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A futuristic cyborg, clad in distressed metallic armor with exposed wiring and torn circuitry, knee-deep in the desiccated, cracked mud of a vast desert lake bed, with rusted mechanical limbs contorted at unnatural angles, surrounded by endless dunes of arid sand and the skeletal remains of long-dead trees, their branches etched against the sky like bony fingers, under a heavy, toxic haze, with a sense of desolation and decay, in a scene that echoes the dystopian futurism of Syd Mead's concept art, with the gritty, high-contrast textures and muted, industrial color palette of Ash Thorp's illustrations, and the dramatic, cinematic lighting of Simon Stalenhag's sci-fi landscapes, with deep shadows and an air of foreboding.
A towering, humanoid robot stands in a barren landscape, illuminated by a large sun. Its metallic body features intricate wires and glowing eyes, evoking a blend of futuristic design and decay.