Prompt: In a surreal setting, a human figure stands accentuated against a backdrop of otherworldly flora and abstract shapes, merging nature with the human form seamlessly. The scene is bathed in soft, ethereal lighting, enhancing the dreamlike atmosphere. The environment is rich with organic shapes and textures, featuring vibrant, round formations in a palette of purple, pink, and coral, reminiscent of abstract cymatics. The composition includes elements like stencil, catenaries, and contoured subsurface scattering, all contributing to an elegant fusion of Line-art and orphism styles with a touch of sfumato and Cubist inspiration. The artwork showcases abstract textures created with impasto acrylic techniques, with a color scheme curated by Ed Binkley. The visual presentation incorporates cel-shading techniques by William Bradley, infusing the scene with dynamic and VFX-inspired softened lighting, textured layers, painterly elements, glossy finish, HDR, blurred color schemes, watercolor effect, Raytraced shadows, cel-shaded orphism featuring geometrical 3D effects, nuanced, impossible light transitions by Brock Hofer, asymmentrical vector art merged with retro-futurism and american gothic, overall color palette is a blend of bright, soft yellow and red tones, enhancing the surreal and harmonious blend of elements, abstract elements with bold outlining and juminocore featuring geometrical 3D effects, stylized precise execution. Stacked lines with colored ink, visible textures blend elements influenced by Stan Lee and Ho Baron and William Bradley, zentangle. American Gothic merged with comic book art, fantasy, watercolor and ink style, linework by Ho Baron, William Turner's lighting, dystopian ambiance, detailed cel-shaded style, Henri de Toulouse-Lautrec influence, Bloom-Effect, subsurface scattering,
Prompt: In a surreal setting, a human figure stands accentuated against a backdrop of otherworldly flora and abstract shapes, merging nature with the human form seamlessly. The scene is bathed in soft, ethereal lighting, enhancing the dreamlike atmosphere. The environment is rich with organic shapes and textures, featuring vibrant, round formations in a palette of purple, pink, and coral, reminiscent of abstract cymatics. The composition includes elements like stencil, catenaries, and contoured subsurface scattering, all contributing to an elegant fusion of Line-art and orphism styles with a touch of sfumato and Cubist inspiration. The artwork showcases abstract textures created with impasto acrylic techniques, with a color scheme curated by Ed Binkley. The visual presentation incorporates cel-shading techniques by William Bradley, infusing the scene with dynamic and VFX-inspired softened lighting, textured layers, painterly elements, glossy finish, HDR, blurred color schemes, watercolor effect, Raytraced shadows, cel-shaded orphism featuring geometrical 3D effects, nuanced, impossible light transitions by Brock Hofer, asymmentrical vector art merged with retro-futurism and american gothic, overall color palette is a blend of bright, soft yellow and red tones, enhancing the surreal and harmonious blend of elements, abstract elements with bold outlining and juminocore featuring geometrical 3D effects, stylized precise execution. Stacked lines with colored ink, visible textures blend elements influenced by Stan Lee and Ho Baron and William Bradley, zentangle. American Gothic merged with comic book art, fantasy, watercolor and ink style, linework by Ho Baron, William Turner's lighting, dystopian ambiance, detailed cel-shaded style, Henri de Toulouse-Lautrec influence, Bloom-Effect, subsurface scattering,
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Prompt:
In a surreal setting, a human figure stands accentuated against a backdrop of otherworldly flora and abstract shapes, merging nature with the human form seamlessly. The scene is bathed in soft, ethereal lighting, enhancing the dreamlike atmosphere. The environment is rich with organic shapes and textures, featuring vibrant, round formations in a palette of purple, pink, and coral, reminiscent of abstract cymatics. The composition includes elements like stencil, catenaries, and contoured subsurface scattering, all contributing to an elegant fusion of Line-art and orphism styles with a touch of sfumato and Cubist inspiration. The artwork showcases abstract textures created with impasto acrylic techniques, with a color scheme