Prompt: a dark, gothic environment with a central large, imposing dragon skull with prominent horns and elongated snout. The skull should have deep black eye sockets and teeth bared in a skeletal grin. Surrounding the main skull are multiple dragon skeletons adorning the walls, all in various states of fossilization and depicted with high levels of detail. The dragon skeletons should have spinal ridges, sharp rib details, and skull variations, with some possessing horns and others having different facial structures, all in a monochromatic palette of greys and blacks. The environment should evoke a sense of an ancient, eerie catacomb dedicated to mythical creatures, with subdued lighting that casts soft shadows, enhancing the ominous and dramatic atmosphere of this fantasy setting.
Prompt: a dark, gothic environment with a central large, imposing dragon skull with prominent horns and elongated snout. The skull should have deep black eye sockets and teeth bared in a skeletal grin. Surrounding the main skull are multiple dragon skeletons adorning the walls, all in various states of fossilization and depicted with high levels of detail. The dragon skeletons should have spinal ridges, sharp rib details, and skull variations, with some possessing horns and others having different facial structures, all in a monochromatic palette of greys and blacks. The environment should evoke a sense of an ancient, eerie catacomb dedicated to mythical creatures, with subdued lighting that casts soft shadows, enhancing the ominous and dramatic atmosphere of this fantasy setting.
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Prompt:
a dark, gothic environment with a central large, imposing dragon skull with prominent horns and elongated snout. The skull should have deep black eye sockets and teeth bared in a skeletal grin. Surrounding the main skull are multiple dragon skeletons adorning the walls, all in various states of fossilization and depicted with high levels of detail. The dragon skeletons should have spinal ridges, sharp rib details, and skull variations, with some possessing horns and others having different facial structures, all in a monochromatic palette of greys and blacks. The environment should evoke a sense of an ancient, eerie catacomb dedicated to mythical creatures, with subdued lighting that casts soft shadows, enhancing the ominous and dramatic atmosphere of this fantasy setting.
Started from image:
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.