Prompt: Create a panoramic, eerie, dark fantasy forest scene bathed in a greenish-yellow fog. The environment features a bleak, haunting atmosphere with tall, barren trees and a sickly, greenish-yellow sky with a full moon casting a dim light. The forest floor is uneven with roots, patches of sickly grass, and small puddles reflecting the foggy glow. In the distance, ghostly figures draped in gossamer shrouds seem to float ominously. On the left foreground, a gaunt, desiccated corpse lies half-buried in the earth, its skeletal arm reaching out. In the center, a grotesque, humanoid creature with pallid skin is seated, its distorted features in a grimace, wispy white hair, and elongated fingers clasped together. Its shriveled body is wrapped in tattered robes. Atop its head, twisted branches form a crown-like structure. To the far right, a similar creature is hunched over, its limbs emaciated, face sunken with hollow eyes, a creepily serene expression despite the macabre surroundings, and eerie branch-like protrusions from its head. Both figures are surrounded by an air of decay and ancient sadness as they blend with the spectral environment, embodying the desolation of the eerie forest setting.
Prompt: Create a panoramic, eerie, dark fantasy forest scene bathed in a greenish-yellow fog. The environment features a bleak, haunting atmosphere with tall, barren trees and a sickly, greenish-yellow sky with a full moon casting a dim light. The forest floor is uneven with roots, patches of sickly grass, and small puddles reflecting the foggy glow. In the distance, ghostly figures draped in gossamer shrouds seem to float ominously. On the left foreground, a gaunt, desiccated corpse lies half-buried in the earth, its skeletal arm reaching out. In the center, a grotesque, humanoid creature with pallid skin is seated, its distorted features in a grimace, wispy white hair, and elongated fingers clasped together. Its shriveled body is wrapped in tattered robes. Atop its head, twisted branches form a crown-like structure. To the far right, a similar creature is hunched over, its limbs emaciated, face sunken with hollow eyes, a creepily serene expression despite the macabre surroundings, and eerie branch-like protrusions from its head. Both figures are surrounded by an air of decay and ancient sadness as they blend with the spectral environment, embodying the desolation of the eerie forest setting.
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Prompt:
Create a panoramic, eerie, dark fantasy forest scene bathed in a greenish-yellow fog. The environment features a bleak, haunting atmosphere with tall, barren trees and a sickly, greenish-yellow sky with a full moon casting a dim light. The forest floor is uneven with roots, patches of sickly grass, and small puddles reflecting the foggy glow. In the distance, ghostly figures draped in gossamer shrouds seem to float ominously. On the left foreground, a gaunt, desiccated corpse lies half-buried in the earth, its skeletal arm reaching out. In the center, a grotesque, humanoid creature with pallid skin is seated, its distorted features in a grimace, wispy white hair, and elongated fingers clasped together. Its shriveled body is wrapped in tattered robes. Atop its head, twisted branches form a crown-like structure. To the far right, a similar creature is hunched over, its limbs emaciated, face sunken with hollow eyes, a creepily serene expression despite the macabre surroundings, and eerie branch-like protrusions from its head. Both figures are surrounded by an air of decay and ancient sadness as they blend with the spectral environment, embodying the desolation of the eerie forest setting.
Modifiers:
sharp focus
elegant
crisp quality
Gustave Doré
Norman Rockwell
parallelism
it was a dark and stormy night.
slithy toves
ancient graveyard, moss-covered tomtstones
strange topological considerations
i can't believe this is happening
lizards, insects, flowers, dark rich colors
many surreal creatures birds insects mammals
a portal through time and space
lightning, sheet lighning, ball lightning, red and blue lightning
God does not play dice with the Universe
cerebellum mysterium
More about just another day in the charnel grounds
the border between life and death ... well, actually, there is no border.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.