Prompt: Fantasy retro world, a dilapidated village with a haunting scene unfolding on the main square. A ghostly figure of a father stands motionless, clutching the broken hilt of a spectral sword, while his lifeless son lies on the cobblestones. The father's ghost is frozen in despair, phantom tears streaming down his cheeks, his eyes forever fixed. Armored soldiers march past in steel-plated boots, raising clouds of ash from the desolate ground. The soldiers, oblivious to the ghostly father, continue their path without acknowledgment. Dilapidated village setting, cobblestone streets, ghostly apparitions, broken spectral sword, armored soldiers in steel plate armor, clouds of ash, haunting atmosphere, emotional depth, intricate details, somber color palette of muted greys, blues, and browns, dramatic lighting casting eerie shadows, reminiscent of classic fantasy illustrations, evocative narrative, ArtStation.
Prompt: Historical figure in exile, solemn expression, rugged landscape, traditional clothing, distant village, longing gaze towards homeland, symbolic items like a flag or map, emotional depth, realistic portrait, earthy tones, dramatic lighting casting long shadows, evocative atmosphere, by Rembrandt and Caravaggio, high-resolution, capturing the essence of displacement and yearning.
Prompt: Dark and mysterious character, hooded figure, sinister expression, glowing eyes, flowing cloak, holding a forbidden book, ancient ruins in the background, eerie atmosphere, dimly lit setting, shadows and highlights, occult symbols, dramatic lighting, ominous color palette of deep purples, blacks, and dark blues, digital painting, detailed textures, gothic style, reminiscent of Baroque art, by Brom and H.R. Giger, ArtStation.
Prompt: A heavily armored knight standing firmly in a ruined, overgrown battlefield under soft overcast lighting. The knight is wearing realistic, high-fantasy full plate armor inspired by the Disciples II universe and Lorderon infantry aesthetics — massive steel pauldrons, articulated gauntlets, ornate gorget, reinforced cuirass with engraved motifs, and layered greaves with worn metallic texture. The armor is weathered but polished, with visible scratches and dents, emphasizing battle experience. No exaggerated or fantasy-anime proportions. The knight is holding a longsword with a broad cruciform hilt and slightly stained blade, lowered with solemn discipline. Background includes broken masonry, scattered helmets, and a gloomy forest edge partially reclaiming the field. Realistic volumetric lighting, soft atmospheric fog in the distance, high-detail rendering, 4K resolution style, matte painting texture, concept art for a dark western fantasy game. Semi-realistic anatomy and proportions, heavy but balanced silhouette, muted earthy color palette with steel gray and hints of moss green, dramatic cinematic composition, facing slightly sideways but alert. No helmet — the knight’s face is partially visible, shadowed, with a stoic expression. Stylized after traditional oil-painted fantasy illustrations. Artist inspirations: Piotr Jabłoński, Kekai Kotaki, and Jean-Baptiste Monge. Digital painting, ultra-detailed, award-winning fantasy illustration.
Prompt: Rugged iron warriors, post-apocalyptic wasteland, mechanical limbs, fierce expressions, tribal face paint, intricate metal armor, barren landscape, glowing red eyes, futuristic weapons, dystopian setting, gritty and dark atmosphere, digital illustration, detailed and gritty textures, dramatic lighting casting deep shadows, artistically stylized, ArtStation.
Prompt: Mighty warrior in battle, clad in armor, wielding a massive sword, intense battle stance, scars on face, determined expression, epic fantasy setting, dark and gritty atmosphere, sparks flying, intricate metal details on armor and weapon, dramatic lighting casting deep shadows, rich metallic tones, digital painting, high resolution, dynamic composition, inspired by Frank Frazetta and Brom, Artstation.
Prompt: Ancient wizard in a mystical spiral tower, adorned with intricate runes, glowing crystals, ancient tomes, and magical artifacts, surrounded by swirling ethereal mist, casting a powerful spell, wearing a flowing robe and a pointed hat, long white beard, piercing eyes, mystical glow, dimly lit chamber, shadows dancing, mysterious ambiance, fantasy illustration, detailed and enchanting, warm magical lighting, ArtStation.
