Prompt: A hyperrealistic, 8K-resolution depiction of a female knight in intricately detailed, photorealistic plate armor, with a complex, organic texture resembling dark, liquid metal, as if molded by an unseen force, with Zdzisław Beksiński's surrealist essence, Greg Rutkowski's dynamic brushstrokes, and Thomas Kinkade's attention to detail and love of light. The armor's surface appears to be in a state of flux, with medieval battle scenes, reminiscent of a pointillist painting, swirling and undulating within its curves, like a living, breathing entity. The knight's facial features, set against an ominous, vapor-shrouded thunderstorm background, are distorted, as if melting, with subtle, nuanced color gradations and chiaroscuro effects. Warm, golden light emanates from the embedded battle scene, casting an ethereal glow on the surrounding armor, while the dark, foreboding atmosphere of the thunderstorm looms in the background, creating a sense of drama and tension.
Prompt: A hyperrealistic, 8K-resolution depiction of a female knight in intricately detailed, photorealistic plate armor, with a complex, organic texture resembling dark, liquid metal, as if molded by an unseen force, with Zdzisław Beksiński's surrealist essence, Greg Rutkowski's dynamic brushstrokes, and Thomas Kinkade's attention to detail and love of light. The armor's surface appears to be in a state of flux, with medieval battle scenes, reminiscent of a pointillist painting, swirling and undulating within its curves, like a living, breathing entity. The knight's facial features, set against an ominous, vapor-shrouded thunderstorm background, are distorted, as if melting, with subtle, nuanced color gradations and chiaroscuro effects. Warm, golden light emanates from the embedded battle scene, casting an ethereal glow on the surrounding armor, while the dark, foreboding atmosphere of the thunderstorm looms in the background, creating a sense of drama and tension.
Would you like to report this Dream as inappropriate?
Prompt:
A hyperrealistic, 8K-resolution depiction of a female knight in intricately detailed, photorealistic plate armor, with a complex, organic texture resembling dark, liquid metal, as if molded by an unseen force, with Zdzisław Beksiński's surrealist essence, Greg Rutkowski's dynamic brushstrokes, and Thomas Kinkade's attention to detail and love of light. The armor's surface appears to be in a state of flux, with medieval battle scenes, reminiscent of a pointillist painting, swirling and undulating within its curves, like a living, breathing entity. The knight's facial features, set against an ominous, vapor-shrouded thunderstorm background, are distorted, as if melting, with subtle, nuanced color gradations and chiaroscuro effects. Warm, golden light emanates from the embedded battle scene, casting an ethereal glow on the surrounding armor, while the dark, foreboding atmosphere of the thunderstorm looms in the background, creating a sense of drama and tension.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.