curated by Ed Binkley. The visual presentation incorporates cel-shading techniques by William Bradley, infusing the scene with dynamic and VFX-inspired softened lighting, textured layers, painterly elements, glossy finish, HDR, blurred color schemes, watercolor effect, Raytraced shadows, cel-shaded orphism featuring geometrical 3D effects, nuanced, impossible light transitions by Brock Hofer, asymmentrical vector art merged with retro-futurism and american gothic, overall color palette is a blend of bright, soft yellow and red tones, enhancing the surreal and harmonious blend of elements, abstract elements with bold outlining and juminocore featuring geometrical 3D effects, stylized precise execution. Stacked lines with colored ink, visible textures blend elements influenced by Stan Lee and Ho Baron and William Bradley, zentangle. American Gothic merged with comic book art, fantasy, watercolor and ink style, linework by Ho Baron, William Turner's lighting, dystopian ambiance, detailed cel-shaded style, Henri de Toulouse-Lautrec influence, Bloom-Effect, subsurface scattering,
Modifiers:
bokeh
8k
silver
dynamic lighting
colourful
cinematic postprocessing
rusty
Art Nouveau
Comic book art
Gold
black
cel-shaded
eccentric
emerald
Lavender
Divisionism
sapphire
Clean lines by Patrick Nagel
Other-worldly beauty & mystique
3D effects
clean crisp lines & linework & shapes & angles
3 layers in logarithmic distance with DOF
Marsala
Luminosity
35 mm fuji color film --ar 2:3
Detailed gothic elements
smooth dewy complexion
plasticity
bioluminescent glow
Layered geometric art
by WETA FX and industrial light and magic
intricate elaborate RTX enhanced CGI
color scheme of Kale
sepia and brass colour palette.
Marvel Comics Art
Art Noir
1950s advertising art advertising art.
brightness 1.4
Baked milk
dynamic lighting 1.7
anisotropic filtering 1.7
Alcohol ink effect. Silver
brush strokes and paint splashes in pastel colors
dark fantasycore
<LoRA:xl_more_art-full_v1:0.8>,<LoRA:add-detail-xl:1.0>
ambient occlusion 1.6
raytraced shadows 1.8,
+ Prompt:In a surreal setting, a human figure stands accentuated against a backdrop of otherworldly flora and abstract shapes, merging nature with the human form seamlessly. The scene is bathed in soft, ethereal lighting, enhancing the dreamlike atmosphere. The environment is rich with organic shapes and textures, featuring vibrant, round formations in a palette of purple, pink, and coral, reminiscent of abstract cymatics. The composition includes elements like stencil, catenaries, and contoured subsurface scattering, all contributing to an elegant fusion of Line-art and orphism styles with a touch of sfumato and Cubist inspiration. The artwork showcases abstract textures created with impasto acrylic techniques, with a color scheme curated by Ed Binkley. The visual presentation incorporates cel-shading techniques by William Bradley, infusing the scene with dynamic and VFX-inspired softened lighting, textured layers, painterly elements, glossy finish, HDR, blurred color schemes, watercolor effect, Raytraced shadows, cel-shaded orphism featuring geometrical 3D effects, nuanced, impossible light transitions by Brock Hofer, asymmentrical vector art merged with retro-futurism and american gothic, overall color palette is a blend of bright, soft yellow and red tones, enhancing the surreal and harmonious blend of elements, abstract elements with bold outlining and juminocore featuring geometrical 3D effects, stylized precise execution. Stacked lines with colored ink, visible textures blend elements influenced by Stan Lee and Ho Baron and William Bradley, zentangle. American Gothic merged with comic book art, fantasy, watercolor and ink style, linework by Ho Baron, William Turner's lighting, dystopian ambiance, detailed cel-shaded style, Henri de Toulouse-Lautrec influence, Bloom-Effect, subsurface scattering,
More about Pastel Ponderland
A stunning figure with flowing pink hair and striking makeup poses against a pastel backdrop of whimsical, purple-tinted mushrooms, creating a dreamlike, ethereal aesthetic.
Dream Level: is increased each time when you "Go Deeper" into the dream. Each new level is harder to achieve and
takes more iterations than the one before.
Rare Deep Dream: is any dream which went deeper than level 6.
Deep Dream
You cannot go deeper into someone else's dream. You must create your own.
Deep Dream
Currently going deeper is available only for Deep Dreams.