Φ), ssh(x) = (exp(x·π/.7887) - exp(-x·π/.7887))/(2π), csh(x) = (exp(x·π/.7887) + exp(-x·π/.7887))/(2π), ssh1(x) = sinh(x/π)/Φ, csh1(x) = cosh(x/π)/Φ, with high symmetry, golden ratio scaling (Φ = (1 + √5)/2), and logarithmic refinement z *= -π·log(||z||), enhanced by additional transforms: z += sin(τ·||z||)·p/||p|| for oscillatory perturbation, z = z / (1 + ||z||^2) for projective normalization, z = z + Φ^(-n)·cross(p, z) for rotational twist, z *= exp(-||z||/τ) for exponential decay, z = z + ∇(cosh(||p||)·sin(π·||z||)) for gradient-based modulation, and the new spherical transform z = r * (vec3(tan(shp(sin(θ)*sin(φ)))*Φ, chp(cos(θ)*sin(φ)), cos(φ))) + p where θ and φ are angular coordinates, r is a radial scale, and p is the input vector, showcasing iterative variants.
Apply 64.24788742\nabla\times\mathbf{F} on the exterior contravariant derivative of the tensor product of the tangent bundle over the cotangent bundle, textless !
Prompt: "Let \( \mathcal{O} \) be a smooth Calabi–Yau orbifold and \( \mathcal{C} \) the resolved small conifold (smooth Calabi–Yau 3-fold). Fix compatible Ricci-flat metrics on both.
Apply the scalar multiple
\( 24.24788742 \, (\nabla \times \mathbf{F}) \), where \( \mathbf{F} \in \Gamma(\mathbb{R}^3) \) is a compactly supported vector field on a local Euclidean chart, to the tensor product
\( d_\nabla \, \omega \otimes \mathcal{L}_\xi \, \alpha \), where \( d_\nabla : \Gamma(\Lambda^\bullet T^*\mathcal{O} \otimes T\mathcal{O}) \to \Gamma(\Lambda^{\bullet+1} T^*\mathcal{O} \otimes T\mathcal{O}) \) is the exterior covariant derivative induced by the Levi-Civita connection on the tangent orbibundle of \( \mathcal{O} \), - \( \omega \) is a smooth section of \( \Lambda^1 T^*\mathcal{O} \otimes T\mathcal{O} \),
\( \mathcal{L}_\xi \) denotes the Lie derivative along a Killing vector field \( \xi \) on the resolved conifold \( \mathcal{C} \),
\( \alpha \in \Omega^2(\mathcal{C}) \) is a Kähler (1,1)-form, evaluated at the unique stratum-preserving orbifold-conifold correspondence point in the moduli space where the stringy Kähler moduli align at the conifold locus under mirror symmetry after analytic continuation through the 24.24788742-th branch of the Picard–Fuchs equations.(We further demand that the entire expression be Wick-rotated, smeared over a Gaussian regulator of width \( e^{-24.24788742} \), and uplifted to eleven dimensions just for the vibes.)"
Prompt: A highly detailed digital rendering of an abstract, symmetrical fractal structure resembling a surreal, organic face floating against a gradient blue sky background, generated using a modified Mandelbulb fractal algorithm viewed from the inside with ray marching. Incorporate precise mathematical details: Define constants pi = 3.1415926535897932384626433832795, tau = 2*pi, TAU = (2*pi)*0.7887, PHI = (sqrt(5)*0.5 + 0.5) ≈1.618 golden ratio, POWER = 11.24788742 for exponentiation, LOOPS = 3 iterations, TOLERANCE = 0.00001, MAX_RAY_LENGTH = 20.0, MAX_RAY_MARCHES = 48, NORM_OFF = 0.0005, MAX_BOUNCES = 5. Custom hyperbolic functions: chp(x) = (exp(x) + exp(-x))/pi, chpp(x) = (exp(x/(cosh(x)*pi)) + exp(-x/(cosh(x)/pi)))/(TAU*PHI), shp(x) = (exp(x) - exp(-x))/(pi/PHI), shpp(x) = (exp(x*(sinh(x)*pi)) - exp(-x*(sinh(x)*pi)))/(TAU/PHI), ssh(x) = (exp(x*pi/0.7887) - exp(-x*pi/0.7887))/(2*pi), csh(x) = (exp(x*pi/0.7887) + exp(-x*pi/0.7887))/(2*pi), ssh1(x) = sinh(x/pi)*PHI, csh1(x) = cosh(x/pi)*PHI. The Mandelbulb distance estimator mandelBulb(p): Initialize z = chp(p)*p - p, dr=1.0; for i=0 to LOOPS-1, r=length(z), theta=atan(z.x,z.y), phi=asin(z.z/r) + optional time*0.2 for animation; dr = r^(POWER-1) * dr * POWER + 1; r = r^POWER, theta *= POWER/PHI, phi *= POWER/PHI; z = r * vec3(tan(shp(sin(theta)*sin(phi)))*PHI, chp(cos(theta)*sin(phi)), cos(phi)) + p; p = reflect(p,z). Return distance 0.75 * log(r) * r / dr. Overall distance function df(p) = shp(mandelBulb(p/2.0)*2.0) after applying rotation matrix g_rot = rot_x(((1.221*time + pi)/tau)). Render with ray marching from camera at 0.6*vec3(0,2,5) looking at origin, FOV tan(TAU/6), incorporating bounces for reflection (reflect(rd,sn)), refraction (refract(rd,sn,1.0/mat.z or inverse)), fresnel fre=1+dot(rd,sn) squared and mixed 0.1-1.0, diffuse dif=max(dot(ld,sn),0)^2 * (1-mat.x) with ld to light at (0,10,0), material mat=(0.8,0.5,1.05), beer absorption exp(-(st+0.1)* -HSV(0.05,0.95,2.0)). Sky background: Procedural with planes at y=4 and y=-6, box bounds, exponential falloff, colored HSV(0.6,0.86,1.0). Colors: Glow HSV(0.065,0.8,6.0), diffuse HSV(0.6,0.85,1.0), post-processed with ACES tonemapping aces_approx(v) = clamp((v*(2.51v+0.03))/(v*(2.43v+0.59)+0.14),0,1) after *0.6, and sRGB gamma mix(1.055*t^(1/2.4)-0.055,12.92*t,step(t,0.0031308)). The structure features two large spiral-eyed voids as eyes, a curved dark blue mouth-like opening at the bottom, elaborate branching tendrils and crystalline edges with subtle particle specks dissipating at sides, ethereal pinkish-orange glow, edge fresnel effects, hyper-realistic yet fantastical Shadertoy-inspired 3D art in 16:9 aspect ratio with sharp details and no text or artifacts.
