Nadia

Nadia


Model: Artistic
Prompt:  Nowhere to Belong, She was somewhere between life and death, existing and not existing, and she didn't feel like she belonged there or anywhere, vorticism, in the styles of Alex Alemany and Louis Treserras and Beksiński and Sergio Cerchi, a vast nowhere of palpable nothingness, ethereal and haunting limbo, celestial, macabre, slightly surreal landscapes and surroundings, Gustave Doré and Dali influences, overall multidimensional coloring and layering, cinematic lighting, crisp quality, cinematic postprocessing, high definition, symmetrical and beautiful facial features, wide-set eyes, big loose curls, mystical, chiaroscuro, dynamic motion, The Upside Down, symmetrical eyes Try
Modifiers:
elegant fantasy award winning ultra detailed high definition crisp quality Unreal Engine Ultra realistic film noir haunting Exquisite accurate and proportional human anatomy insanely intricate visually breathtaking ultra-realism aesthetically perfect facial features peter kogler Ronnie Genotti Sean Scully symmetrical facial structure cosmic elements extremely realistic detailed attractive eyes filled with tears extremely realistic detailed attractive blue eye filled with tears
Evolution steps: (See in details)
Evolution started from:

  +   Prompt: Nowhere to Belong, She was somewhere between life and death, existing and not existing, and she didn't feel like she belonged there or anywhere, vorticism, in the styles of Alex Alemany and Louis Treserras and Beksiński and Sergio Cerchi, a vast nowhere of palpable nothingness, ethereal and haunting limbo, celestial, macabre, slightly surreal landscapes and surroundings, Gustave Doré and Dali influences, overall multidimensional coloring and layering, cinematic lighting, crisp quality, cinematic postprocessing, high definition, symmetrical and beautiful facial features, wide-set eyes, big loose curls, mystical, chiaroscuro, dynamic motion, The Upside Down, symmetrical eyes

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