Prompt: full body depiction of a mysterious false god standing in his forest shrine, deep within a high-fantasy world, in the visual style of Disciples II: Sacred Lands, Imperial faction aesthetic — ancient gothic architecture mixed with medieval Catholic inspiration, statues, religious symbols, hooded priest-like clothing, dark golden and stone hues. The false god appears divine and commanding but subtly artificial: his posture is too perfect, his garments too symmetrical, his glow slightly too uniform. The shrine is made of pristine white stone and alien materials, surrounded by unmoving trees in unnatural silence. No decay, no age. The god may be an imposter or an unknown entity falsely worshipped — ambiguity is key. Full body, cinematic lighting, dramatic fantasy realism, camera at eye level, misty forest background, focus on eerie stillness and tension.
Prompt: Majestic death knight, adorned in dark, intricate armor, wielding a menacing sword, standing amidst a desolate battlefield littered with dragon bones, a sense of heavy burden and honor, glowing red eyes beneath a shadowy helmet, billowing dark cloak, ancient ruins in the background, mystical aura, ominous atmosphere, fiery hues of red and black, fantasy digital painting, detailed and atmospheric, dramatic lighting casting eerie shadows, by Brom and Todd Lockwood, Artstation.
Prompt: Unyielding determination, endless pursuit of justice, vanquishing evil in all its forms, epic battle scene, dynamic poses, intense expressions, dramatic lighting, vibrant colors of heroism, mystical elements, intricate armor details, powerful magical effects, mythical creatures, grand scale, digital painting, high resolution, inspired by the styles of Frank Frazetta and Brom, ArtStation.
Prompt: Star Wars Jawas on Tatooine, standing near the city of Anchorhead next to a landspeeder, gazing up at the night sky filled with twinkling stars. Desert landscape with rocky terrain, Jawas in their traditional hooded robes, glowing eyes visible under the hoods, distinctive scavenger tools nearby, dusty atmosphere, distant cityscape lights, multiple moons in the sky, futuristic landspeeder design, rusty metal details, alien architecture hints in the background, warm desert color palette of sandy yellows, oranges, and browns, mysterious and adventurous ambiance, digital illustration, detailed and immersive, cinematic lighting, inspired by Ralph McQuarrie's concept art, ArtStation.
Prompt: Dwarf warriors in full plate armor, wielding two-handed axes, battling goblins in a magical forest, lush greenery, towering ancient trees, ethereal glow, mystical atmosphere, dynamic action scene, intense combat, detailed armor and weapons, rugged terrain, scattered goblins, expressions of determination, fantasy setting, epic confrontation, high fantasy art style, vibrant colors, dramatic lighting, artistically detailed, by renowned fantasy artist, ArtStation showcase.
Prompt: Fantasy realm, three dwarf warriors from a fantasy dwarf race in full plate armor covering every part of their bodies, adorned with bronze trims and several fiery runes, each wielding a one-handed battle axe inscribed with runes of icy fury, standing back to back in the ruins of an elven city on an abandoned square amidst the remnants of elven houses and towers made of a white material of unknown origin, overgrown with vines and moss. Creepy anthropomorphic creatures lurk from between the buildings, their gnarled hands clutching ancient elven weapons untouched by time. The square is bathed in the light of a full moon, enhancing the eerie ambiance.
Keywords Prompt Area:
Fantasy realm, dwarf warriors, full plate armor, bronze trims, fiery runes, battle axes, icy fury runes, elven city ruins, abandoned square, elven houses, elven towers, white material, vines, moss, anthropomorphic creatures, ancient elven weapons, full moonlight.
Prompt: A fantasy world in which a mighty dwarf in heavy plate armor that covers him from head to toe and decorated with dwarven runes that shine with the dull red light of molten metal stands guard over a small but massive and dwarvenly decorated gate. On both sides of the lie lies a powerful wall capable of withstanding any damage inflicted on it. With one gauntleted hand, the dwarf holds a two-handed battle ax with a red dwarven symbol on the blade. The dwarf's eyes shine with a dull blue fire in the slits of his plate helmet.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.