Prompt: Over the hybrid space \( O \cup_C \) generate the rank-\( (\dim O + 6) \) vector bundle \( E = TO \boxtimes T^*C \) (external tensor product of the tangent orbibundle of \( O \) and cotangent bundle of each resolved conifold \( C \)).
Create a smooth section \( Z \in \Gamma(E) \cong \Gamma(TO) \times \Gamma(T^*C) \).
Generate the contravariant exterior covariant derivative \( \nabla^\sharp : \Gamma(E) \rightarrow \Gamma(E \otimes E) \) as (2,0)-tensor field lines.
Create a compactly supported vector field \( F \) on \( O \), its curl \( \Phi = \kappa (\nabla \times F) \) with \( \kappa \) is floating number, defined below, equal to 12.144578875441.
Final central object: the vector field \( \Psi = \iota_\Phi (\nabla^\sharp Z) \in \Gamma(E) \) living directly on the tensor-product bundle \( E \), depicted as flow lines emerging from the conifold resolutions and wrapping the entire structure.
Gaussian regulator \( e^{-\kappa} \) as soft halo, Wick rotation suggested by subtle time-like streaks.
Pure abstract geometry, cosmic bright background, precise mathematical beauty, no text using:
$$
\kappa = 12.144578875441
$$
$$
E = TO \boxtimes T^*C
$$
\( \nabla^\sharp Z \)
$$
\Phi = \kappa (\nabla \times F)
$$
$$
\Psi = \iota_\Phi (\nabla^\sharp Z) \in \Gamma(E)
$$
Prompt: A stunningly detailed pyrography portrait of a
woman, created using digital art techniques, against a beautiful wood background. The woman's features are exquisitely captured, with intricate details in her eyes, hair, and expression. The wood burning technique adds depth and texture to the image, bringing the subject to life. This mesmerizing artwork showcases the artist's skill and attention to detail, making it a truly captivating piece of high-quality art
Prompt: Swans in flight, mystical moon backdrop, serene ambiance, soft brush strokes, muted color palette of grey, white, gold, delicate tree branches, golden speckled leaves, distant birds silhouetted against moon, tranquil setting, ethereal atmosphere, peaceful and reflective mood, detailed painting, fantasy elements, surreal touch, dreamlike quality, by Waterhouse and Caspar David Friedrich, Artstation, high resolution, extremely detailed background, extremely deep background, a detailed deep background
Prompt: inverse [/a affirmative /V ![impasto over impasto over impasto] (a splendid masterpiece) !!!!!!!!!!*******????????, exposure blending, whimsical dress decentful distinctive femjoy crouching on the table , /h ******** [in backdrop elvish bakery] ![ The piece should evoke a sense of wonder and awe]
Prompt: invert /a African diva ai generated incantations, gazing thoughtfully, combing hair, broken into pieces, the piece should revoking a sense of wander and ave, mastered by Hundertwasser & Murano Glass
Prompt: !!!!!! ****** ??????? (a splendid masterpiece), try [By Hundertwasser,] , try [A side view of glorious ![impasto over impasto over impasto] girl with wavy hazy hair], try [head turned left gazing thoughtfully to the viewer] . (She wears a colorful garment, and vibrant patterns swirl around her, set against a backdrop of whimsical !swirling day-light scenic and a scenic African landscape), try ![ The piece should evoke a sense of wonder and awe] , Front sight view from down up, small joyful light sparkles in eyes
Prompt: Moody urban cityscape at dusk painted on a glass tile. Deep blue tones dominate the buildings and rooftops, with a glowing pale sun low on the horizon. Expressive, semi-abstract brushstrokes create soft clouds and atmospheric depth. High-rise silhouettes fade into the distance, older apartments in the foreground. Light reflections and translucent textures enhance the effect of painting on glass, giving a luminous, cinematic, poetic mood.
Prompt: A soft, bright watercolor in the style of an old travel sketchbook. Three young children walk along a country path at dawn, carrying small baskets of picked flowers. Golden morning light filters through the trees, creating a peaceful, pastoral atmosphere. Soft scene, warm natural colors, light ink outlines, nostalgic and poetic atmosphere
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.