Prompt: Big Daddies are beings who have had their skin and organs directly grafted into atmospheric diving suits, and are armed with either a rivet gun or heavy drill. Though they make low-pitched groaning noises similar to whales, Big Daddies have no voice actor attributed to them. They roam the underwater dystopian city of Rapture, mentally conditioned to protect the Little Sisters—little girls that harvest a substance called ADAM from corpses—thanks to a series of plasmids stripping them of their humanity and free will. The player's interactions with Big Daddies and Little Sisters have been described by developer Ken Levine as the cornerstone of the game, due to the player's need for ADAM in order to gain strength in the game. The protagonist of BioShock 2, known as Subject Delta is a prototype Big Daddy who possesses free will.
Prompt: Big Daddies are beings who have had their skin and organs directly grafted into atmospheric diving suits, and are armed with either a rivet gun or heavy drill. Though they make low-pitched groaning noises similar to whales, Big Daddies have no voice actor attributed to them. They roam the underwater dystopian city of Rapture, mentally conditioned to protect the Little Sisters—little girls that harvest a substance called ADAM from corpses—thanks to a series of plasmids stripping them of their humanity and free will. The player's interactions with Big Daddies and Little Sisters have been described by developer Ken Levine as the cornerstone of the game, due to the player's need for ADAM in order to gain strength in the game. The protagonist of BioShock 2, known as Subject Delta is a prototype Big Daddy who possesses free will.
Would you like to report this Dream as inappropriate?
Prompt:
Big Daddies are beings who have had their skin and organs directly grafted into atmospheric diving suits, and are armed with either a rivet gun or heavy drill. Though they make low-pitched groaning noises similar to whales, Big Daddies have no voice actor attributed to them. They roam the underwater dystopian city of Rapture, mentally conditioned to protect the Little Sisters—little girls that harvest a substance called ADAM from corpses—thanks to a series of plasmids stripping them of their humanity and free will. The player's interactions with Big Daddies and Little Sisters have been described by developer Ken Levine as the cornerstone of the game, due to the player's need for ADAM in order to gain strength in the game. The protagonist of BioShock 2, known as Subject Delta is a prototype Big Daddy who possesses free will.
Modifiers:
highly detailed
fantasy
intricate
cinematic lighting
cyberpunk
steampunk
fantastic view
cinematic postprocessing
film noir
Dark background
Retro futuristic
Mad Maxian
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.