Prompt:
1girl, heroine, relief, etchings, plasticity 1.3, anime headshot, marble surface, stylized, quilling, swirly visible textures, relief, line-art, tiny stacked line-art features, mythp0rt, shimesugaki, mesugaki, shinguuji moena, gentildonna \(umamusume\), balanced coloring, brighness 1.7, triadic color scheme dark-lilac dark-beige light-purple,marble textures, pores,1girl, stylized embossed linework, patterns, textures, color glitch, addmicrodetails, overhead lighting, S4bit4mago_illu, too many, (Flat vector:1), Stylized tints, glasgow smile, mystery. Inspire realismo mágico.embedding. Multiplan <lora:noobai_ep11_stabilizer_v0.30_fp16>, parallax occlusion 1.2, foampunk 1.6, shadow mapping 1.5, raytraced shadows 1.3, phong shading 1.3, subtle coloring 1.9, Byzantine face type. 128k, UHD, HDR Mip-mapping 1.3, displacement mapping, reflective mapping 1.8, plasticity 1.3, wet on wet ink, <lora:Dark lightingSlider:-0.2>, seamless transitions, intricate details, optical illusions, mesmerizing composition, dynamic pose, fluid hair, rhythmic motion, rich color palette, artistic inspiration, cohesive integration,, coherent linear chic, cel-shaded side lighting, painted style for color & highlights, painterly texture, polished, mace, anime, watercoloring by Aliza Razell merged with 96YOTTEA style, girl, <lora:Smooth_LightingEnhancer:2>, <lora:Smooth_Booster:0.5, 69yottea_style_illu, line-art, glossy mip-mapping, headshot, 3 point lighting, in the style of cksc merged with 96YOTTEA style, plasticity 1.9, 1girl, solo, black hair, looking at viewer, simple spot color, grainy, grunge, metallic-honey, joyful, plasticity 1.6, phong shading 1.3, 3d effects, hues and tints by Ed Binkley, 1girl, jarsh light, m¨h0r_a97Q, <lora:748cmSDXL:0.40>,<lora:ZankuroIXLLight_v2:0.6>,
Modifiers:
bokeh
digital painting
elegant
dof
extremely detailed
fantasy
bright studio setting
studio lighting
intricate
8k
portrait
dynamic lighting
close up
4K 3D
crisp quality
Unreal Engine
colourful
hdr
quilling
focused
American Gothic
subsurface scattering
Hyper detailed
raytracing
cel-shaded
Ambient occlusion
refined
Shadow mapping
Hatching
Attention to detail
colored line patterns
Divisionism
Brightness
Art of Illusion 3D shading
3D effects
Space age, streamline, Buckminster Fuller, digital ink and paint
Art of Illusion 3D shading, hyperdetailed,, cel-shaded, golden ratio,
3 layers in logarithmic distance with DOF
anthropomorphized
Stacked lines
anisotropic filtering, highly detailed textures, colored line patterns
Stylized woodblock print, Shadow Mapping, color vibrancy, undetailed 3D effects, intricate
Ultra fine, intricate ornamental details
Raytraced, 3 layers with dof, spatiality with acceptance of Speed, Velocity, Acceleration, Motion
Dynamic lighting, plasticity, luminosity, bioluminescent glow, Layered geometric art
Anisotropic filtering, shadow mapping, luminous 3d effects,
Iridescent accents, moody painting background, close shot, highly detailed, bright visuals
4k 3D, ambient occlusion, subsurface scattering, anisotropic filtering, raytraced shadows
3d effects, brightness, luminosity, anisotropic filtering, shadow mapping, raytraced shadows, ambient occlusion
Upper body portrait
Stylized illustration, fine strokes, cel-shading
Vector 9:5
Headshot, close-up portrait, detailed skin texture
Art Noir, Art Nouveau, Marvel Comics Art, 1950s advertising art advertising art.
1970s advertising art, highly detailed features
Luminosity
Rim lighting, chiaroscuro lighting in background
bold line work, attention to detail, hyper detailed, refined, hatching, intricate complex patterns,
anisotropic filtering
raytraced shadows
shadow mapping,
Anglo Gothic
Cottagegore
Coffinwood
highly detailed textures
Layered geometrical vector art, radiance, illustrative maximalism,
Eldritch, geometrical. Gothic. eerie. polished, organic, crisp quality, extremely detailed
editorial illustrations, geometrical, brushstroke fields, graphic design-inspired illustration
by WETA FX and industrial light and magic
intricate elaborate RTX enhanced CGI
hyperdetailed,
golden ratio,
bold line work
intricate complex patterns
spiritual, ethereal, cerebral, dethereal,
brightness 1.4
dynamic lighting 1.7
anisotropic filtering 1.7
Pastel colors of light red, Soft Coral, auburn, Warm Peach
Radiance, illustrative maximalism, plasticity
Soft edges, rim lighting, luminous iridescence
High coloring, sharpened highlights, Sharp outlines, glowing bioluminescence in vivid colors, polychromatic
high dynamic range lighting, texture detail enhancement, global illumination
Artistic embellishments that do not detract from the composition
3 layers in logarithmic distance with DOF, divisionism,
Uhd,hdr,octane render,
nuanced painterly effect, Subtle colouring, Casual line and wash sketch, nuanced hues
Warm colored and designed patchwork in textiles & background
multi-textured, layered geometrical assemblage, bas relief & op art features
vision feature, fusion with geometric Construction, sgraffito with flowing rim light
high quality, 64K, --ar 16:9 ,--v 6.0, --s 250
eccentric, dark fantasycore, irresistible beauty, gothical dark fantasy,
Stylized watercolor painting, inspired by Elena Balbusso, high quality --ar 16:9 --v 6.0 --s 250
AIVision model, AIvision, Aligram, 4k 4K 3D,
multi-textured layered assemblage, bas relief & op art elements, Perfect Proportional Anatomy, high definition Coloring,
Enhance according to light source, Alt-Cinema pan-australis screengrab in Ceramica-lens, dappled illumination
Artistic embellishments that do not detract from the composition, impeccable sublime styling & design, scenary depth, complexity
impeccable sublime styling & design
scenary depth
complexity
gradient dyed colors, tesselated, stippled, blotting, debeh, bokeh, dof, warm tones
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
hues by Ho baron, lighting by Ed Paschke, wavery texture patchwork,
3d effects, brightness 1.4, dynamic lighting 1.7, anisotropic filtering 1.7, ambient occlusion 1.6, raytraced shadows 1.8,
ambient occlusion 1.6
raytraced shadows 1.8,
Ambient occlusion, subsurface scattering, anisotropic filtering, raytracing, shadow mapping,
detailed stylized linework surrounding
Reverse pathogen light, negative lucas numbers, invisible transitional aperture, sawtooth wave, LiDAR point cloud, hallucinatory
Displacement mapping 1.3, mip-mapping 1.1, parallax occlusion 1.3, polished hues, fine linework, complexity, UHD, HDR,
Reflective mapping 1.3, raytraced shadows 1.7, displacement mapping 1.9, texture mapping 1.3, plasticity 1.3, phong shading 1.8,