Prompt: Create a professional illustration in the Franco-Belgian comic style, reminiscent of Enrique Torres's Vampirella. The scene depicts Vampirella fleeing from a malevolent shadow within an ancient Druid temple. Vampirella should be in the foreground, her iconic retro-futuristic outfit visible, with a mix of determination and fear on her face. She's running through a dimly lit stone corridor, with Celtic knot carvings on the walls.
The malevolent shadow should be looming behind her, large and ominous, with indistinct features but a clear sense of menace. Scattered throughout the temple are flickering candles casting eerie, dancing shadows. The atmosphere should be tense and mysterious.
Through the temple's open ceiling or a large window, a blood-red sky is visible, adding to the sinister mood. Crumbling stone pillars and fallen debris should be present, indicating the temple is in ruins.
The color palette should be rich but muted, with emphasis on deep reds, dark greys, and golden candlelight, creating a contrast between light and shadow. The linework and shading should be clean and defined, typical of the Franco-Belgian comic style.
Overall, the image should capture a sense of adventure, danger, and the clash between futuristic elements and ancient mysticism.
Prompt: Create a professional illustration in the Franco-Belgian comic style, reminiscent of Enrique Torres's Vampirella. The scene depicts Vampirella fleeing from a malevolent shadow within an ancient Druid temple. Vampirella should be in the foreground, her iconic retro-futuristic outfit visible, with a mix of determination and fear on her face. She's running through a dimly lit stone corridor, with Celtic knot carvings on the walls.
The malevolent shadow should be looming behind her, large and ominous, with indistinct features but a clear sense of menace. Scattered throughout the temple are flickering candles casting eerie, dancing shadows. The atmosphere should be tense and mysterious.
Through the temple's open ceiling or a large window, a blood-red sky is visible, adding to the sinister mood. Crumbling stone pillars and fallen debris should be present, indicating the temple is in ruins.
The color palette should be rich but muted, with emphasis on deep reds, dark greys, and golden candlelight, creating a contrast between light and shadow. The linework and shading should be clean and defined, typical of the Franco-Belgian comic style.
Overall, the image should capture a sense of adventure, danger, and the clash between futuristic elements and ancient mysticism.
Would you like to report this Dream as inappropriate?
Prompt:
Create a professional illustration in the Franco-Belgian comic style, reminiscent of Enrique Torres's Vampirella. The scene depicts Vampirella fleeing from a malevolent shadow within an ancient Druid temple. Vampirella should be in the foreground, her iconic retro-futuristic outfit visible, with a mix of determination and fear on her face. She's running through a dimly lit stone corridor, with Celtic knot carvings on the walls.
The malevolent shadow should be looming behind her, large and ominous, with indistinct features but a clear sense of menace. Scattered throughout the temple are flickering candles casting eerie, dancing shadows. The atmosphere should be tense and mysterious.
Through the temple's open ceiling or a large window, a blood-red sky is visible, adding to the sinister mood. Crumbling stone pillars and fallen debris should be present, indicating the temple is in ruins.
The color palette should be rich but muted, with emphasis on deep reds, dark greys, and golden candlelight, creating a contrast between light and shadow. The linework and shading should be clean and defined, typical of the Franco-Belgian comic style.
Overall, the image should capture a sense of adventure, danger, and the clash between futuristic elements and ancient mysticism.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.