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Artist::2.0 (The shiny metallic silver-haired woman is wearing a button-up white blouse with the collar button undone and a tan high-waisted, pleated mid-thigh length mini-skirt adorned with decorative thin red and cream horizontal stripes just above the hemline, showcasing her shapely bare legs, set off by black high-heeled ankle boots.) ::1.9 (She turns away from the camera to walk away from the camera through the doorway she’s standing in and into the bedroom behind her. The camera follows her, maintaining the shot and revealing more of the bedroom she has entered. Furnishings in the bedroom now revealed include a bed already glimpsed behind her, a vanity with a mirror, a chair in front of the vanity, a large armoire beside the vanity, and a small table near the window with a bowl of fruit atop it.) ::1.8 (She crosses the bedroom to the bed and sits demurely on the edge of it with her feet on the floor. The camera remains centered and follows her, then as she sits frames a slightly oblique eye-level full head-to-toe shot so that her face is placed at the right upper power point and the window remains visible to the left of her in the view.) ::1.8 (Camera maintains the same framing. Once she is seated on the bed, she bends forward to unlace her left black high-heeled ankle boot, then slide the boot downward to remove it from her left foot, revealing her left foot now clad in only a sheer translucent ankle-high black silk stocking. She completes the action by setting the boot neatly on the floor to her left side, leaving only the stocking on her left foot.) :: 1.7 (lighting: Soft, natural light from the window.) :: 1.5 (Style: Realistic, observational style. Avoid dramatic or over-the-top camera movements. ) :: 1.4 (Notes: The woman's movements should be smooth and natural, as if this is all a part of her daily routine. Her expression is happy and relaxed.) :: 1.3
Though incredibly annoying. The only thing missing is a voice saying, "I'm sorry, Dave. I'm afraid I can't do that." All I got to say to that is "and don't call me Shirley."
Gorgeous clip, very smooth, quite realistic looking. Just a bit problematic because ProVideo entirely ignored the clear instructions at the very beginning:
"She turns away from the camera to walk away from the camera through the doorway she’s standing in and into the bedroom behind her."
However you interpret that, she never turned, didn't walk away from the camera but toward it, never went thru the doorway, and never entered the bedroom behind her. Just utterly ignored that entire instruction so far as I can see. Hmmn. Maybe the full description of the room confused the issue, I dunno, it certainly responded to those details.
And, of course, she sits on a vanity stool I'd not even mentioned in the room description, not on the bed as instructed, though that is a detail I could live with. Only thing I can figure is that despite describing the room behind her in the video preceding this as a bedroom, and thinking that's a bed visible behind her, the AI decided from the last frame being used as the starting image here that room is something else and that is not, in fact, a bed. It COULD I suppose be interpreted as some sort of couch, and what I see as a pillow as either a throw pillow or the edge of a cushion. Sure looked like a bed in the preceding clip as she walked to that door, but, alas, what you can see of it in the starting image from the last frame is less conclusive. I'd think my referencing it as a bedroom and calling that a bed should have some influence on what gets generated, but I've become firmly convinced the model has very little interest in anything the user has to say.
Or... there is some obscure reason buried deep in the model which makes the AI determined that she must never leave this room. Though I have failed clips where she DID, so that's probably not the issue. Either way, the curse of the starting room continues... <sigh>
I would just continue on from the end of this, but I see another potential continuity problem rearing its ugly head again. The way the skirt is draped in the last frame is obscuring the piping again, and I suspect it may disappear going forward. I already know it's a struggle to get back if it does. May be worth tinkering with analyzing my current starting image a bit to see what AI sees in the image, if indeed I can get it to even mention that piece of furniture peeping out from behind her. Or just ignore what it is, and concentrate on getting her to walk through the door. I'll decide when I get enough compute energy to try something else.