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ArtistBig Daddies are beings who have had their skin and organs directly grafted into atmospheric diving suits, and are armed with either a rivet gun or heavy drill. Though they make low-pitched groaning noises similar to whales, Big Daddies have no voice actor attributed to them. They roam the underwater dystopian city of Rapture, mentally conditioned to protect the Little Sisters—little girls that harvest a substance called ADAM from corpses—thanks to a series of plasmids stripping them of their humanity and free will. The player's interactions with Big Daddies and Little Sisters have been described by developer Ken Levine as the cornerstone of the game, due to the player's need for ADAM in order to gain strength in the game. The protagonist of BioShock 2, known as Subject Delta is a prototype Big Daddy who possesses free will.