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ArtistCreate a highly detailed object, rendered as a glassy, translucent orb with central red spiked core transitioning to rippling blue outer surfaces, infinite self-similar details from power=11.24788742 iterations over exactly 3 loops, incorporating hyperbolic distortions via scaled sinh(x)/cosh(x) functions divided by π (chp(x)=(exp(x)+exp(-x))/π, shp(x)=(exp(x)-exp(-x))/π), advanced variants like chpp(x)=1/(exp(x/(cosh(x)/π))+exp(-x/(cosh(x)/π))) / (2π) * φ where φ=(√5+1)/2≈1.618, shpp(x)=(exp(x*sinh(x)*π)-exp(-x*sinh(x)*π))/(2π)*φ, ssh(x)=sinh(x*π/0.7887)/π, csh(x)=cosh(x*π/0.7887)/π, ssh1(x)=sinh(x/π)/φ, csh1(x)=cosh(x/π)/φ; initialization z = p / chpp(p) - p (component-wise), dr=1; per-iteration: r=||z||, if r>2 continue, θ=atan(z.y,z.x), ϕ=asin(z.z/r), dr=r^{power-1}*dr*power +1, r=r^power, θ*=power/φ, ϕ*=power/φ, direction vector (tan(shp(sin(θ)sin(ϕ)))*φ, chp(cos(θ)sin(ϕ)), cos(ϕ)), z=r*direction + p, p=reflect(p,z), r=||z||; distance estimator de=0.75 log(r) r / dr; full df(p)=shp(mandelBulb(p/2)*2); rendering with ray marching tolerance 0.00001, max marches 84, length 20, normals offset 0.000125, up to 8 bounces, Fresnel refraction index 1.05 (mat=vec3(0.8,0.5,1.05)), beer absorption -HSV(0.05,0.95,2.0), diffuse HSV(0.6,0.85,1.0), glow HSV(0.065,0.8,6.0), sky HSV(0.6,0.86,1.0) with planes at y=4/-6, light at (0,10,0), rotation matrix rot_x(1/((e*π)*chpp(1.221 t /π))/τ), camera at 0.6*(0,2,5) fov tan(τ/6), post-process ACES tonemap and sRGB gamma; blue gradient background, mandala-like rotational symmetry, crystalline waves, no animation, with "occlusion" achieved by: vec3 col = clamp(vec3(0.25/abs(reflect((reflect(rd*outerProduct(rd,ro),ro*g_rot)), chpp(ro*outerProduct(ro,rd)) ).z))*skyCol, 0.0, 1.618);
A highly detailed, intricate, and vibrant full shot of a glass orb, glowing with a bright omni light at its top center, filled with elaborate mandala-like fractal patterns in shades of deep red and glowing light blue. The patterns consist of delicate, swirling filigree, reminiscent of microscopic organisms or highly complex neural networks, arranged in concentric circles around a central, deeply ornate red core. The red elements predominantly feature textured, spiky, and spherical forms, while the blue patterns are composed of smooth, flowing lines that create petal-like shapes. The glass orb rests on a shimmering, reflective surface with flowing electric blue and golden lines emanating from its base, extending outwards and upwards into the background, creating a sense of dynamic energy and movement. The background is a gradient of deep indigo to vibrant blue, softly illuminated by further luminous tendrils. The overall aesthetic is sci-fi, cosmic, and mystical, with a digital art quality, showcasing perfect symmetry, depth of field, sharp focus, and studio lighting that highlights the translucent qualities of the orb and the glowing lines.