Level 8 dream, I used none/deep on the settings almost every time and only combined this as the custom type https://wallup.net/architecture-cities-france-light-towers-monuments-night-panorama-panoramic-paris-urban-temples-579/
Prompt: The scene captures a diverse group of people standing close together on a gently glowing pedestrian bridge at sunset. The camera is positioned at waist-to-shoulder height, framing them in warm evening light. Each face is illuminated by both the golden sun and the iridescent glow rising from the bridge panels beneath them.
The people stand in a natural, relaxed cluster — a middle-aged Black woman in a soft orange scarf smiling as she listens to an older East Asian man beside her; a young man with dark, curly hair and vitiligo resting a hand on the railing; a woman in a wheelchair with silver hair gazing outward, her expression calm and luminous; a child with freckles and a bright green jacket peeking curiously between them. Their clothing is everyday yet colorful, the fabrics catching hints of the bridge’s reflected hues — coral, turquoise, lavender, and pale gold.
The bridge itself glows gently from below — narrow channels of light running through glass and metal panels, shifting like slow-moving rivers of color. Reflections ripple across the people’s skin and clothing, creating an almost painterly sheen. Behind them, the blurred backdrop shows the soft focus of a real city skyline and a glowing river, everything tinged with the warmth of sunset haze.
The overall mood is serene and intimate — a quiet moment of connection and coexistence. Light and diversity become one composition of empathy and calm.
Stylistic notes: cinematic close-up portrait group, shallow depth of field, natural yet stylized color grading, soft lens flare, warm pastel reflections, photorealism blended with painterly highlights, inspired by the balanced elegance of Alphonse Mucha with the subtle digital surrealism of modern cinematography.
Prompt: Inside a candlelit parlor floating through the void, a dachshund sits in a glowing circle of runes surrounded by friendly spectral dachshund apparitions. The spirits are transparent and shimmering with glitch fractal halos, resembling Android Jones’ visionary energy portraits.
The wallpaper peels into swirling sacred geometry; the floor dissolves into neon clouds. The living dachshund’s costume — a small wizard’s cloak of orange silk with tiny constellations — glows faintly with bioluminescence as the ghosts smile around it.
A cosmic, playful Halloween séance — soft light, iridescent fog, and a cozy, otherworldly atmosphere where spirit and friendship intertwine beyond death.
Prompt: A nightmarish, high-contrast black and white dystopian landscape, rendered with the precision of an etching and the haunting atmosphere of Zdzisław Beksiński’s apocalyptic visions. A sprawling futuristic city stretches across the horizon, its impossibly tall skyscrapers and latticed catwalks like twisted bones and ribcages of some mechanical leviathan. The sky is torn open by a searing, vividly colored planet, its swirling orange and yellow surface burning like a dying sun — a single eye of fire glaring over the world.
In the foreground, a colossal humanoid sentinel dominates the scene, its skin like cracked obsidian, veins of glowing pink light pulsing ominously beneath the surface. Its armor resembles ritualistic samurai plating, ribbed and segmented, as if forged from alien exoskeletons, channeling the biomechanical nightmare of H.R. Giger.
From the fiery planet, explosive cylindrical forms shoot outward in blinding gradients of pink and white, tearing through the void and toward the viewer, as though the world is unraveling at terrifying speed. Below, bulbous growths and fungal-like structures protrude from the ground, their dotted, glistening surfaces reflecting faint, poisonous hues of green, blue, and amber, like diseased jewels.
The atmosphere is thick with dread, every element sharp, hyper-detailed, and bathed in harsh contrast — a fusion of cosmic horror and cybernetic apocalypse, invoking the unholy elegance of Moebius and the oppressive dream logic of David Lynch.
Prompt: A haunting portrait of an Eldritch biomechanical priestess, an alien oracle who bridges machine and madness. Her face is carved from ivory alloy and inscribed with occult circuitry — glowing runes and data glyphs pulse beneath translucent porcelain skin. A triangular metallic halo frames her head like an inverted cathedral window, humming with sacred static. Her braided, mechanical hair coils into serpentine patterns, wrapped in fragments of lace, bone, and decaying metal filigree.
Her expression is solemn, divine, and terrifyingly serene — eyes reflecting cosmic data storms, mouth half-open as if whispering prayers to unseen gods. Her body merges with the machinery around her: breathing cables, fractal veins, and biomech tendrils that resemble both religious vestments and living tentacles. The atmosphere is ritualistic, sacred, and corrupted, with smoky light filtering through digital mist and faint glitch halos surrounding her form.
The palette blends ashen whites, oxidized bronze, sickly green luminescence, and faint crimson undertones. The mood evokes Giger’s dark eroticism, Lovecraft’s cosmic dread, and Alex Grey’s spiritual geometry, rendered in cinematic chiaroscuro and hyper-detailed surrealism.
Hyper-detailed, surreal, divine horror, biomechanical cathedral, sacred glitch aura, cosmic melancholy.
Prompt: A futuristic scene featuring a person with a striking appearance, adorned with intricate tattoos and wearing a camo-patterned oversized jacket and cap. They stand confidently between two menacing xenomorph alien creatures inspired by classic sci-fi designs, with detailed exoskeletons and glowing features and no visible eyes. The background features a dramatic, dark, and moody landscape, enhancing the otherworldly atmosphere. The lighting casts an ethereal glow, accentuating the contrast between the human figure and the alien beings.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.