Prompt: Create a minimalistic expressionistic painting with volumetric lighting, inspired by beefolkian visual symphonies. The work should illustrate: “Solitude can do funny things to the mind.” Richard Burlet meets Christian Schloe digital painting simulating oil on canvas with acrylic and watercolor washes, enhanced by pen-and-ink detail — all rendered in Unreal Engine for crisp, luminous quality. Impressionism blended with modern hyperbolic surrealism and psychosomatic surrealism. A solitary, faintly distorted figure sits in a room where the walls breathe with faint, whispering patterns. Volumetric light falls through an unseen window, casting soft, tangible rays that morph into shy, shimmering shapes perhaps memory-fragments or imagined companions. Color palette: muted melancholic blues and grays, pierced by sudden, glossy highlights of unreal gold and ethereal pink (think: Shiny Happy People meets HABEMUS BLASPHEMOUS RESPAWNED POKEMON shimmer). Subtle beefolkian visual rhythm in the brushstrokes, as if the scene is quietly humming to itself. One small, glossy, almost “shiny” creature like a respawned memory or a blasphemous comfort peeks from a shadow, a playful yet uneasy presence emerging from the mind’s solitude. surreal, intimate, crisp, and emotionally resonant where loneliness feels both heavy and strangely alive.
Prompt: Create a minimalistic expressionistic painting with volumetric lighting, inspired by beefolkian visual symphonies. The work should illustrate: “Solitude can do funny things to the mind.” Richard Burlet meets Christian Schloe digital painting simulating oil on canvas with acrylic and watercolor washes, enhanced by pen-and-ink detail — all rendered in Unreal Engine for crisp, luminous quality. Impressionism blended with modern hyperbolic surrealism and psychosomatic surrealism. A solitary, faintly distorted figure sits in a room where the walls breathe with faint, whispering patterns. Volumetric light falls through an unseen window, casting soft, tangible rays that morph into shy, shimmering shapes perhaps memory-fragments or imagined companions. Color palette: muted melancholic blues and grays, pierced by sudden, glossy highlights of unreal gold and ethereal pink (think: Shiny Happy People meets HABEMUS BLASPHEMOUS RESPAWNED POKEMON shimmer). Subtle beefolkian visual rhythm in the brushstrokes, as if the scene is quietly humming to itself. One small, glossy, almost “shiny” creature like a respawned memory or a blasphemous comfort peeks from a shadow, a playful yet uneasy presence emerging from the mind’s solitude. surreal, intimate, crisp, and emotionally resonant where loneliness feels both heavy and strangely alive.
Would you like to report this Dream as inappropriate?
Visual Prompt:
Additional Prompt:
Create a minimalistic expressionistic painting with volumetric lighting, inspired by beefolkian visual symphonies. The work should illustrate: “Solitude can do funny things to the mind.” Richard Burlet meets Christian Schloe digital painting simulating oil on canvas with acrylic and watercolor washes, enhanced by pen-and-ink detail — all rendered in Unreal Engine for crisp, luminous quality. Impressionism blended with modern hyperbolic surrealism and psychosomatic surrealism. A solitary, faintly distorted figure sits in a room where the walls breathe with faint, whispering patterns. Volumetric light falls through an unseen window, casting soft, tangible rays that morph into shy, shimmering shapes perhaps memory-fragments or imagined companions. Color palette: muted melancholic blues and grays, pierced by sudden, glossy highlights of unreal gold and ethereal pink (think: Shiny Happy People meets HABEMUS BLASPHEMOUS RESPAWNED POKEMON shimmer). Subtle beefolkian visual rhythm in the brushstrokes, as if the scene is quietly humming to itself. One small, glossy, almost “shiny” creature like a respawned memory or a blasphemous comfort peeks from a shadow, a playful yet uneasy presence emerging from the mind’s solitude. surreal, intimate, crisp, and emotionally resonant where loneliness feels both heavy and strangely alive.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.