Prompt: Create an evocative, semi-abstract artwork of a young boy gazing at the sky, enveloped by a serene atmosphere filled with both soft and vibrant glimmers of light. The artwork should use a hyper-texturized and multi-textured approach, predominantly composed of interlocking squares to produce a three-dimensional effect. The color palette should be limited to various shades of black, gray, white and blue. Incorporate textures such as cross-hatching, shading, stacking, overlays, dry brushing, etching, stenciling, and an array of line art styles, akin to techniques found in artists like Tom Bagshaw, Anthony Gerace, Harry Clarke, Paul Cadden, and Anna Ostrya. The final artwork should be in 8K UHD HDR resolution, capturing the essence of the subject's awe-struck gaze at the sky, with their eyes wide open, showcasing both the irises and the whites of their eyes
Prompt: Create an evocative, semi-abstract artwork of a young boy gazing at the sky, enveloped by a serene atmosphere filled with both soft and vibrant glimmers of light. The artwork should use a hyper-texturized and multi-textured approach, predominantly composed of interlocking squares to produce a three-dimensional effect. The color palette should be limited to various shades of black, gray, white and blue. Incorporate textures such as cross-hatching, shading, stacking, overlays, dry brushing, etching, stenciling, and an array of line art styles, akin to techniques found in artists like Tom Bagshaw, Anthony Gerace, Harry Clarke, Paul Cadden, and Anna Ostrya. The final artwork should be in 8K UHD HDR resolution, capturing the essence of the subject's awe-struck gaze at the sky, with their eyes wide open, showcasing both the irises and the whites of their eyes
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Prompt:
Create an evocative, semi-abstract artwork of a young boy gazing at the sky, enveloped by a serene atmosphere filled with both soft and vibrant glimmers of light. The artwork should use a hyper-texturized and multi-textured approach, predominantly composed of interlocking squares to produce a three-dimensional effect. The color palette should be limited to various shades of black, gray, white and blue. Incorporate textures such as cross-hatching, shading, stacking, overlays, dry brushing, etching, stenciling, and an array of line art styles, akin to techniques found in artists like Tom Bagshaw, Anthony Gerace, Harry Clarke, Paul Cadden, and Anna Ostrya. The final artwork should be in 8K UHD HDR resolution, capturing the essence of the subject's awe-struck gaze at the sky, with their eyes wide open, showcasing both the irises and the whites of their eyes
Modifiers:
bokeh
digital painting
sharp focus
elegant
dof
extremely detailed
fantasy
intricate
portrait
photorealistic
4k
beautiful
high detail
imperial colors
fantastic view
hyperrealistic
4K 3D
crisp quality
Unreal Engine
hdr
matte background
cinematic postprocessing
pixar
Michelangelo
Picasso
Thomas Hart Benton
Alex Alemany
Alexander Archipenko
Prompt: "Create an evocative, semi-abstract artwork of a young boy gazing at the sky, enveloped by a serene atmosphere filled with both soft and vibrant glimmers of light. The artwork should use a hyper-texturized and multi-textured approach, predominantly composed of interlocking squares to produce a three-dimensional effect. The color palette should be limited to various shades of black, gray, white and blue. Incorporate textures such as cross-hatching, shading, stacking, overlays, dry brushing, etching, stenciling, and an array of line art styles, akin to techniques found in artists like Tom Bagshaw, Anthony Gerace, Harry Clarke, Paul Cadden, and Anna Ostrya. The final artwork should be in 8K UHD HDR resolution, capturing the essence of the subject's awe-struck gaze at the sky, with their eyes wide open, showcasing both the irises and the whites of their eyes"
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.