Prompt: of my troubled mind - Alighting to waste their years for sweltering skies
Have I been born before?
Am I just starting now?
Will I fail you once more and pass into silence?
skinwalker, tentacles of my spirit grow
Prompt: Alighting to waste their years for sweltering skies
Have I been born before?
Am I just starting now?
Will I fail you once more and pass into silence?
skinwalker, tentacles of my spirit grow
Prompt: god damn! I am so tired of pretending, of wishing I was ending when all l'm really doing is trying to hide and keep it inside, fill it with lies
Prompt: A symmetrical, gothic-inspired image featuring a pair of mirrored dark, graphite-gray skull-faced creatures with bat-like characteristics. The skulls emanate a sinister aura with deep, glowing turquoise eyes set in hollow, shadowed sockets and long, sharp fangs protruding from their gaping mouths. Their heads display short, pointy horns, suggesting a demonic influence. The skulls segue into expansive, leathery wings with a weathered texture, spanning outwards, featuring intricate patterns resembling stained glass in muted tones of olive green, burnt umber, and patches of sickly yellow-green. The wings curve gracefully at the tips, mirroring the angular points atop the skulls. The central axis where the two images meet forms a vague, moth-like shape with suggestions of skeletal structures in similar colors, creating a symmetrical illusion. The backdrop is a solid, flat black that accentuates the foreboding aesthetic of these spectral entities.
Prompt: Create a 3D abstract geometric cityscape with a cubist influence. The image is dominated by a complex array of stacked rectangular prisms and cubes that vary in size, resembling an intricate metropolis. The color palette consists of warm tones with gradients of orange, beige, bronze, and subtle hints of blue in the shadows, giving the impression of a city bathed in golden hour sunlight. The perspective is slightly angled, with the structures rising towards the center of the composition, and the lighting creates a play of light and shadow that accentuates the three-dimensional forms. The overall appearance is of a futuristic, architectural design that is both orderly and chaotic, with no discernible horizon line, suggesting an endless continuation of buildings.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.