Prompt: A bizarre, Lovecraftian cyber-portrait of a sorrowful biomechanical woman, her porcelain skin fused with pulsating cables, alien veins, and fractal glitches. Her triangular metallic headpiece resembles an eldritch sigil, half crown, half containment field. The face is cracked like ancient ceramic, leaking faint streams of light and corrupted data. Woven into her skull are braided biomech tendrils wrapped in lace and bone, adorned with decaying industrial headphones humming with static whispers. The textures are both organic and mechanical — glistening wet metal, corroded steel, worn lace, and faint biofilm. The background pulses with eerie, glitch-saturated geometry and occult circuitry patterns, like forbidden machinery dreaming in the dark. Monochrome and muted tones with cold greenish highlights and sepia shadows. The atmosphere feels haunted, alien, and ritualistic — a digital relic from a forgotten god-machine. Beksinski-meets-glitch-art aesthetic.
Prompt: A bizarre, Lovecraftian cyber-portrait of a sorrowful biomechanical woman, her porcelain skin fused with pulsating cables, alien veins, and fractal glitches. Her triangular metallic headpiece resembles an eldritch sigil, half crown, half containment field. The face is cracked like ancient ceramic, leaking faint streams of light and corrupted data. Woven into her skull are braided biomech tendrils wrapped in lace and bone, adorned with decaying industrial headphones humming with static whispers. The textures are both organic and mechanical — glistening wet metal, corroded steel, worn lace, and faint biofilm. The background pulses with eerie, glitch-saturated geometry and occult circuitry patterns, like forbidden machinery dreaming in the dark. Monochrome and muted tones with cold greenish highlights and sepia shadows. The atmosphere feels haunted, alien, and ritualistic — a digital relic from a forgotten god-machine. Beksinski-meets-glitch-art aesthetic.
Would you like to report this Dream as inappropriate?
Prompt:
A bizarre, Lovecraftian cyber-portrait of a sorrowful biomechanical woman, her porcelain skin fused with pulsating cables, alien veins, and fractal glitches. Her triangular metallic headpiece resembles an eldritch sigil, half crown, half containment field. The face is cracked like ancient ceramic, leaking faint streams of light and corrupted data. Woven into her skull are braided biomech tendrils wrapped in lace and bone, adorned with decaying industrial headphones humming with static whispers. The textures are both organic and mechanical — glistening wet metal, corroded steel, worn lace, and faint biofilm. The background pulses with eerie, glitch-saturated geometry and occult circuitry patterns, like forbidden machinery dreaming in the dark. Monochrome and muted tones with cold greenish highlights and sepia shadows. The atmosphere feels haunted, alien, and ritualistic — a digital relic from a forgotten god-machine. Beksinski-meets-glitch-art aesthetic.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.