Prompt: full-body shot of an ancient stone structure, resembling a spiral staircase and a small building ruins, nestled within a dense, mossy forest. The stone structure, weathered, overgrown and aged, features arches and intricate stonework, weaving its way into the mossy forest floor, creating a mystical atmosphere. Soft, diffused sunlight filters through the canopy, casting a gentle, ethereal glow over the scene, highlighting the textures of the stonework and the lush greenery. Gray-green hues dominate, with darker accents on the stone walls and deeper shades of green in the shadows beneath the trees. The setting is a mystical, enchanted woodland, filled with towering trees, their bases draped in emerald green moss. Large, rounded stones covered in moss are scattered throughout the forest floor, creating a path leading to the structure. Ferns and foliage add depth and detail to the scene. Studio triple-pass (modeled and rendered) in Revit, 3ds Max and Lumion, stunning custom textured with awesome fine detailing in Mari, Zbrush, and Substance Painter.
Smartly designed seamless balanced composition, blending the architecture with greenery elements. Professional Framing adjusted and double-rendered in Nuke, Katana and Photoshop for maximum visual impact.
Carefully set up for material rendering, including RTX shaders, HDRI, ray tracing, and path tracing effects. studio double-Rendered with Katana and Vray (AI-denoise) for ultimate-real lighting.
Awesome fine detailing for reflections, complex texture blending and final secular low-key lighting with ambiance occlusion and High-contrast shadows and reflections. Adjustments with triple-rendering in Katana and Octane.
Studio professional ultra-Final-Rendered (Arnold, 3Delight) and Post-processed with hyper-fine-tuning {Extreme emphasis on the (staircase, ruins and greenery) finest details/textures} in Davinci Resolve and PhotoScape X, achieving the ultimate worlds-best quality/realism/final look.
Prompt: full-body shot of an ancient stone structure, resembling a spiral staircase and a small building ruins, nestled within a dense, mossy forest. The stone structure, weathered, overgrown and aged, features arches and intricate stonework, weaving its way into the mossy forest floor, creating a mystical atmosphere. Soft, diffused sunlight filters through the canopy, casting a gentle, ethereal glow over the scene, highlighting the textures of the stonework and the lush greenery. Gray-green hues dominate, with darker accents on the stone walls and deeper shades of green in the shadows beneath the trees. The setting is a mystical, enchanted woodland, filled with towering trees, their bases draped in emerald green moss. Large, rounded stones covered in moss are scattered throughout the forest floor, creating a path leading to the structure. Ferns and foliage add depth and detail to the scene. Studio triple-pass (modeled and rendered) in Revit, 3ds Max and Lumion, stunning custom textured with awesome fine detailing in Mari, Zbrush, and Substance Painter.
Smartly designed seamless balanced composition, blending the architecture with greenery elements. Professional Framing adjusted and double-rendered in Nuke, Katana and Photoshop for maximum visual impact.
Carefully set up for material rendering, including RTX shaders, HDRI, ray tracing, and path tracing effects. studio double-Rendered with Katana and Vray (AI-denoise) for ultimate-real lighting.
Awesome fine detailing for reflections, complex texture blending and final secular low-key lighting with ambiance occlusion and High-contrast shadows and reflections. Adjustments with triple-rendering in Katana and Octane.
Studio professional ultra-Final-Rendered (Arnold, 3Delight) and Post-processed with hyper-fine-tuning {Extreme emphasis on the (staircase, ruins and greenery) finest details/textures} in Davinci Resolve and PhotoScape X, achieving the ultimate worlds-best quality/realism/final look.
Would you like to report this Dream as inappropriate?
Prompt:
full-body shot of an ancient stone structure, resembling a spiral staircase and a small building ruins, nestled within a dense, mossy forest. The stone structure, weathered, overgrown and aged, features arches and intricate stonework, weaving its way into the mossy forest floor, creating a mystical atmosphere. Soft, diffused sunlight filters through the canopy, casting a gentle, ethereal glow over the scene, highlighting the textures of the stonework and the lush greenery. Gray-green hues dominate, with darker accents on the stone walls and deeper shades of green in the shadows beneath the trees. The setting is a mystical, enchanted woodland, filled with towering trees, their bases draped in emerald green moss. Large, rounded stones covered in moss are scattered throughout the forest floor, creating a path leading to the structure. Ferns and foliage add depth and detail to the scene. Studio triple-pass (modeled and rendered) in Revit, 3ds Max and Lumion, stunning custom textured with awesome fine detailing in Mari, Zbrush, and Substance Painter.
Smartly designed seamless balanced composition, blending the architecture with greenery elements. Professional Framing adjusted and double-rendered in Nuke, Katana and Photoshop for maximum visual impact.
Carefully set up for material rendering, including RTX shaders, HDRI, ray tracing, and path tracing effects. studio double-Rendered with Katana and Vray (AI-denoise) for ultimate-real lighting.
Awesome fine detailing for reflections, complex texture blending and final secular low-key lighting with ambiance occlusion and High-contrast shadows and reflections. Adjustments with triple-rendering in Katana and Octane.
Studio professional ultra-Final-Rendered (Arnold, 3Delight) and Post-processed with hyper-fine-tuning {Extreme emphasis on the (staircase, ruins and greenery) finest details/textures} in Davinci Resolve and PhotoScape X, achieving the ultimate worlds-best quality/realism/final look.
Modifiers:
Award winning photography
Artgerm, shutterstock, flickr, pixabay, pexels, desygner, unsplash, getty.
masterpiece in its own right, boasts an unparalleled level of detail, with every element meticulously crafted.
32k 600DPI output with smooth clear lines at 0.01px, unbeatable quality, integrity, coherency and description accuracy.
ULTIMATE ALL-TIMES-AND-UNIVERSES TOP-OF-TOPS GREATEST in every possible aspect/process/detail.
Extremely professional Super Reality, Perfection Style in 32k, 600 DPI resolution.
Each processing should use: {Every (detail, asset, material, texture, shader, particle) is finest microscopic hyper-detailed}
Each processing should use: {Every (detail, asset, material, texture) is deblurred, crystal clearest and at (32k, 600DPI res.)}
Each processing should use: {perfectly redefined thinnest finest clearest cleanest sleekest continuous lines}
Each processing should use: {Every (detail, asset, material, texture, shader, particle, line) is at worlds-best quality}.
More about "Steps Through the Living Stone"
In a mystical forest, a moss-covered stone structure features spiraling stairs and a tower, surrounded by lush greenery and soft, rounded stones, evoking a sense of ancient enchantment.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.