Prompt: Style by Jean-Baptiste Monge and Catherine Abel. Small footpath through a bare forest. Chaotically growing branches, bright grey ultra detailled rocks on the ground, orange-brown brushwood, extremely detailed, intricate, backlight, cinematic lighting, dynamic lighting, smooth
Prompt: Black and white and red landscape, fantastical surrealistic, elegant, wispy clouds, beautiful high definition acrylic art, sunrise, watercolor patchwork, Daniel Merriam style, Ivan Bilibin, Ernst Haeckel, Jean-Baptiste Monge, Picasso, Caspar David Friedrich, Jacek Yerka, Richard Dennis, Joe Fenton, Andree Wallin, İsmail İnceoglu, Wassily Kandinsky, Thomas Kinkade, 3D line art, Zentangle style, artstation, extremely detailed, intricate, beautiful, award winning, fantastic view, fantasy, elaborate, HDR, fractal, crisp quality
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89w
0
0
201
Unreal
Member since 2016
Initially written back in DS2 days! (Now with the advent of Text2Dream everything is much more complex, and interesting). I think it is wonderful that with cutting edge technology I can use photography (which has always been my passion) as a starting point for creating artworks. Many base images are my own photography.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.