Prompt: Create an ethereal and haunting image set in an overgrown cemetery. The scene features a ghostly figure that appears to be partially transparent, situated in front of an ornate, aged tombstone partially obscured by lush green ivy. The ghost has a wispy, flowing appearance, suggesting movement and a spectral quality. The surrounding environment is filled with dense foliage, creating a mystical atmosphere. Soft rays of light filter through the trees, casting an otherworldly glow on the scene. The overall color palette should be muted, with shades of green and gray dominating, giving a sense of melancholy and mystery. The composition should highlight the contrast between the natural growth and the man-made tombstone, emphasizing the passage of time.
Prompt: Create an ethereal and haunting image set in an overgrown cemetery. The scene features a ghostly figure that appears to be partially transparent, situated in front of an ornate, aged tombstone partially obscured by lush green ivy. The ghost has a wispy, flowing appearance, suggesting movement and a spectral quality. The surrounding environment is filled with dense foliage, creating a mystical atmosphere. Soft rays of light filter through the trees, casting an otherworldly glow on the scene. The overall color palette should be muted, with shades of green and gray dominating, giving a sense of melancholy and mystery. The composition should highlight the contrast between the natural growth and the man-made tombstone, emphasizing the passage of time.
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Prompt:
Create an ethereal and haunting image set in an overgrown cemetery. The scene features a ghostly figure that appears to be partially transparent, situated in front of an ornate, aged tombstone partially obscured by lush green ivy. The ghost has a wispy, flowing appearance, suggesting movement and a spectral quality. The surrounding environment is filled with dense foliage, creating a mystical atmosphere. Soft rays of light filter through the trees, casting an otherworldly glow on the scene. The overall color palette should be muted, with shades of green and gray dominating, giving a sense of melancholy and mystery. The composition should highlight the contrast between the natural growth and the man-made tombstone, emphasizing the passage of time.
Modifiers:
digital painting
cinematic lighting
award winning
Unreal Engine
Gothic
H.R. Giger
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.