Prompt: Grim Lovecraftian horror, eerie ice cave setting, eldritch monstrosity without a face, crawling upside down on ceiling with spider-like legs, bizarre geometric bismuth crystal formations, abstract mineral deposits emerging from its body, red orbs covering its form, crackling red electrical arcs, surreal and otherworldly, dark and mysterious atmosphere, blue stalagmites and stalactites, intricate details, shadows and highlights, intense red and blue color palette, dramatic lighting casting ominous shadows, digital art, high resolution for intricate details, nightmarish and unsettling vibe.
Prompt: Grim Lovecraftian horror, inorganic organism, eerie ice cave setting, eldritch monstrosity without a face, crawling upside down on ceiling with crab-like legs, covered with bismuth crystals, geometric mineral formations emerging from its body, bizarre abstract growths, back covered in rectangular salt deposits, red orbs covering its form, crackling blue electrical arcs between legs, surreal and otherworldly, dark and mysterious atmosphere, stalagmites and stalactites, intricate details, shadows and highlights, intense red and blue color palette, dramatic lighting casting ominous shadows, digital art, high resolution for intricate details, nightmarish and unsettling vibe, HR Giger and Zdzisław Beksiński.
Prompt: Eldritch horror creature, Lovecraftian nightmare, monstrous entity, multiple mouths with long sharp teeth, long toungue, tentacles, six twisted insect legs, goat hooves, crab claws, no eyes, gelatinous body, rubbery skin, asymmetrical branching arms, dripping ooze, otherworldly features, in a haunted forest setting, dense fog, gnarled trees, creeping shadows, ominous atmosphere, dark and mysterious, surreal landscape, digital art, detailed and intricate design, dark color palette with hints of eerie greens and purples, dramatic lighting casting deep shadows, Shub-Niggurath the black goat of the woods with a thousand young, HR Giger and Zdzisław Beksiński.
Prompt: Grim Lovecraftian horror, inorganic organism, eerie ice cave setting, eldritch monstrosity without a face, crawling upside down on ceiling with crab-like legs, covered with bismuth crystals, geometric mineral formations emerging from its body, bizarre abstract growths, back covered in rectangular salt deposits, red orbs covering its form, crackling blue electrical arcs between legs, surreal and otherworldly, dark and mysterious atmosphere, stalagmites and stalactites, intricate details, shadows and highlights, intense red and blue color palette, dramatic lighting casting ominous shadows, digital art, high resolution for intricate details, nightmarish and unsettling vibe, HR Giger and Zdzisław Beksiński.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.