Prompt:
Foreground ruins anchor the frame: a collapsed pressure-dome ring half-buried in rust dust, broken struts leaning like ribs, cables fossilized in silt. A survey mast—long dead—angles from the debris as a marker, and a narrow service stair descends into a shadowed vault where faint lichen glow freckles the dark. This is a moon-base long abandoned, now a 'lost world' of silent infrastructure and patient weather. A thin blue ground-haze breathes across the basin, and above it the sky holds a single colossal planet, so near it warps the horizon—no other moons intrude. The air is clear enough to knife edges, yet dust hangs in protected pockets. Wind skims the plaza and lifts filaments of grit; dune tongues have crept through a shattered arc and pooled against bulkheads; alien scrub grips cracks in ferro-ceramic tiles; inside a ruptured conduit, bioluminescent growth threads like veins, casting stray jade light across gauge faces. Ceramic panels craze with hairline fractures; brushed metal casings wear a salt of micrometeor pitting; glass segments are sand-etched, their edges feathered to translucency; warning chevrons fade to ghosts beneath oxide; antenna spires show hinge scars and cable nests; collapsed trusswork carries the memory of load. Foreground: ribbed dome ring, fractured walkway, marker mast. Midground: a sunken causeway leading the eye toward a terraced operations pit, gantries now skeletal. Background: a distant basin city of low domes and thin towers, half-swallowed by dunes; behind it, that singular planet swells like a second landscape, anchoring the heavens. Late-day light scythes across surfaces, carving long blue shadows and igniting warm rims on alloy edges; ray-banded haze stacks the distance in gentle steps; subtle bounce-light returns from the dust to paint undersides; occluded interiors hold pools of cool lichen glow, pricking the dark with quiet signs of persistence.
--mod deepfocusclarity, --mod ambienthaze, --mod raytracedlighting, --mod highlightscatter, --mod radiantgradient, --mod raygradientfog, --mod volumetricshafts, --mod epicperspective, --mod deep-perspective, --mod wideangle35mm, --mod dynamiccomposition, --mod structuregrain, --mod brushedmetal, --mod metalreflectance, --mod glassreflectivity, --mod micropattern, --mod sunsetflarehaze, --mod painterlyatmosphericdepth, --mod contrast-lock, --mod concept colony, --mod radiation towers, --mod rust-orange marsdust, --mod burnedarchitecture, --mod style-cinematic, --mod hyperreal, --mod epicvision