We're All Human
Public
1 year ago
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Info
We're All Human
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Model: Stable
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Size: 1449 X 1449 (2.10 MP)
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Used settings:
- Prompt: Humanoid made out of skulls, insects, bugs, wildflowers, meticulously detailed matte painting; cinematic Symmetry, triadic colours stunning Intricate matte painting by Dan mumford and Chuck Close hyperdetailed intricately detailed maximalist composite photograph Horde3D shadow depth Unreal Engine 5 diffuse dendritic eldritch
- Face enhance: No
- Upscale & Enhance: 2
- Aspect Ratio: square
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