Prompt: Create a highly detailed and realistic face texture of the Joker, suitable for replacing the head texture of a player ped in GTA IV. The texture should be 512x512 pixels in size and adhere to the following specifications:Overall Appearance:Capture the iconic look of the Joker, with pale white skin, green hair, and red lips.Incorporate the distinctive makeup style, with black around the eyes and a wide, exaggerated red smile.Facial Features:Include sharp, defined features: high cheekbones, a prominent nose, and a maniacal grin.Add realistic skin details such as pores, subtle wrinkles, and any signature scars or marks typical of the Joker's look.Expression:Convey a menacing and chaotic expression, characteristic of the Joker's persona.The expression should be neutral enough to fit various animations and emotions in the game but should still reflect the Joker's sinister nature.Hair:Add green hair at the top and sides of the head texture.Ensure the hairline is clear and integrates well with the rest of the texture.Color and Shading:Use appropriate shading and highlights to give the face depth and dimension.Maintain a balanced color palette with the Joker's signature colors (white, red, green, and black).Texture Quality:Ensure high resolution and avoid any blurriness.Make sure the edges are seamless to avoid visible lines when wrapped around the 3D model.Compatibility:Ensure the texture aligns correctly with the UV map of the player's head model in GTA IV.Test the texture in-game to verify proper alignment and appearance.
Prompt: Create a highly detailed and realistic face texture of the Joker, suitable for replacing the head texture of a player ped in GTA IV. The texture should be 512x512 pixels in size and adhere to the following specifications:Overall Appearance:Capture the iconic look of the Joker, with pale white skin, green hair, and red lips.Incorporate the distinctive makeup style, with black around the eyes and a wide, exaggerated red smile.Facial Features:Include sharp, defined features: high cheekbones, a prominent nose, and a maniacal grin.Add realistic skin details such as pores, subtle wrinkles, and any signature scars or marks typical of the Joker's look.Expression:Convey a menacing and chaotic expression, characteristic of the Joker's persona.The expression should be neutral enough to fit various animations and emotions in the game but should still reflect the Joker's sinister nature.Hair:Add green hair at the top and sides of the head texture.Ensure the hairline is clear and integrates well with the rest of the texture.Color and Shading:Use appropriate shading and highlights to give the face depth and dimension.Maintain a balanced color palette with the Joker's signature colors (white, red, green, and black).Texture Quality:Ensure high resolution and avoid any blurriness.Make sure the edges are seamless to avoid visible lines when wrapped around the 3D model.Compatibility:Ensure the texture aligns correctly with the UV map of the player's head model in GTA IV.Test the texture in-game to verify proper alignment and appearance.
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Prompt:
Create a highly detailed and realistic face texture of the Joker, suitable for replacing the head texture of a player ped in GTA IV. The texture should be 512x512 pixels in size and adhere to the following specifications:Overall Appearance:Capture the iconic look of the Joker, with pale white skin, green hair, and red lips.Incorporate the distinctive makeup style, with black around the eyes and a wide, exaggerated red smile.Facial Features:Include sharp, defined features: high cheekbones, a prominent nose, and a maniacal grin.Add realistic skin details such as pores, subtle wrinkles, and any signature scars or marks typical of the Joker's look.Expression:Convey a menacing and chaotic expression, characteristic of the Joker's persona.The expression should be neutral enough to fit various animations and emotions in the game but should still reflect the Joker's sinister nature.Hair:Add green hair at the top and sides of the head texture.Ensure the hairline is clear and integrates well with the rest of the texture.Color and Shading:Use appropriate shading and highlights to give the face depth and dimension.Maintain a balanced color palette with the Joker's signature colors (white, red, green, and black).Texture Quality:Ensure high resolution and avoid any blurriness.Make sure the edges are seamless to avoid visible lines when wrapped around the 3D model.Compatibility:Ensure the texture aligns correctly with the UV map of the player's head model in GTA IV.Test the texture in-game to verify proper alignment and appearance.
More about Sinister Smirk: Digital Joker Artwork
A digital artwork of The Joker, featuring green hair, white face paint, and a wide red smile.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.