Prompt: Professional sci-fi photography.
Frontal-view eye-level shot capturing a vast otherworldly canyon bathed in warm orange and fiery light. Two figures, one on each side of a colossal glowing portal made of ornate metallic structures, stand as ancient wardens watching the scene. The portal emits brilliant light contrasting with cool pastel blues and icy grays of distant mountain peaks. Canyon walls showcase rusted orange, terracotta, and deep reds with glowing circular patterns resembling sunbursts or gears etched into stone.
RED V-RAPTOR (Global Shutter) VFX line, Canon RF 28-70mm f/2L USM crispy clear lens, f/2.8, ISO 100, Kolari UV-415 + Formatt Hitech UV Haze 2B+2A Schott-Desag B270 + Tiffen Linear Polariser filter, on tripod. Sci-Fi art gallery-grade tight-framed masterpiece.
Absolute obsession with ultra-high quality. Full clarity on main subjects.
Every process uses: best in existence assets with refined geometry and textures 32k 600DPI; ultimate finest line smoothness and precision.
L1: Custom triple-pass: Houdini 21 procedural hard-surface and terrain generation, Blender 4 base mesh refinement, parametric det, Modo 16 precision metallic detailing.
L2: Substance 3D Painter 2025 layered emissive shaders, Mari 7 displacement and micro-scratches.
L3: Houdini procedural terrain, Clarisse iFX for large-scale instancing, layout, seamless blending.
L4: HDRI, RTX shaders, path/ray tracing; Unreal Engine 5 Lumen afternoon lighting with occlusion, realistic light/shadowplay, reflections; Krakatoa 2.12 particle effects, volumetrics, metal surface spectral refractions, scatterings, SSS, caustics, adaptive sampling.
L5: Redshift, Nuke Studio 16 (Lustre, Lux LUTs and grain) final micro-detailing, touch-ups.
L6: After Effects 25.2.2 Sapphire bloom and flare, DaVinci Resolve editorial grading.
Output 32k, 600DPI.
Prompt: Professional sci-fi photography.
Frontal-view eye-level shot capturing a vast otherworldly canyon bathed in warm orange and fiery light. Two figures, one on each side of a colossal glowing portal made of ornate metallic structures, stand as ancient wardens watching the scene. The portal emits brilliant light contrasting with cool pastel blues and icy grays of distant mountain peaks. Canyon walls showcase rusted orange, terracotta, and deep reds with glowing circular patterns resembling sunbursts or gears etched into stone.
RED V-RAPTOR (Global Shutter) VFX line, Canon RF 28-70mm f/2L USM crispy clear lens, f/2.8, ISO 100, Kolari UV-415 + Formatt Hitech UV Haze 2B+2A Schott-Desag B270 + Tiffen Linear Polariser filter, on tripod. Sci-Fi art gallery-grade tight-framed masterpiece.
Absolute obsession with ultra-high quality. Full clarity on main subjects.
Every process uses: best in existence assets with refined geometry and textures 32k 600DPI; ultimate finest line smoothness and precision.
L1: Custom triple-pass: Houdini 21 procedural hard-surface and terrain generation, Blender 4 base mesh refinement, parametric det, Modo 16 precision metallic detailing.
L2: Substance 3D Painter 2025 layered emissive shaders, Mari 7 displacement and micro-scratches.
L3: Houdini procedural terrain, Clarisse iFX for large-scale instancing, layout, seamless blending.
L4: HDRI, RTX shaders, path/ray tracing; Unreal Engine 5 Lumen afternoon lighting with occlusion, realistic light/shadowplay, reflections; Krakatoa 2.12 particle effects, volumetrics, metal surface spectral refractions, scatterings, SSS, caustics, adaptive sampling.
L5: Redshift, Nuke Studio 16 (Lustre, Lux LUTs and grain) final micro-detailing, touch-ups.
L6: After Effects 25.2.2 Sapphire bloom and flare, DaVinci Resolve editorial grading.
Output 32k, 600DPI.
Would you like to report this Dream as inappropriate?
Prompt:
Professional sci-fi photography.
Frontal-view eye-level shot capturing a vast otherworldly canyon bathed in warm orange and fiery light. Two figures, one on each side of a colossal glowing portal made of ornate metallic structures, stand as ancient wardens watching the scene. The portal emits brilliant light contrasting with cool pastel blues and icy grays of distant mountain peaks. Canyon walls showcase rusted orange, terracotta, and deep reds with glowing circular patterns resembling sunbursts or gears etched into stone.
RED V-RAPTOR (Global Shutter) VFX line, Canon RF 28-70mm f/2L USM crispy clear lens, f/2.8, ISO 100, Kolari UV-415 + Formatt Hitech UV Haze 2B+2A Schott-Desag B270 + Tiffen Linear Polariser filter, on tripod. Sci-Fi art gallery-grade tight-framed masterpiece.
Absolute obsession with ultra-high quality. Full clarity on main subjects.
Every process uses: best in existence assets with refined geometry and textures 32k 600DPI; ultimate finest line smoothness and precision.
L1: Custom triple-pass: Houdini 21 procedural hard-surface and terrain generation, Blender 4 base mesh refinement, parametric det, Modo 16 precision metallic detailing.
L2: Substance 3D Painter 2025 layered emissive shaders, Mari 7 displacement and micro-scratches.
L3: Houdini procedural terrain, Clarisse iFX for large-scale instancing, layout, seamless blending.
L4: HDRI, RTX shaders, path/ray tracing; Unreal Engine 5 Lumen afternoon lighting with occlusion, realistic light/shadowplay, reflections; Krakatoa 2.12 particle effects, volumetrics, metal surface spectral refractions, scatterings, SSS, caustics, adaptive sampling.
L5: Redshift, Nuke Studio 16 (Lustre, Lux LUTs and grain) final micro-detailing, touch-ups.
L6: After Effects 25.2.2 Sapphire bloom and flare, DaVinci Resolve editorial grading.
Output 32k, 600DPI.
Modifiers:
Award winning photography
fantastic view
crisp quality
Artgerm, shutterstock, flickr, pixabay, pexels, desygner, unsplash, getty.
32k 600DPI output with finest clearest lines, unbeatable quality, integrity, coherency and description accuracy.
Extremely professional Super Reality, Perfection Style.
A masterpiece rendered via spectral engine with full photon mapping, bidirectional ray/path tracing.
Render in all its finery, through a virtuoso photographer’s lens. Art gallery-worthy iconic masterpiece.
More about "Desert Gate"
A dramatic landscape features towering cliffs and a massive, intricate mechanical portal glowing with orange light, while two small figures stand in awe at its base, exploring this surreal environment.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.