Prompt: A charming young sorceress with luxurious dark brown straight hair, her beautiful face is brightly illuminated by the light of torches, delicate features. She fights with fire magic
Prompt: Stunning young woman with dramatic gothic eye makeup, barefoot and wearing a short, tight black dress in a magnificent marble-floored ballroom. Art Andrei Protsouk, Bernard Buffet, Robert McGinnis. Cubism.
Prompt: A Skyrim mage. He holds a small brass lantern in one hand. The cavern walls are covered with moss and roots, glowing gently in blue and green. Dust motes float in the air. The lighting is soft and magical, with natural shading and atmosphere.
Art style suggestion:
Studio Ghibli meets realistic fantasy photography – natural materials, gentle light, expressive textures
Prompt: A small, humanlike gnome with expressive eyes, a red pointed felt hat, red wool cloak, green tunic, wide leather belt, and worn brown boots stands in a glowing underground forest of bioluminescent mushrooms. He holds a small brass lantern in one hand and a glass vial glowing with blue spores in the other. His clothing shows soft folds and natural texture. The cavern walls are covered with moss and roots, glowing gently in blue and green. Dust motes float in the air. The lighting is soft and magical, with natural shading and atmospheric depth.
Art style suggestion:
Studio Ghibli meets realistic fantasy photography – natural materials, gentle light, expressive textures
Prompt: Masterwork oil painting on canvas in the style of Richard Dadd, featuring a close-up of a woman subtly infused with subliminal mycelium patterns. She stands alone in an expansive white desert, sand curling at her ankles, wearing a loose white robe caught in a restless wind. Her tousled hair sweeps across her face, echoing the storm-like atmosphere. Above, the sky churns with layered greys and pale whites, a faint sun barely piercing the thick clouds. The composition evokes the sparse, futuristic environments of Simon Stålenhag and the intricate surrealism of Aubrey Beardsley, with atmospheric tension reminiscent of Ash Thorp’s visual style. The result is a striking scene of quiet isolation, textured depth, and haunting stillness. --v 5 --ar 3:4 --q 2 --style raw
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.